uithread.h
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H
53 行
#if !defined(AFX_UITHREAD_H__1698CC94_8A10_4574_A63A_8C230598C64B__INCLUDED_)
#define AFX_UITHREAD_H__1698CC94_8A10_4574_A63A_8C230598C64B__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Uithread.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CUithread thread
class CUithread : public CWinThread
{
DECLARE_DYNCREATE(CUithread)
protected:
CUithread(); // protected constructor used by dynamic creation
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CUithread)
public:
virtual BOOL InitInstance();
virtual int ExitInstance();
//}}AFX_VIRTUAL
// Implementation
protected:
virtual ~CUithread();
// Generated message map functions
//{{AFX_MSG(CUithread)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_UITHREAD_H__1698CC94_8A10_4574_A63A_8C230598C64B__INCLUDED_)
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