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📄 console_rpc_s.c

📁 ARMULATOR的原代码AR MULATOR的原代码ARMULATOR的原代码
💻 C
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/* this ALWAYS GENERATED file contains the RPC server stubs */


/* File created by MIDL compiler version 5.01.0164 */
/* at Wed Aug 08 14:30:03 2001
 */
/* Compiler settings for console_rpc.idl:
    Os (OptLev=s), W1, Zp8, env=Win32, ms_ext, c_ext
    error checks: allocation ref bounds_check enum stub_data 
*/
//@@MIDL_FILE_HEADING(  )

#include <string.h>
#include "..\console_rpc.h"

#define TYPE_FORMAT_STRING_SIZE   3                                 
#define PROC_FORMAT_STRING_SIZE   9                                 

typedef struct _MIDL_TYPE_FORMAT_STRING
    {
    short          Pad;
    unsigned char  Format[ TYPE_FORMAT_STRING_SIZE ];
    } MIDL_TYPE_FORMAT_STRING;

typedef struct _MIDL_PROC_FORMAT_STRING
    {
    short          Pad;
    unsigned char  Format[ PROC_FORMAT_STRING_SIZE ];
    } MIDL_PROC_FORMAT_STRING;

extern const MIDL_TYPE_FORMAT_STRING __MIDL_TypeFormatString;
extern const MIDL_PROC_FORMAT_STRING __MIDL_ProcFormatString;

/* Standard interface: console_rpc, ver. 1.0,
   GUID={0x96787ee4,0x1cae,0x41d1,{0x8c,0xd8,0x54,0x5d,0x85,0x12,0xf1,0x4a}} */


extern RPC_DISPATCH_TABLE console_rpc_v1_0_DispatchTable;

static const RPC_SERVER_INTERFACE console_rpc___RpcServerInterface =
    {
    sizeof(RPC_SERVER_INTERFACE),
    {{0x96787ee4,0x1cae,0x41d1,{0x8c,0xd8,0x54,0x5d,0x85,0x12,0xf1,0x4a}},{1,0}},
    {{0x8A885D04,0x1CEB,0x11C9,{0x9F,0xE8,0x08,0x00,0x2B,0x10,0x48,0x60}},{2,0}},
    &console_rpc_v1_0_DispatchTable,
    0,
    0,
    0,
    0,
    0
    };
RPC_IF_HANDLE console_rpc_v1_0_s_ifspec = (RPC_IF_HANDLE)& console_rpc___RpcServerInterface;

extern const MIDL_STUB_DESC console_rpc_StubDesc;

void __RPC_STUB
console_rpc_QueueKey(
    PRPC_MESSAGE _pRpcMessage )
{
    MIDL_STUB_MESSAGE _StubMsg;
    int keycode;
    int type;
    RPC_STATUS _Status;
    
    ((void)(_Status));
    NdrServerInitializeNew(
                          _pRpcMessage,
                          &_StubMsg,
                          &console_rpc_StubDesc);
    
    RpcTryFinally
        {
        RpcTryExcept
            {
            if ( (_pRpcMessage->DataRepresentation & 0X0000FFFFUL) != NDR_LOCAL_DATA_REPRESENTATION )
                NdrConvert( (PMIDL_STUB_MESSAGE) &_StubMsg, (PFORMAT_STRING) &__MIDL_ProcFormatString.Format[0] );
            
            keycode = *(( int __RPC_FAR * )_StubMsg.Buffer)++;
            
            type = *(( int __RPC_FAR * )_StubMsg.Buffer)++;
            
            if(_StubMsg.Buffer > _StubMsg.BufferEnd)
                {
                RpcRaiseException(RPC_X_BAD_STUB_DATA);
                }
            }
        RpcExcept( RPC_BAD_STUB_DATA_EXCEPTION_FILTER )
            {
            RpcRaiseException(RPC_X_BAD_STUB_DATA);
            }
        RpcEndExcept
        
        QueueKey(keycode,type);
        
        }
    RpcFinally
        {
        }
    RpcEndFinally
    _pRpcMessage->BufferLength = 
        (unsigned int)((long)_StubMsg.Buffer - (long)_pRpcMessage->Buffer);
    
}

void __RPC_STUB
console_rpc_getPixelsX(
    PRPC_MESSAGE _pRpcMessage )
{
    unsigned int _RetVal;
    MIDL_STUB_MESSAGE _StubMsg;
    RPC_STATUS _Status;
    
    ((void)(_Status));
    NdrServerInitializeNew(
                          _pRpcMessage,
                          &_StubMsg,
                          &console_rpc_StubDesc);
    
