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📄 ntddk.h

📁 PS/2键盘驱动hook源代码
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    ULONG PrivilegeCount;
    ULONG Control;
    LUID_AND_ATTRIBUTES Privilege[ANYSIZE_ARRAY];
    } PRIVILEGE_SET, * PPRIVILEGE_SET;

//
// These must be converted to LUIDs before use.
//

#define SE_MIN_WELL_KNOWN_PRIVILEGE       (2L)
#define SE_CREATE_TOKEN_PRIVILEGE         (2L)
#define SE_ASSIGNPRIMARYTOKEN_PRIVILEGE   (3L)
#define SE_LOCK_MEMORY_PRIVILEGE          (4L)
#define SE_INCREASE_QUOTA_PRIVILEGE       (5L)

// end_wdm
//
// Unsolicited Input is obsolete and unused.
//

#define SE_UNSOLICITED_INPUT_PRIVILEGE    (6L)

// begin_wdm
#define SE_MACHINE_ACCOUNT_PRIVILEGE      (6L)
#define SE_TCB_PRIVILEGE                  (7L)
#define SE_SECURITY_PRIVILEGE             (8L)
#define SE_TAKE_OWNERSHIP_PRIVILEGE       (9L)
#define SE_LOAD_DRIVER_PRIVILEGE          (10L)
#define SE_SYSTEM_PROFILE_PRIVILEGE       (11L)
#define SE_SYSTEMTIME_PRIVILEGE           (12L)
#define SE_PROF_SINGLE_PROCESS_PRIVILEGE  (13L)
#define SE_INC_BASE_PRIORITY_PRIVILEGE    (14L)
#define SE_CREATE_PAGEFILE_PRIVILEGE      (15L)
#define SE_CREATE_PERMANENT_PRIVILEGE     (16L)
#define SE_BACKUP_PRIVILEGE               (17L)
#define SE_RESTORE_PRIVILEGE              (18L)
#define SE_SHUTDOWN_PRIVILEGE             (19L)
#define SE_DEBUG_PRIVILEGE                (20L)
#define SE_AUDIT_PRIVILEGE                (21L)
#define SE_SYSTEM_ENVIRONMENT_PRIVILEGE   (22L)
#define SE_CHANGE_NOTIFY_PRIVILEGE        (23L)
#define SE_REMOTE_SHUTDOWN_PRIVILEGE      (24L)
#define SE_UNDOCK_PRIVILEGE               (25L)
#define SE_SYNC_AGENT_PRIVILEGE           (26L)
#define SE_ENABLE_DELEGATION_PRIVILEGE    (27L)
#define SE_MANAGE_VOLUME_PRIVILEGE        (28L)
#define SE_MAX_WELL_KNOWN_PRIVILEGE       (SE_MANAGE_VOLUME_PRIVILEGE)

//
// Impersonation Level
//
// Impersonation level is represented by a pair of bits in Windows.
// If a new impersonation level is added or lowest value is changed from
// 0 to something else, fix the Windows CreateFile call.
//

typedef enum _SECURITY_IMPERSONATION_LEVEL {
    SecurityAnonymous,
    SecurityIdentification,
    SecurityImpersonation,
    SecurityDelegation
    } SECURITY_IMPERSONATION_LEVEL, * PSECURITY_IMPERSONATION_LEVEL;

#define SECURITY_MAX_IMPERSONATION_LEVEL SecurityDelegation
#define SECURITY_MIN_IMPERSONATION_LEVEL SecurityAnonymous
#define DEFAULT_IMPERSONATION_LEVEL SecurityImpersonation
#define VALID_IMPERSONATION_LEVEL(L) (((L) >= SECURITY_MIN_IMPERSONATION_LEVEL) && ((L) <= SECURITY_MAX_IMPERSONATION_LEVEL))
//
// Security Tracking Mode
//

#define SECURITY_DYNAMIC_TRACKING      (TRUE)
#define SECURITY_STATIC_TRACKING       (FALSE)

typedef BOOLEAN SECURITY_CONTEXT_TRACKING_MODE,
                    * PSECURITY_CONTEXT_TRACKING_MODE;



//
// Quality Of Service
//

typedef struct _SECURITY_QUALITY_OF_SERVICE {
    ULONG Length;
    SECURITY_IMPERSONATION_LEVEL ImpersonationLevel;
    SECURITY_CONTEXT_TRACKING_MODE ContextTrackingMode;
    BOOLEAN EffectiveOnly;
    } SECURITY_QUALITY_OF_SERVICE, * PSECURITY_QUALITY_OF_SERVICE;


