📄 dswstate.c
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/******************************************************************************
*
* Module Name: dswstate - Dispatcher parse tree walk management routines
* $Revision: 1.1 $
*
*****************************************************************************/
/*
* Copyright (C) 2000, 2001 R. Byron Moore
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <acpi.h>
#define _COMPONENT ACPI_DISPATCHER
MODULE_NAME ("dswstate")
/*******************************************************************************
*
* FUNCTION: Acpi_ds_result_insert
*
* PARAMETERS: Object - Object to push
* Walk_state - Current Walk state
*
* RETURN: Status
*
* DESCRIPTION: Push an object onto this walk's result stack
*
******************************************************************************/
ACPI_STATUS
acpi_ds_result_insert (
void *object,
u32 index,
ACPI_WALK_STATE *walk_state)
{
ACPI_GENERIC_STATE *state;
state = walk_state->results;
if (!state) {
return (AE_NOT_EXIST);
}
if (index >= OBJ_NUM_OPERANDS) {
return (AE_BAD_PARAMETER);
}
if (!object) {
return (AE_BAD_PARAMETER);
}
state->results.obj_desc [index] = object;
state->results.num_results++;
return (AE_OK);
}
/*******************************************************************************
*
* FUNCTION: Acpi_ds_result_remove
*
* PARAMETERS: Object - Where to return the popped object
* Walk_state - Current Walk state
*
* RETURN: Status
*
* DESCRIPTION: Pop an object off the bottom of this walk's result stack. In
* other words, this is a FIFO.
*
******************************************************************************/
ACPI_STATUS
acpi_ds_result_remove (
ACPI_OPERAND_OBJECT **object,
u32 index,
ACPI_WALK_STATE *walk_state)
{
ACPI_GENERIC_STATE *state;
state = walk_state->results;
if (!state) {
return (AE_NOT_EXIST);
}
/* Check for a valid result object */
if (!state->results.obj_desc [index]) {
return (AE_AML_NO_RETURN_VALUE);
}
/* Remove the object */
state->results.num_results--;
*object = state->results.obj_desc [index];
state->results.obj_desc [index] = NULL;
return (AE_OK);
}
/*******************************************************************************
*
* FUNCTION: Acpi_ds_result_pop
*
* PARAMETERS: Object - Where to return the popped object
* Walk_state - Current Walk state
*
* RETURN: Status
*
* DESCRIPTION: Pop an object off the bottom of this walk's result stack. In
* other words, this is a FIFO.
*
******************************************************************************/
ACPI_STATUS
acpi_ds_result_pop (
ACPI_OPERAND_OBJECT **object,
ACPI_WALK_STATE *walk_state)
{
u32 index;
ACPI_GENERIC_STATE *state;
state = walk_state->results;
if (!state) {
return (AE_OK);
}
if (!state->results.num_results) {
return (AE_AML_NO_RETURN_VALUE);
}
/* Remove top element */
state->results.num_results--;
for (index = OBJ_NUM_OPERANDS; index; index--) {
/* Check for a valid result object */
if (state->results.obj_desc [index -1]) {
*object = state->results.obj_desc [index -1];
state->results.obj_desc [index -1] = NULL;
return (AE_OK);
}
}
return (AE_AML_NO_RETURN_VALUE);
}
/*******************************************************************************
*
* FUNCTION: Acpi_ds_result_pop_from_bottom
*
* PARAMETERS: Object - Where to return the popped object
* Walk_state - Current Walk state
*
* RETURN: Status
*
* DESCRIPTION: Pop an object off the bottom of this walk's result stack. In
* other words, this is a FIFO.
