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📄 addlg.cpp

📁 测试流程 首次运行release目录下的ghdkh.exe
💻 CPP
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// AdDlg.cpp : implementation file
//

#include "stdafx.h"
#include "ghdkh.h"
#include "AdDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CAdDlg dialog


CAdDlg::CAdDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CAdDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CAdDlg)
		// NOTE: the ClassWizard will add member initialization here
	//}}AFX_DATA_INIT
}


void CAdDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CAdDlg)
		// NOTE: the ClassWizard will add DDX and DDV calls here
	//}}AFX_DATA_MAP
}


BEGIN_MESSAGE_MAP(CAdDlg, CDialog)
	//{{AFX_MSG_MAP(CAdDlg)
		// NOTE: the ClassWizard will add message map macros here
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CAdDlg message handlers

BOOL CAdDlg::PreTranslateMessage(MSG* pMsg) 
{
	
	// TODO: Add your specialized code here and/or call the base class
	if (pMsg->message == WM_KEYDOWN ||
	    pMsg->message == WM_SYSKEYDOWN ||
	    pMsg->message == WM_LBUTTONDOWN ||
	    pMsg->message == WM_RBUTTONDOWN ||
	    pMsg->message == WM_MBUTTONDOWN ||
	    pMsg->message == WM_NCLBUTTONDOWN ||
	    pMsg->message == WM_NCRBUTTONDOWN ||
	    pMsg->message == WM_NCMBUTTONDOWN)
	{
		 //DestroyWindow();
		::SendMessage(this->m_hWnd,WM_CLOSE,0,0);
		return false;
	}
     return	 CDialog::PreTranslateMessage(pMsg);
}

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