//
// Used to represent information related to a thread impersonation
//

typedef struct _SE_IMPERSONATION_STATE {
    PACCESS_TOKEN Token;
    BOOLEAN CopyOnOpen;
    BOOLEAN EffectiveOnly;
    SECURITY_IMPERSONATION_LEVEL Level;
} SE_IMPERSONATION_STATE, *PSE_IMPERSONATION_STATE;


typedef ULONG SECURITY_INFORMATION, *PSECURITY_INFORMATION;

#define OWNER_SECURITY_INFORMATION       (0x00000001L)
#define GROUP_SECURITY_INFORMATION       (0x00000002L)
#define DACL_SECURITY_INFORMATION        (0x00000004L)
#define SACL_SECURITY_INFORMATION        (0x00000008L)

#define PROTECTED_DACL_SECURITY_INFORMATION     (0x80000000L)
#define PROTECTED_SACL_SECURITY_INFORMATION     (0x40000000L)
#define UNPROTECTED_DACL_SECURITY_INFORMATION   (0x20000000L)
#define UNPROTECTED_SACL_SECURITY_INFORMATION   (0x10000000L)


#define LOW_PRIORITY 0              // Lowest thread priority level
#define LOW_REALTIME_PRIORITY 16    // Lowest realtime priority level
#define HIGH_PRIORITY 31            // Highest thread priority level
#define MAXIMUM_PRIORITY 32         // Number of thread priority levels
// begin_winnt
#define MAXIMUM_WAIT_OBJECTS 64     // Maximum number of wait objects

#define MAXIMUM_SUSPEND_COUNT MAXCHAR // Maximum times thread can be suspended
// end_winnt

//
// Define system time structure.
//

typedef struct _KSYSTEM_TIME {
    ULONG LowPart;
    LONG High1Time;
    LONG High2Time;
} KSYSTEM_TIME, *PKSYSTEM_TIME;

//
// Thread priority
//

typedef LONG KPRIORITY;

//
// Spin Lock
//

// begin_ntndis begin_winnt

typedef ULONG_PTR KSPIN_LOCK;
typedef KSPIN_LOCK *PKSPIN_LOCK;

// end_ntndis end_winnt end_wdm

//
// Define per processor lock queue structure.
//
// N.B. The lock field of the spin lock queue structure contains the address
//      of the associated kernel spin lock, an owner bit, and a lock bit. Bit
//      0 of the spin lock address is the wait bit and bit 1 is the owner bit.
//      The use of this field is such that the bits can be set and cleared
//      noninterlocked, however, the back pointer must be preserved.
//
//      The lock wait bit is set when a processor enqueues itself on the lock
//      queue and it is not the only entry in the queue. The processor will
//      spin on this bit waiting for the lock to be granted.
//
//      The owner bit is set when the processor owns the respective lock.
//
//      The next field of the spin lock queue structure is used to line the
//      queued lock structures together in fifo order. It also can set set and
//      cleared noninterlocked.
//

#define LOCK_QUEUE_WAIT 1
#define LOCK_QUEUE_OWNER 2

typedef enum _KSPIN_LOCK_QUEUE_NUMBER {
    LockQueueDispatcherLock,
    LockQueueContextSwapLock,
    LockQueuePfnLock,
    LockQueueSystemSpaceLock,
    LockQueueVacbLock,
    LockQueueMasterLock,
    LockQueueNonPagedPoolLock,
    LockQueueIoCancelLock,
    LockQueueWorkQueueLock,
    LockQueueIoVpbLock,
    LockQueueIoDatabaseLock,
    LockQueueIoCompletionLock,
    LockQueueNtfsStructLock,
    LockQueueAfdWorkQueueLock,
    LockQueueBcbLock,
    LockQueueMaximumLock
} KSPIN_LOCK_QUEUE_NUMBER, *PKSPIN_LOCK_QUEUE_NUMBER;

typedef struct _KSPIN_LOCK_QUEUE {
    struct _KSPIN_LOCK_QUEUE * volatile Next;
    PKSPIN_LOCK volatile Lock;
} KSPIN_LOCK_QUEUE, *PKSPIN_LOCK_QUEUE;

typedef struct _KLOCK_QUEUE_HANDLE {
    KSPIN_LOCK_QUEUE LockQueue;
    KIRQL OldIrql;
} KLOCK_QUEUE_HANDLE, *PKLOCK_QUEUE_HANDLE;

