📄 reply.c
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/*
* PROJECT: ReactOS Kernel
* LICENSE: GPL - See COPYING in the top level directory
* FILE: ntoskrnl/lpc/reply.c
* PURPOSE: Local Procedure Call: Receive (Replies)
* PROGRAMMERS: Alex Ionescu (alex.ionescu@reactos.org)
*/
/* INCLUDES ******************************************************************/
#include <ntoskrnl.h>
#include "lpc.h"
#define NDEBUG
#include <internal/debug.h>
/* PRIVATE FUNCTIONS *********************************************************/
VOID
NTAPI
LpcpFreeDataInfoMessage(IN PLPCP_PORT_OBJECT Port,
IN ULONG MessageId,
IN ULONG CallbackId)
{
PLPCP_MESSAGE Message;
PLIST_ENTRY ListHead, NextEntry;
/* Check if the port we want is the connection port */
if ((Port->Flags & LPCP_PORT_TYPE_MASK) > LPCP_UNCONNECTED_PORT)
{
/* Use it */
Port = Port->ConnectionPort;
}
/* Loop the list */
ListHead = &Port->LpcDataInfoChainHead;
NextEntry = ListHead->Flink;
while (ListHead != NextEntry)
{
/* Get the message */
Message = CONTAINING_RECORD(NextEntry, LPCP_MESSAGE, Entry);
/* Make sure it matches */
if ((Message->Request.MessageId == MessageId) &&
(Message->Request.CallbackId == CallbackId))
{
/* Unlink and free it */
RemoveEntryList(&Message->Entry);
InitializeListHead(&Message->Entry);
LpcpFreeToPortZone(Message, TRUE);
break;
}
/* Go to the next entry */
NextEntry = NextEntry->Flink;
}
}
VOID
NTAPI
LpcpSaveDataInfoMessage(IN PLPCP_PORT_OBJECT Port,
IN PLPCP_MESSAGE Message)
{
PAGED_CODE();
/* Acquire the lock */
KeAcquireGuardedMutex(&LpcpLock);
/* Check if the port we want is the connection port */
if ((Port->Flags & LPCP_PORT_TYPE_MASK) > LPCP_UNCONNECTED_PORT)
{
/* Use it */
Port = Port->ConnectionPort;
}
/* Link the message */
InsertTailList(&Port->LpcDataInfoChainHead, &Message->Entry);
/* Release the lock */
KeReleaseGuardedMutex(&LpcpLock);
}
VOID
NTAPI
LpcpMoveMessage(IN PPORT_MESSAGE Destination,
IN PPORT_MESSAGE Origin,
IN PVOID Data,
IN ULONG MessageType,
IN PCLIENT_ID ClientId)
{
/* Set the Message size */
LPCTRACE((LPC_REPLY_DEBUG | LPC_SEND_DEBUG),
"Destination/Origin: %p/%p. Data: %p. Length: %lx\n",
Destination,
Origin,
Data,
Origin->u1.Length);
Destination->u1.Length = Origin->u1.Length;
/* Set the Message Type */
Destination->u2.s2.Type = !MessageType ?
Origin->u2.s2.Type : MessageType & 0xFFFF;
/* Check if we have a Client ID */
if (ClientId)
{
/* Set the Client ID */
Destination->ClientId.UniqueProcess = ClientId->UniqueProcess;
Destination->ClientId.UniqueThread = ClientId->UniqueThread;
}
else
{
/* Otherwise, copy it */
Destination->ClientId.UniqueProcess = Origin->ClientId.UniqueProcess;
Destination->ClientId.UniqueThread = Origin->ClientId.UniqueThread;
}
/* Copy the MessageId and ClientViewSize */
Destination->MessageId = Origin->MessageId;
Destination->ClientViewSize = Origin->ClientViewSize;
/* Copy the Message Data */
RtlMoveMemory(Destination + 1,
Data,
((Destination->u1.Length & 0xFFFF) + 3) &~3);
}
/* PUBLIC FUNCTIONS **********************************************************/
/*
* @unimplemented
*/
NTSTATUS
NTAPI
NtReplyPort(IN HANDLE PortHandle,
IN PPORT_MESSAGE LpcReply)
{
UNIMPLEMENTED;
return STATUS_NOT_IMPLEMENTED;
}
/*
* @implemented
*/
NTSTATUS
NTAPI
NtReplyWaitReceivePortEx(IN HANDLE PortHandle,
OUT PVOID *PortContext OPTIONAL,
IN PPORT_MESSAGE ReplyMessage OPTIONAL,
OUT PPORT_MESSAGE ReceiveMessage,
IN PLARGE_INTEGER Timeout OPTIONAL)
{
PLPCP_PORT_OBJECT Port, ReceivePort;
KPROCESSOR_MODE PreviousMode = KeGetPreviousMode(), WaitMode = PreviousMode;
NTSTATUS Status;
PLPCP_MESSAGE Message;
PETHREAD Thread = PsGetCurrentThread(), WakeupThread;
PLPCP_CONNECTION_MESSAGE ConnectMessage;
ULONG ConnectionInfoLength;
PAGED_CODE();
LPCTRACE(LPC_REPLY_DEBUG,
"Handle: %lx. Messages: %p/%p. Context: %p\n",
PortHandle,
ReplyMessage,
ReceiveMessage,
PortContext);
/* If this is a system thread, then let it page out its stack */
if (Thread->SystemThread) WaitMode = UserMode;
/* Check if caller has a reply message */
if (ReplyMessage)
{
/* Validate its length */
if ((ReplyMessage->u1.s1.DataLength + sizeof(PORT_MESSAGE)) >
ReplyMessage->u1.s1.TotalLength)
{
/* Fail */
return STATUS_INVALID_PARAMETER;
}
/* Make sure it has a valid ID */
if (!ReplyMessage->MessageId) return STATUS_INVALID_PARAMETER;
}
/* Get the Port object */
Status = ObReferenceObjectByHandle(PortHandle,
0,
LpcPortObjectType,
PreviousMode,
(PVOID*)&Port,
NULL);
if (!NT_SUCCESS(Status)) return Status;
/* Check if the caller has a reply message */
if (ReplyMessage)
{
/* Validate its length in respect to the port object */
if ((ReplyMessage->u1.s1.TotalLength > Port->MaxMessageLength) ||
(ReplyMessage->u1.s1.TotalLength <= ReplyMessage->u1.s1.DataLength))
{
/* Too large, fail */
ObDereferenceObject(Port);
return STATUS_PORT_MESSAGE_TOO_LONG;
}
}
/* Check if this is anything but a client port */
if ((Port->Flags & LPCP_PORT_TYPE_MASK) != LPCP_CLIENT_PORT)
{
/* Use the connection port */
ReceivePort = Port->ConnectionPort;
}
else
{
/* Otherwise, use the port itself */
ReceivePort = Port;
}
/* Check if the caller gave a reply message */
if (ReplyMessage)
{
/* Get the ETHREAD corresponding to it */
Status = PsLookupProcessThreadByCid(&ReplyMessage->ClientId,
NULL,
&WakeupThread);
if (!NT_SUCCESS(Status))
{
/* No thread found, fail */
ObDereferenceObject(Port);
return Status;
}
/* Allocate a message from the port zone */
Message = LpcpAllocateFromPortZone();
if (!Message)
{
/* Fail if we couldn't allocate a message */
ObDereferenceObject(WakeupThread);
ObDereferenceObject(Port);
return STATUS_NO_MEMORY;
}
/* Keep the lock acquired */
KeAcquireGuardedMutex(&LpcpLock);
/* Make sure this is the reply the thread is waiting for */
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