    RpcTryFinally
        {
        RpcTryExcept
            {
            if(_StubMsg.Buffer > _StubMsg.BufferEnd)
                {
                RpcRaiseException(RPC_X_BAD_STUB_DATA);
                }
            }
        RpcExcept( RPC_BAD_STUB_DATA_EXCEPTION_FILTER )
            {
            RpcRaiseException(RPC_X_BAD_STUB_DATA);
            }
        RpcEndExcept
        
        _RetVal = getPixelsX();
        
        _StubMsg.BufferLength = 4U;
        _pRpcMessage->BufferLength = _StubMsg.BufferLength;
        
        _Status = I_RpcGetBuffer( _pRpcMessage ); 
        if ( _Status )
            RpcRaiseException( _Status );
        
        _StubMsg.Buffer = (unsigned char __RPC_FAR *) _pRpcMessage->Buffer;
        
        *(( unsigned int __RPC_FAR * )_StubMsg.Buffer)++ = _RetVal;
        
        }
    RpcFinally
        {
        }
    RpcEndFinally
    _pRpcMessage->BufferLength = 
        (unsigned int)((long)_StubMsg.Buffer - (long)_pRpcMessage->Buffer);
    
}

void __RPC_STUB
console_rpc_getPixelsY(
    PRPC_MESSAGE _pRpcMessage )
{
    unsigned int _RetVal;
    MIDL_STUB_MESSAGE _StubMsg;
    RPC_STATUS _Status;
    
    ((void)(_Status));
    NdrServerInitializeNew(
                          _pRpcMessage,
                          &_StubMsg,
                          &console_rpc_StubDesc);
    
    RpcTryFinally
        {
        RpcTryExcept
            {
            if(_StubMsg.Buffer > _StubMsg.BufferEnd)
                {
                RpcRaiseException(RPC_X_BAD_STUB_DATA);
                }
            }
        RpcExcept( RPC_BAD_STUB_DATA_EXCEPTION_FILTER )
            {
            RpcRaiseException(RPC_X_BAD_STUB_DATA);
            }
        RpcEndExcept
        
        _RetVal = getPixelsY();
        
        _StubMsg.BufferLength = 4U;
        _pRpcMessage->BufferLength = _StubMsg.BufferLength;
        
        _Status = I_RpcGetBuffer( _pRpcMessage ); 
        if ( _Status )
            RpcRaiseException( _Status );
        
        _StubMsg.Buffer = (unsigned char __RPC_FAR *) _pRpcMessage->Buffer;
        
        *(( unsigned int __RPC_FAR * )_StubMsg.Buffer)++ = _RetVal;
        
        }
    RpcFinally
        {
        }
    RpcEndFinally
    _pRpcMessage->BufferLength = 
        (unsigned int)((long)_StubMsg.Buffer - (long)_pRpcMessage->Buffer);
    
}


static const MIDL_STUB_DESC console_rpc_StubDesc = 
    {
    (void __RPC_FAR *)& console_rpc___RpcServerInterface,
    MIDL_user_allocate,
    MIDL_user_free,
    0,
    0,
    0,
    0,
    0,
    __MIDL_TypeFormatString.Format,
    1, /* -error bounds_check flag */
    0x10001, /* Ndr library version */
    0,
    0x50100a4, /* MIDL Version 5.1.164 */
    0,
    0,
    0,  /* notify & notify_flag routine table */
    1,  /* Flags */
    0,  /* Reserved3 */
    0,  /* Reserved4 */
    0   /* Reserved5 */
    };

static RPC_DISPATCH_FUNCTION console_rpc_table[] =
    {
    console_rpc_QueueKey,
    console_rpc_getPixelsX,
    console_rpc_getPixelsY,
    0
    };
RPC_DISPATCH_TABLE console_rpc_v1_0_DispatchTable = 
    {
    3,
    console_rpc_table
    };

#if !defined(__RPC_WIN32__)
#error  Invalid build platform for this stub.
#endif

static const MIDL_PROC_FORMAT_STRING __MIDL_ProcFormatString =
    {
        0,
        {
			0x4e,		/* FC_IN_PARAM_BASETYPE */
			0x8,		/* FC_LONG */
/*  2 */	0x4e,		/* FC_IN_PARAM_BASETYPE */
			0x8,		/* FC_LONG */
/*  4 */	0x5b,		/* FC_END */
			0x5c,		/* FC_PAD */
/*  6 */	0x53,		/* FC_RETURN_PARAM_BASETYPE */
			0x8,		/* FC_LONG */

			0x0
        }
    };

static const MIDL_TYPE_FORMAT_STRING __MIDL_TypeFormatString =
    {
        0,
        {
			NdrFcShort( 0x0 ),	/* 0 */

			0x0
        }
    };

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