// begin_wdm
//
// Interrupt routine (first level dispatch)
//

typedef
VOID
(*PKINTERRUPT_ROUTINE) (
    VOID
    );

//
// Profile source types
//
typedef enum _KPROFILE_SOURCE {
    ProfileTime,
    ProfileAlignmentFixup,
    ProfileTotalIssues,
    ProfilePipelineDry,
    ProfileLoadInstructions,
    ProfilePipelineFrozen,
    ProfileBranchInstructions,
    ProfileTotalNonissues,
    ProfileDcacheMisses,
    ProfileIcacheMisses,
    ProfileCacheMisses,
    ProfileBranchMispredictions,
    ProfileStoreInstructions,
    ProfileFpInstructions,
    ProfileIntegerInstructions,
    Profile2Issue,
    Profile3Issue,
    Profile4Issue,
    ProfileSpecialInstructions,
    ProfileTotalCycles,
    ProfileIcacheIssues,
    ProfileDcacheAccesses,
    ProfileMemoryBarrierCycles,
    ProfileLoadLinkedIssues,
    ProfileMaximum
} KPROFILE_SOURCE;

//
// for move macros
//
#ifdef _MAC
#ifndef _INC_STRING
#include <string.h>
#endif /* _INC_STRING */
#else
#include <string.h>
#endif // _MAC


#ifndef _SLIST_HEADER_
#define _SLIST_HEADER_

#define SLIST_ENTRY SINGLE_LIST_ENTRY
#define _SLIST_ENTRY _SINGLE_LIST_ENTRY
#define PSLIST_ENTRY PSINGLE_LIST_ENTRY

#if defined(_WIN64)

typedef struct DECLSPEC_ALIGN(16) _SLIST_HEADER {
    ULONGLONG Alignment;
    ULONGLONG Region;
} SLIST_HEADER;

typedef struct _SLIST_HEADER *PSLIST_HEADER;

#else

typedef union _SLIST_HEADER {
    ULONGLONG Alignment;
    struct {
        SLIST_ENTRY Next;
        USHORT Depth;
        USHORT Sequence;
    };
} SLIST_HEADER, *PSLIST_HEADER;

#endif

#endif

//
// If debugging support enabled, define an ASSERT macro that works.  Otherwise
// define the ASSERT macro to expand to an empty expression.
//
// The ASSERT macro has been updated to be an expression instead of a statement.
//

#if DBG
NTSYSAPI
VOID
NTAPI
RtlAssert(
    PVOID FailedAssertion,
    PVOID FileName,
    ULONG LineNumber,
    PCHAR Message
    );

#define ASSERT( exp ) \
    ((!(exp)) ? \
        (RtlAssert( #exp, __FILE__, __LINE__, NULL ),FALSE) : \
        TRUE)

#define ASSERTMSG( msg, exp ) \
    ((!(exp)) ? \
        (RtlAssert( #exp, __FILE__, __LINE__, msg ),FALSE) : \
        TRUE)

#define RTL_SOFT_ASSERT(_exp) \
    ((!(_exp)) ? \
        (DbgPrint("%s(%d): Soft assertion failed\n   Expression: %s\n", __FILE__, __LINE__, #_exp),FALSE) : \
        TRUE)

#define RTL_SOFT_ASSERTMSG(_msg, _exp) \
    ((!(_exp)) ? \
        (DbgPrint("%s(%d): Soft assertion failed\n   Expression: %s\n   Message: %s\n", __FILE__, __LINE__, #_exp, (_msg)),FALSE) : \
        TRUE)

#define RTL_VERIFY( exp )         ASSERT(exp)
#define RTL_VERIFYMSG( msg, exp ) ASSERT(msg, exp)

#define RTL_SOFT_VERIFY(_exp)          RTL_SOFT_ASSERT(_exp)
#define RTL_SOFT_VERIFYMSG(_msg, _exp) RTL_SOFT_ASSERTMSG(_msg, _exp)

#else
#define ASSERT( exp )         ((void) 0)
#define ASSERTMSG( msg, exp ) ((void) 0)

#define RTL_SOFT_ASSERT(_exp)          ((void) 0)
#define RTL_SOFT_ASSERTMSG(_msg, _exp) ((void) 0)

#define RTL_VERIFY( exp )         ((exp) ? TRUE : FALSE)
#define RTL_VERIFYMSG( msg, exp ) ((exp) ? TRUE : FALSE)

#define RTL_SOFT_VERIFY(_exp)         ((_exp) ? TRUE : FALSE)
#define RTL_SOFT_VERIFYMSG(msg, _exp) ((_exp) ? TRUE : FALSE)

