📄 bmpmovieview.h
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// BMPMovieView.h : interface of the CBMPMovieView class
//
/////////////////////////////////////////////////////////////////////////////
#if !defined(AFX_BMPMOVIEVIEW_H__994801E8_DD21_4DC4_8285_D49BBE5215D0__INCLUDED_)
#define AFX_BMPMOVIEVIEW_H__994801E8_DD21_4DC4_8285_D49BBE5215D0__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#define FRAME_NUM 6
#define FRAME_TIME 250
class CBMPMovieView : public CView
{
protected: // create from serialization only
CBMPMovieView();
DECLARE_DYNCREATE(CBMPMovieView)
// Attributes
public:
CBMPMovieDoc* GetDocument();
private:
CBitmap m_Bitmap[FRAME_NUM]; //装载要显示位图对象
int m_nFrameWidth; //图象宽度
int m_nFrameHeight; //图象高度
CPoint m_ptCurPos; //当前的滚动位置
int m_nCurFrameNo; //当前显示的图象编号
int m_nStepX; //水平方向上的步进量
int m_nStepY; //垂直方向上的不进量
CBrush m_BKBrush; //用来创建所需的背景刷子
UINT m_IDTimer; //定时器ID
// Operations
public:
void ClearLastFrame(CPoint ptCurPos);
void CalcNewPos(CPoint& ptCurPos);
BOOL DisplayFrame(CPoint ptCurPos, int nCurFrameNo);
void CalcNewFrameNo(int& nCurFrameNo);
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CBMPMovieView)
public:
virtual void OnDraw(CDC* pDC); // overridden to draw this view
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
protected:
virtual BOOL OnPreparePrinting(CPrintInfo* pInfo);
virtual void OnBeginPrinting(CDC* pDC, CPrintInfo* pInfo);
virtual void OnEndPrinting(CDC* pDC, CPrintInfo* pInfo);
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CBMPMovieView();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
protected:
// Generated message map functions
protected:
//{{AFX_MSG(CBMPMovieView)
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
afx_msg void OnSize(UINT nType, int cx, int cy);
afx_msg void OnTimer(UINT nIDEvent);
afx_msg void OnDestroy();
afx_msg BOOL OnEraseBkgnd(CDC* pDC);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
#ifndef _DEBUG // debug version in BMPMovieView.cpp
inline CBMPMovieDoc* CBMPMovieView::GetDocument()
{ return (CBMPMovieDoc*)m_pDocument; }
#endif
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_BMPMOVIEVIEW_H__994801E8_DD21_4DC4_8285_D49BBE5215D0__INCLUDED_)
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