*
******************************************************************************/
ACPI_STATUS
acpi_ds_result_pop_from_bottom (
ACPI_OPERAND_OBJECT **object,
ACPI_WALK_STATE *walk_state)
{
u32 index;
ACPI_GENERIC_STATE *state;
state = walk_state->results;
if (!state) {
return (AE_NOT_EXIST);
}
if (!state->results.num_results) {
return (AE_AML_NO_RETURN_VALUE);
}
/* Remove Bottom element */
*object = state->results.obj_desc [0];
/* Push entire stack down one element */
for (index = 0; index < state->results.num_results; index++) {
state->results.obj_desc [index] = state->results.obj_desc [index + 1];
}
state->results.num_results--;
/* Check for a valid result object */
if (!*object) {
return (AE_AML_NO_RETURN_VALUE);
}
return (AE_OK);
}
/*******************************************************************************
*
* FUNCTION: Acpi_ds_result_push
*
* PARAMETERS: Object - Where to return the popped object
* Walk_state - Current Walk state
*
* RETURN: Status
*
* DESCRIPTION: Push an object onto the current result stack
*
******************************************************************************/
ACPI_STATUS
acpi_ds_result_push (
ACPI_OPERAND_OBJECT *object,
ACPI_WALK_STATE *walk_state)
{
ACPI_GENERIC_STATE *state;
state = walk_state->results;
if (!state) {
return (AE_AML_INTERNAL);
}
if (state->results.num_results == OBJ_NUM_OPERANDS) {
return (AE_STACK_OVERFLOW);
}
if (!object) {
return (AE_BAD_PARAMETER);
}
state->results.obj_desc [state->results.num_results] = object;
state->results.num_results++;
return (AE_OK);
}
/*******************************************************************************
*
* FUNCTION: Acpi_ds_result_stack_push
*
* PARAMETERS: Object - Object to push
* Walk_state - Current Walk state
*
* RETURN: Status
*
* DESCRIPTION:
*
******************************************************************************/
ACPI_STATUS
acpi_ds_result_stack_push (
ACPI_WALK_STATE *walk_state)
{
ACPI_GENERIC_STATE *state;
state = acpi_cm_create_generic_state ();
if (!state) {
return (AE_NO_MEMORY);
}
acpi_cm_push_generic_state (&walk_state->results, state);
return (AE_OK);
}
/*******************************************************************************
*
* FUNCTION: Acpi_ds_result_stack_pop
*
* PARAMETERS: Walk_state - Current Walk state
*
* RETURN: Status
*
* DESCRIPTION:
*
******************************************************************************/
ACPI_STATUS
acpi_ds_result_stack_pop (
ACPI_WALK_STATE *walk_state)
{
ACPI_GENERIC_STATE *state;
/* Check for stack underflow */
if (walk_state->results == NULL) {
return (AE_AML_NO_OPERAND);
}
state = acpi_cm_pop_generic_state (&walk_state->results);
acpi_cm_delete_generic_state (state);
return (AE_OK);
}
/*******************************************************************************
*
* FUNCTION: Acpi_ds_obj_stack_delete_all
*
* PARAMETERS: Walk_state - Current Walk state
*
* RETURN: Status
*
* DESCRIPTION: Clear the object stack by deleting all objects that are on it.
* Should be used with great care, if at all!
*
******************************************************************************/
ACPI_STATUS
acpi_ds_obj_stack_delete_all (
ACPI_WALK_STATE *walk_state)
{
u32 i;
/* The stack size is configurable, but fixed */
for (i = 0; i < OBJ_NUM_OPERANDS; i++) {
if (walk_state->operands[i]) {
acpi_cm_remove_reference (walk_state->operands[i]);
walk_state->operands[i] = NULL;
}
}
return (AE_OK);
}
/*******************************************************************************
*
* FUNCTION: Acpi_ds_obj_stack_push
*
* PARAMETERS: Object - Object to push
* Walk_state - Current Walk state
*
* RETURN: Status
*
* DESCRIPTION: Push an object onto this walk's object/operand stack
*
******************************************************************************/
ACPI_STATUS
acpi_ds_obj_stack_push (
void *object,
ACPI_WALK_STATE *walk_state)
{
/* Check for stack overflow */
if (walk_state->num_operands >= OBJ_NUM_OPERANDS) {
return (AE_STACK_OVERFLOW);
}
/* Put the object onto the stack */
walk_state->operands [walk_state->num_operands] = object;
walk_state->num_operands++;
return (AE_OK);
}
/*******************************************************************************
*
* FUNCTION: Acpi_ds_obj_stack_pop_object
*
* PARAMETERS: Pop_count - Number of objects/entries to pop
* Walk_state - Current Walk state
*
* RETURN: Status
*
* DESCRIPTION: Pop this walk's object stack. Objects on the stack are NOT
* deleted by this routine.
*
******************************************************************************/
ACPI_STATUS
acpi_ds_obj_stack_pop_object (
ACPI_OPERAND_OBJECT **object,
ACPI_WALK_STATE *walk_state)
{
/* Check for stack underflow */
if (walk_state->num_operands == 0) {
return (AE_AML_NO_OPERAND);
}
/* Pop the stack */
walk_state->num_operands--;
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