#endif // DBG

//
//  Doubly-linked list manipulation routines.
//


//
//  VOID
//  InitializeListHead32(
//      PLIST_ENTRY32 ListHead
//      );
//

#define InitializeListHead32(ListHead) (\
    (ListHead)->Flink = (ListHead)->Blink = PtrToUlong((ListHead)))

#if !defined(MIDL_PASS) && !defined(SORTPP_PASS)


VOID
FORCEINLINE
InitializeListHead(
    IN PLIST_ENTRY ListHead
    )
{
    ListHead->Flink = ListHead->Blink = ListHead;
}

//
//  BOOLEAN
//  IsListEmpty(
//      PLIST_ENTRY ListHead
//      );
//

#define IsListEmpty(ListHead) \
    ((ListHead)->Flink == (ListHead))



VOID
FORCEINLINE
RemoveEntryList(
    IN PLIST_ENTRY Entry
    )
{
    PLIST_ENTRY Blink;
    PLIST_ENTRY Flink;

    Flink = Entry->Flink;
    Blink = Entry->Blink;
    Blink->Flink = Flink;
    Flink->Blink = Blink;
}

PLIST_ENTRY
FORCEINLINE
RemoveHeadList(
    IN PLIST_ENTRY ListHead
    )
{
    PLIST_ENTRY Flink;
    PLIST_ENTRY Entry;

    Entry = ListHead->Flink;
    Flink = Entry->Flink;
    ListHead->Flink = Flink;
    Flink->Blink = ListHead;
    return Entry;
}



PLIST_ENTRY
FORCEINLINE
RemoveTailList(
    IN PLIST_ENTRY ListHead
    )
{
    PLIST_ENTRY Blink;
    PLIST_ENTRY Entry;

    Entry = ListHead->Blink;
    Blink = Entry->Blink;
    ListHead->Blink = Blink;
    Blink->Flink = ListHead;
    return Entry;
}


VOID
FORCEINLINE
InsertTailList(
    IN PLIST_ENTRY ListHead,
    IN PLIST_ENTRY Entry
    )
{
    PLIST_ENTRY Blink;

    Blink = ListHead->Blink;
    Entry->Flink = ListHead;
    Entry->Blink = Blink;
    Blink->Flink = Entry;
    ListHead->Blink = Entry;
}


VOID
FORCEINLINE
InsertHeadList(
    IN PLIST_ENTRY ListHead,
    IN PLIST_ENTRY Entry
    )
{
    PLIST_ENTRY Flink;

    Flink = ListHead->Flink;
    Entry->Flink = Flink;
    Entry->Blink = ListHead;
    Flink->Blink = Entry;
    ListHead->Flink = Entry;
}


//
//
//  PSINGLE_LIST_ENTRY
//  PopEntryList(
//      PSINGLE_LIST_ENTRY ListHead
//      );
//

#define PopEntryList(ListHead) \
    (ListHead)->Next;\
    {\
        PSINGLE_LIST_ENTRY FirstEntry;\
        FirstEntry = (ListHead)->Next;\
        if (FirstEntry != NULL) {     \
            (ListHead)->Next = FirstEntry->Next;\
        }                             \
    }


//
//  VOID
//  PushEntryList(
//      PSINGLE_LIST_ENTRY ListHead,
//      PSINGLE_LIST_ENTRY Entry
//      );
//

#define PushEntryList(ListHead,Entry) \
    (Entry)->Next = (ListHead)->Next; \
    (ListHead)->Next = (Entry)

#endif // !MIDL_PASS

// end_wdm end_nthal end_ntifs end_ntndis



#if defined (_MSC_VER) && ( _MSC_VER >= 900 )

PVOID
_ReturnAddress (
    VOID
    );

#pragma intrinsic(_ReturnAddress)

#endif

#if (defined(_M_AMD64) || defined(_M_IA64)) && !defined(_REALLY_GET_CALLERS_CALLER_)

#define RtlGetCallersAddress(CallersAddress, CallersCaller) \
    *CallersAddress = (PVOID)_ReturnAddress(); \
    *CallersCaller = NULL;

#else

NTSYSAPI
VOID
NTAPI
RtlGetCallersAddress(
    OUT PVOID *CallersAddress,
    OUT PVOID *CallersCaller
    );

#endif

NTSYSAPI
ULONG
NTAPI
RtlWalkFrameChain (
    OUT PVOID *Callers,
    IN ULONG Count,
    IN ULONG Flags

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