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📄 dswstate.c

📁 winNT技术操作系统,国外开放的原代码和LIUX一样
💻 C
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	/* Check for a valid operand */

	if (!walk_state->operands [walk_state->num_operands]) {
		return (AE_AML_NO_OPERAND);
	}

	/* Get operand and set stack entry to null */

	*object = walk_state->operands [walk_state->num_operands];
	walk_state->operands [walk_state->num_operands] = NULL;

	return (AE_OK);
}


/*******************************************************************************
 *
 * FUNCTION:    Acpi_ds_obj_stack_pop
 *
 * PARAMETERS:  Pop_count           - Number of objects/entries to pop
 *              Walk_state          - Current Walk state
 *
 * RETURN:      Status
 *
 * DESCRIPTION: Pop this walk's object stack.  Objects on the stack are NOT
 *              deleted by this routine.
 *
 ******************************************************************************/

ACPI_STATUS
acpi_ds_obj_stack_pop (
	u32                     pop_count,
	ACPI_WALK_STATE         *walk_state)
{
	u32                     i;


	for (i = 0; i < pop_count; i++) {
		/* Check for stack underflow */

		if (walk_state->num_operands == 0) {
			return (AE_STACK_UNDERFLOW);
		}

		/* Just set the stack entry to null */

		walk_state->num_operands--;
		walk_state->operands [walk_state->num_operands] = NULL;
	}

	return (AE_OK);
}


/*******************************************************************************
 *
 * FUNCTION:    Acpi_ds_obj_stack_pop_and_delete
 *
 * PARAMETERS:  Pop_count           - Number of objects/entries to pop
 *              Walk_state          - Current Walk state
 *
 * RETURN:      Status
 *
 * DESCRIPTION: Pop this walk's object stack and delete each object that is
 *              popped off.
 *
 ******************************************************************************/

ACPI_STATUS
acpi_ds_obj_stack_pop_and_delete (
	u32                     pop_count,
	ACPI_WALK_STATE         *walk_state)
{
	u32                     i;
	ACPI_OPERAND_OBJECT     *obj_desc;


	for (i = 0; i < pop_count; i++) {
		/* Check for stack underflow */

		if (walk_state->num_operands == 0) {
			return (AE_STACK_UNDERFLOW);
		}

		/* Pop the stack and delete an object if present in this stack entry */

		walk_state->num_operands--;
		obj_desc = walk_state->operands [walk_state->num_operands];
		if (obj_desc) {
			acpi_cm_remove_reference (walk_state->operands [walk_state->num_operands]);
			walk_state->operands [walk_state->num_operands] = NULL;
		}
	}

	return (AE_OK);
}


/*******************************************************************************
 *
 * FUNCTION:    Acpi_ds_obj_stack_get_value
 *
 * PARAMETERS:  Index               - Stack index whose value is desired.  Based
 *                                    on the top of the stack (index=0 == top)
 *              Walk_state          - Current Walk state
 *
 * RETURN:      Status
 *
 * DESCRIPTION: Retrieve an object from this walk's object stack.  Index must
 *              be within the range of the current stack pointer.
 *
 ******************************************************************************/

void *
acpi_ds_obj_stack_get_value (
	u32                     index,
	ACPI_WALK_STATE         *walk_state)
{


	/* Can't do it if the stack is empty */

	if (walk_state->num_operands == 0) {
		return (NULL);
	}

	/* or if the index is past the top of the stack */

	if (index > (walk_state->num_operands - (u32) 1)) {
		return (NULL);
	}


	return (walk_state->operands[(NATIVE_UINT)(walk_state->num_operands - 1) -
			  index]);
}


/*******************************************************************************
 *
 * FUNCTION:    Acpi_ds_get_current_walk_state
 *
 * PARAMETERS:  Walk_list       - Get current active state for this walk list
 *
 * RETURN:      Pointer to the current walk state
 *
 * DESCRIPTION: Get the walk state that is at the head of the list (the "current"
 *              walk state.
 *
 ******************************************************************************/

ACPI_WALK_STATE *
acpi_ds_get_current_walk_state (
	ACPI_WALK_LIST          *walk_list)

{

	if (!walk_list) {
		return (NULL);
	}

	return (walk_list->walk_state);
}


/*******************************************************************************
 *
 * FUNCTION:    Acpi_ds_push_walk_state
 *
 * PARAMETERS:  Walk_state      - State to push
 *              Walk_list       - The list that owns the walk stack
 *
 * RETURN:      None
 *
 * DESCRIPTION: Place the Walk_state at the head of the state list.
 *
 ******************************************************************************/

static void
acpi_ds_push_walk_state (
	ACPI_WALK_STATE         *walk_state,
	ACPI_WALK_LIST          *walk_list)
{


	walk_state->next    = walk_list->walk_state;
	walk_list->walk_state = walk_state;

	return;
}


/*******************************************************************************
 *
 * FUNCTION:    Acpi_ds_pop_walk_state
 *
 * PARAMETERS:  Walk_list       - The list that owns the walk stack
 *
 * RETURN:      A Walk_state object popped from the stack
 *
 * DESCRIPTION: Remove and return the walkstate object that is at the head of
 *              the walk stack for the given walk list.  NULL indicates that
 *              the list is empty.
 *
 ******************************************************************************/

ACPI_WALK_STATE *
acpi_ds_pop_walk_state (
	ACPI_WALK_LIST          *walk_list)
{
	ACPI_WALK_STATE         *walk_state;


	walk_state = walk_list->walk_state;

	if (walk_state) {
		/* Next walk state becomes the current walk state */

		walk_list->walk_state = walk_state->next;

