lightview.h

来自「这是我做的一个VC++小程序」· C头文件 代码 · 共 92 行

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// LightView.h : interface of the CLightView class
//
/////////////////////////////////////////////////////////////////////////////

#if !defined(AFX_LIGHTVIEW_H__75D3BEED_6CA2_11D4_9D9C_0080AD8441D2__INCLUDED_)
#define AFX_LIGHTVIEW_H__75D3BEED_6CA2_11D4_9D9C_0080AD8441D2__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include "Sphere.h"
#include "LightObj.h"
#include "Material.h"


class CLightView : public CView
{
protected: // create from serialization only
	CLightView();
	DECLARE_DYNCREATE(CLightView)

// Attributes

private:
	CSphere* m_pSphere0;
	CSphere* m_pSphere1;
	CSphere* m_pSphere2;
	CSphere* m_pSphere3;
	CSphere* m_pSphere4;
	CSphere* m_pSphere5;

	//视点
	VERTEX3D m_viewer;
	//取景器
	VIEWFINDER m_viewFinder;

	//光源
	CLightObj* m_pLights;

	//材质(为了简单,用一种材质)
	CMaterial  m_material;

	//内存位图
	CBitmap m_bitmap;


public:
	CLightDoc* GetDocument();

// Operations
public:

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CLightView)
	public:
	virtual void OnDraw(CDC* pDC);  // overridden to draw this view
	virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
	protected:
	//}}AFX_VIRTUAL

// Implementation
public:
	virtual ~CLightView();
#ifdef _DEBUG
	virtual void AssertValid() const;
	virtual void Dump(CDumpContext& dc) const;
#endif

protected:

// Generated message map functions
protected:
	//{{AFX_MSG(CLightView)
	afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

#ifndef _DEBUG  // debug version in LightView.cpp
inline CLightDoc* CLightView::GetDocument()
   { return (CLightDoc*)m_pDocument; }
#endif

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_LIGHTVIEW_H__75D3BEED_6CA2_11D4_9D9C_0080AD8441D2__INCLUDED_)

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