📄 cmutils.c
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/*******************************************************************************
*
* Module Name: cmutils - common utility procedures
* $Revision: 1.1 $
*
******************************************************************************/
/*
* Copyright (C) 2000, 2001 R. Byron Moore
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <acpi.h>
#define _COMPONENT ACPI_UTILITIES
MODULE_NAME ("cmutils")
/*******************************************************************************
*
* FUNCTION: Acpi_cm_valid_acpi_name
*
* PARAMETERS: Character - The character to be examined
*
* RETURN: 1 if Character may appear in a name, else 0
*
* DESCRIPTION: Check for a valid ACPI name. Each character must be one of:
* 1) Upper case alpha
* 2) numeric
* 3) underscore
*
******************************************************************************/
u8
acpi_cm_valid_acpi_name (
u32 name)
{
NATIVE_CHAR *name_ptr = (NATIVE_CHAR *) &name;
u32 i;
for (i = 0; i < ACPI_NAME_SIZE; i++) {
if (!((name_ptr[i] == '_') ||
(name_ptr[i] >= 'A' && name_ptr[i] <= 'Z') ||
(name_ptr[i] >= '0' && name_ptr[i] <= '9'))) {
return (FALSE);
}
}
return (TRUE);
}
/*******************************************************************************
*
* FUNCTION: Acpi_cm_valid_acpi_character
*
* PARAMETERS: Character - The character to be examined
*
* RETURN: 1 if Character may appear in a name, else 0
*
* DESCRIPTION: Check for a printable character
*
******************************************************************************/
u8
acpi_cm_valid_acpi_character (
NATIVE_CHAR character)
{
return ((u8) ((character == '_') ||
(character >= 'A' && character <= 'Z') ||
(character >= '0' && character <= '9')));
}
/*******************************************************************************
*
* FUNCTION: Acpi_cm_mutex_initialize
*
* PARAMETERS: None.
*
* RETURN: Status
*
* DESCRIPTION: Create the system mutex objects.
*
******************************************************************************/
ACPI_STATUS
acpi_cm_mutex_initialize (
void)
{
u32 i;
ACPI_STATUS status;
/*
* Create each of the predefined mutex objects
*/
for (i = 0; i < NUM_MTX; i++) {
status = acpi_cm_create_mutex (i);
if (ACPI_FAILURE (status)) {
return (status);
}
}
return (AE_OK);
}
/*******************************************************************************
*
* FUNCTION: Acpi_cm_mutex_terminate
*
* PARAMETERS: None.
*
* RETURN: None.
*
* DESCRIPTION: Delete all of the system mutex objects.
*
******************************************************************************/
void
acpi_cm_mutex_terminate (
void)
{
u32 i;
/*
* Delete each predefined mutex object
*/
for (i = 0; i < NUM_MTX; i++) {
acpi_cm_delete_mutex (i);
}
return;
}
/*******************************************************************************
*
* FUNCTION: Acpi_cm_create_mutex
*
* PARAMETERS: Mutex_iD - ID of the mutex to be created
*
* RETURN: Status
*
* DESCRIPTION: Create a mutex object.
*
******************************************************************************/
ACPI_STATUS
acpi_cm_create_mutex (
ACPI_MUTEX_HANDLE mutex_id)
{
ACPI_STATUS status = AE_OK;
if (mutex_id > MAX_MTX) {
return (AE_BAD_PARAMETER);
}
if (!acpi_gbl_acpi_mutex_info[mutex_id].mutex) {
status = acpi_os_create_semaphore (1, 1,
&acpi_gbl_acpi_mutex_info[mutex_id].mutex);
acpi_gbl_acpi_mutex_info[mutex_id].locked = FALSE;
acpi_gbl_acpi_mutex_info[mutex_id].use_count = 0;
}
return (status);
}
/*******************************************************************************
*
* FUNCTION: Acpi_cm_delete_mutex
*
* PARAMETERS: Mutex_iD - ID of the mutex to be deleted
*
* RETURN: Status
*
* DESCRIPTION: Delete a mutex object.
*
******************************************************************************/
ACPI_STATUS
acpi_cm_delete_mutex (
ACPI_MUTEX_HANDLE mutex_id)
{
ACPI_STATUS status;
if (mutex_id > MAX_MTX) {
return (AE_BAD_PARAMETER);
}
status = acpi_os_delete_semaphore (acpi_gbl_acpi_mutex_info[mutex_id].mutex);
acpi_gbl_acpi_mutex_info[mutex_id].mutex = NULL;
acpi_gbl_acpi_mutex_info[mutex_id].locked = FALSE;
return (status);
}
/*******************************************************************************
*
* FUNCTION: Acpi_cm_acquire_mutex
*
* PARAMETERS: Mutex_iD - ID of the mutex to be acquired
*
* RETURN: Status
*
* DESCRIPTION: Acquire a mutex object.
*
******************************************************************************/
ACPI_STATUS
acpi_cm_acquire_mutex (
ACPI_MUTEX_HANDLE mutex_id)
{
ACPI_STATUS status;
u32 i;
u32 this_thread_id;
if (mutex_id > MAX_MTX) {
return (AE_BAD_PARAMETER);
}
this_thread_id = acpi_os_get_thread_id ();
/*
* Deadlock prevention. Check if this thread owns any mutexes of value
* greater than or equal to this one. If so, the thread has violated
* the mutex ordering rule. This indicates a coding error somewhere in
* the ACPI subsystem code.