		/*
		 * Don't clear the NEXT field, this serves as an indicator
		 * that there is a parent WALK STATE
		 *     Walk_state->Next = NULL;
		 */
	}

	return (walk_state);
}


/*******************************************************************************
 *
 * FUNCTION:    Acpi_ds_create_walk_state
 *
 * PARAMETERS:  Origin          - Starting point for this walk
 *              Walk_list       - Owning walk list
 *
 * RETURN:      Pointer to the new walk state.
 *
 * DESCRIPTION: Allocate and initialize a new walk state.  The current walk state
 *              is set to this new state.
 *
 ******************************************************************************/

ACPI_WALK_STATE *
acpi_ds_create_walk_state (
	ACPI_OWNER_ID           owner_id,
	ACPI_PARSE_OBJECT       *origin,
	ACPI_OPERAND_OBJECT     *mth_desc,
	ACPI_WALK_LIST          *walk_list)
{
	ACPI_WALK_STATE         *walk_state;
	ACPI_STATUS             status;


	acpi_cm_acquire_mutex (ACPI_MTX_CACHES);
	acpi_gbl_walk_state_cache_requests++;

	/* Check the cache first */

	if (acpi_gbl_walk_state_cache) {
		/* There is an object available, use it */

		walk_state = acpi_gbl_walk_state_cache;
		acpi_gbl_walk_state_cache = walk_state->next;

		acpi_gbl_walk_state_cache_hits++;
		acpi_gbl_walk_state_cache_depth--;

		acpi_cm_release_mutex (ACPI_MTX_CACHES);
	}

	else {
		/* The cache is empty, create a new object */

		/* Avoid deadlock with Acpi_cm_callocate */

		acpi_cm_release_mutex (ACPI_MTX_CACHES);

		walk_state = acpi_cm_callocate (sizeof (ACPI_WALK_STATE));
		if (!walk_state) {
			return (NULL);
		}
	}

	walk_state->data_type       = ACPI_DESC_TYPE_WALK;
	walk_state->owner_id        = owner_id;
	walk_state->origin          = origin;
	walk_state->method_desc     = mth_desc;
	walk_state->walk_list       = walk_list;

	/* Init the method args/local */

#ifndef _ACPI_ASL_COMPILER
	acpi_ds_method_data_init (walk_state);
#endif

	/* Create an initial result stack entry */

	status = acpi_ds_result_stack_push (walk_state);
	if (ACPI_FAILURE (status)) {
		return (NULL);
	}


	/* Put the new state at the head of the walk list */

	acpi_ds_push_walk_state (walk_state, walk_list);

	return (walk_state);
}


/*******************************************************************************
 *
 * FUNCTION:    Acpi_ds_delete_walk_state
 *
 * PARAMETERS:  Walk_state      - State to delete
 *
 * RETURN:      Status
 *
 * DESCRIPTION: Delete a walk state including all internal data structures
 *
 ******************************************************************************/

void
acpi_ds_delete_walk_state (
	ACPI_WALK_STATE         *walk_state)
{
	ACPI_GENERIC_STATE      *state;


	if (!walk_state) {
		return;
	}

	if (walk_state->data_type != ACPI_DESC_TYPE_WALK) {
		return;
	}


	/* Always must free any linked control states */

	while (walk_state->control_state) {
		state = walk_state->control_state;
		walk_state->control_state = state->common.next;

		acpi_cm_delete_generic_state (state);
	}

	/* Always must free any linked parse states */

	while (walk_state->scope_info) {
		state = walk_state->scope_info;
		walk_state->scope_info = state->common.next;

		acpi_cm_delete_generic_state (state);
	}

	/* Always must free any stacked result states */

	while (walk_state->results) {
		state = walk_state->results;
		walk_state->results = state->common.next;

		acpi_cm_delete_generic_state (state);
	}


	/* If walk cache is full, just free this wallkstate object */

	if (acpi_gbl_walk_state_cache_depth >= MAX_WALK_CACHE_DEPTH) {
		acpi_cm_free (walk_state);
	}

	/* Otherwise put this object back into the cache */

	else {
		acpi_cm_acquire_mutex (ACPI_MTX_CACHES);

		/* Clear the state */

		MEMSET (walk_state, 0, sizeof (ACPI_WALK_STATE));
		walk_state->data_type = ACPI_DESC_TYPE_WALK;

		/* Put the object at the head of the global cache list */

		walk_state->next = acpi_gbl_walk_state_cache;
		acpi_gbl_walk_state_cache = walk_state;
		acpi_gbl_walk_state_cache_depth++;


		acpi_cm_release_mutex (ACPI_MTX_CACHES);
	}

	return;
}


/******************************************************************************
 *
 * FUNCTION:    Acpi_ds_delete_walk_state_cache
 *
 * PARAMETERS:  None
 *
 * RETURN:      Status
 *
 * DESCRIPTION: Purge the global state object cache.  Used during subsystem
 *              termination.
 *
 ******************************************************************************/

void
acpi_ds_delete_walk_state_cache (
	void)
{
	ACPI_WALK_STATE         *next;


	/* Traverse the global cache list */

	while (acpi_gbl_walk_state_cache) {
		/* Delete one cached state object */

		next = acpi_gbl_walk_state_cache->next;
		acpi_cm_free (acpi_gbl_walk_state_cache);
		acpi_gbl_walk_state_cache = next;
		acpi_gbl_walk_state_cache_depth--;
	}

	return;
}


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