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ElementsAccessor (OGNL)
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ognl</FONT>
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Interface ElementsAccessor</H2>
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<DT><B>All Known Implementing Classes:</B> <DD><A HREF="../ognl/ArrayElementsAccessor.html" title="class in ognl">ArrayElementsAccessor</A>, <A HREF="../ognl/CollectionElementsAccessor.html" title="class in ognl">CollectionElementsAccessor</A>, <A HREF="../ognl/EnumerationElementsAccessor.html" title="class in ognl">EnumerationElementsAccessor</A>, <A HREF="../ognl/IteratorElementsAccessor.html" title="class in ognl">IteratorElementsAccessor</A>, <A HREF="../ognl/MapElementsAccessor.html" title="class in ognl">MapElementsAccessor</A>, <A HREF="../ognl/NumberElementsAccessor.html" title="class in ognl">NumberElementsAccessor</A>, <A HREF="../ognl/ObjectElementsAccessor.html" title="class in ognl">ObjectElementsAccessor</A></DD>
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<DT>public interface <B>ElementsAccessor</B></DL>
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This interface defines a method for getting the "elements" of an object, which means any objects that naturally would be considered to be contained by the object. So for a collection, you would expect this method to return all the objects in that collection; while for an ordinary object you would expect this method to return just that object. <p> An implementation of this interface will often require that its target objects all be of some particular type. For example, the MapElementsAccessor class requires that its targets all implement the Map interface.
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<DT><B>Author:</B></DT> <DD>Luke Blanshard (blanshlu@netscape.net), Drew Davidson (drew@ognl.org)</DD></DL>
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<CODE> java.util.Enumeration</CODE></FONT></TD>
<TD><CODE><B><A HREF="../ognl/ElementsAccessor.html#getElements(java.lang.Object)">getElements</A></B>(java.lang.Object target)</CODE>
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Returns an iterator over the elements of the given target object.</TD>
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<A NAME="getElements(java.lang.Object)"><!-- --></A><H3>
getElements</H3>
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public java.util.Enumeration <B>getElements</B>(java.lang.Object target) throws <A HREF="../ognl/OgnlException.html" title="class in ognl">OgnlException</A></PRE>
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<DD>Returns an iterator over the elements of the given target object.
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<DT><B>Parameters:</B><DD><CODE>target</CODE> - the object to get the elements of<DT><B>Returns:</B><DD>an iterator over the elements of the given object<DT><B>Throws:</B><DD><CODE><A HREF="../ognl/OgnlException.html" title="class in ognl">OgnlException</A></CODE> - if there is an error getting the given object's elements</DL>
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