*/
for (i = mutex_id; i < MAX_MTX; i++) {
if (acpi_gbl_acpi_mutex_info[i].owner_id == this_thread_id) {
if (i == mutex_id) {
return (AE_ALREADY_ACQUIRED);
}
return (AE_ACQUIRE_DEADLOCK);
}
}
status = acpi_os_wait_semaphore (acpi_gbl_acpi_mutex_info[mutex_id].mutex,
1, WAIT_FOREVER);
if (ACPI_SUCCESS (status)) {
acpi_gbl_acpi_mutex_info[mutex_id].locked = TRUE;
acpi_gbl_acpi_mutex_info[mutex_id].use_count++;
acpi_gbl_acpi_mutex_info[mutex_id].owner_id = this_thread_id;
}
return (status);
}
/*******************************************************************************
*
* FUNCTION: Acpi_cm_release_mutex
*
* PARAMETERS: Mutex_iD - ID of the mutex to be released
*
* RETURN: Status
*
* DESCRIPTION: Release a mutex object.
*
******************************************************************************/
ACPI_STATUS
acpi_cm_release_mutex (
ACPI_MUTEX_HANDLE mutex_id)
{
ACPI_STATUS status;
u32 i;
u32 this_thread_id;
if (mutex_id > MAX_MTX) {
return (AE_BAD_PARAMETER);
}
/*
* Mutex must be acquired in order to release it!
*/
if (!acpi_gbl_acpi_mutex_info[mutex_id].locked) {
return (AE_NOT_ACQUIRED);
}
/*
* Deadlock prevention. Check if this thread owns any mutexes of value
* greater than this one. If so, the thread has violated
* the mutex ordering rule. This indicates a coding error somewhere in
* the ACPI subsystem code.
*/
this_thread_id = acpi_os_get_thread_id ();
for (i = mutex_id; i < MAX_MTX; i++) {
if (acpi_gbl_acpi_mutex_info[i].owner_id == this_thread_id) {
if (i == mutex_id) {
continue;
}
return (AE_RELEASE_DEADLOCK);
}
}
acpi_gbl_acpi_mutex_info[mutex_id].locked = FALSE; /* Mark before unlocking */
acpi_gbl_acpi_mutex_info[mutex_id].owner_id = 0;
status = acpi_os_signal_semaphore (acpi_gbl_acpi_mutex_info[mutex_id].mutex, 1);
return (status);
}
/*******************************************************************************
*
* FUNCTION: Acpi_cm_create_update_state_and_push
*
* PARAMETERS: *Object - Object to be added to the new state
* Action - Increment/Decrement
* State_list - List the state will be added to
*
* RETURN: None
*
* DESCRIPTION: Create a new state and push it
*
******************************************************************************/
ACPI_STATUS
acpi_cm_create_update_state_and_push (
ACPI_OPERAND_OBJECT *object,
u16 action,
ACPI_GENERIC_STATE **state_list)
{
ACPI_GENERIC_STATE *state;
/* Ignore null objects; these are expected */
if (!object) {
return (AE_OK);
}
state = acpi_cm_create_update_state (object, action);
if (!state) {
return (AE_NO_MEMORY);
}
acpi_cm_push_generic_state (state_list, state);
return (AE_OK);
}
/*******************************************************************************
*
* FUNCTION: Acpi_cm_create_pkg_state_and_push
*
* PARAMETERS: *Object - Object to be added to the new state
* Action - Increment/Decrement
* State_list - List the state will be added to
*
* RETURN: None
*
* DESCRIPTION: Create a new state and push it
*
******************************************************************************/
ACPI_STATUS
acpi_cm_create_pkg_state_and_push (
void *internal_object,
void *external_object,
u16 index,
ACPI_GENERIC_STATE **state_list)
{
ACPI_GENERIC_STATE *state;
state = acpi_cm_create_pkg_state (internal_object, external_object, index);
if (!state) {
return (AE_NO_MEMORY);
}
acpi_cm_push_generic_state (state_list, state);
return (AE_OK);
}
/*******************************************************************************
*
* FUNCTION: Acpi_cm_push_generic_state
*
* PARAMETERS: List_head - Head of the state stack
* State - State object to push
*
* RETURN: Status
*
* DESCRIPTION: Push a state object onto a state stack
*
******************************************************************************/
void
acpi_cm_push_generic_state (
ACPI_GENERIC_STATE **list_head,
ACPI_GENERIC_STATE *state)
{
/* Push the state object onto the front of the list (stack) */
state->common.next = *list_head;
*list_head = state;
return;
}
/*******************************************************************************
*
* FUNCTION: Acpi_cm_pop_generic_state
*
* PARAMETERS: List_head - Head of the state stack
*
* RETURN: Status
*
* DESCRIPTION: Pop a state object from a state stack
*
******************************************************************************/
ACPI_GENERIC_STATE *
acpi_cm_pop_generic_state (
ACPI_GENERIC_STATE **list_head)
{
ACPI_GENERIC_STATE *state;
/* Remove the state object at the head of the list (stack) */
state = *list_head;
if (state) {
/* Update the list head */
*list_head = state->common.next;
}
return (state);
}
/*******************************************************************************
*
* FUNCTION: Acpi_cm_create_generic_state
*
* PARAMETERS: None
*
* RETURN: Status
*
* DESCRIPTION: Create a generic state object. Attempt to obtain one from
* the global state cache; If none available, create a new one.
*
******************************************************************************/
ACPI_GENERIC_STATE *
acpi_cm_create_generic_state (void)
{
ACPI_GENERIC_STATE *state;
acpi_cm_acquire_mutex (ACPI_MTX_CACHES);
acpi_gbl_state_cache_requests++;
/* Check the cache first */
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