📄 kbd.c
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//****************************************************************************
//
// KBD.C - Routines for reading the keys of the keyboard
//
// Copyright (c) 1998-1999 Cirrus Logic, Inc.
//
//****************************************************************************
#include "ep7312.h"
#include "lib7312.h"
//****************************************************************************
//
// KbdRead reads the entire keyboard array (of up to 64 keys) and sets each
// entry of the pcKeysPressed array based on whether or not the corresponding
// keyboard button is currently pressed.
//
//****************************************************************************
void
KbdRead(char *pcKeysPressed)
{
unsigned char * volatile pucPtr = (unsigned char *)HwBaseAddress;
unsigned char * volatile pucExtPtr =
(unsigned char *)HwKeyboardExRowAddress;
unsigned long * volatile pulHwControl;
int iX, iY;
unsigned char ucRowData, ucExtData;
//
// Get a pointer to the HwControl register, which contains the flags
// controlling the column drive of the keyboard.
//
pulHwControl = (unsigned long *)(pucPtr + HwControl);
//
// In preparation for reading the keyboard array, stop driving the columns.
//
*pulHwControl = (*pulHwControl & ~HwControlColumnDrive) |
HwControlColumnAllLow;
//
// Loop through all 8 column of the keyboard.
//
for(iY = 0; iY < 8; iY++)
{
//
// Drive column iY of the keyboard.
//
*pulHwControl = (*pulHwControl & ~HwControlColumnDrive) |
(HwControlColumn0High + iY);
//
// Read the keyboard row.
//
ucRowData = pucPtr[HwPortA];
ucExtData = *pucExtPtr;
//
// Stop driving column iY.
//
*pulHwControl = (*pulHwControl & ~HwControlColumnDrive) |
HwControlColumnAllTriState;
//
// Look at each bit of the row which was read.
//
for(iX = 0; iX < 8; iX++)
{
//
// See if this row is active.
//
if(ucRowData & (1 << iX))
{
//
// This row is active, so the button corresponding to row iX
// and column iY is currently pressed.
//
pcKeysPressed[(iY * 16) + iX] = 1;
}
else
{
//
// This row is not active, so the button corresponding to row
// iX and column iY is not currently pressed.
//
pcKeysPressed[(iY * 16) + iX] = 0;
}
//
// See if this extended row is active.
//
if(ucExtData & (1 << iX))
{
//
// This row is active, so the button corresponding to row iX
// and column iY is currently pressed.
//
pcKeysPressed[(iY * 16) + iX + 8] = 1;
}
else
{
//
// This row is not active, so the button corresponding to row
// iX and column iY is not currently pressed.
//
pcKeysPressed[(iY * 16) + iX + 8] = 0;
}
}
//
// Wait just a tiny bit to make sure that the column drive has gone
// completely low.
//
for(iX = 0; iX < 32 * 8; iX++)
{
}
}
//
// Now that we're done reading the keyboard array, drive all 8 columns so
// that future key presses will produce a keyboard interrupt (if so
// configured).
//
*pulHwControl = (*pulHwControl & ~HwControlColumnDrive) |
HwControlColumnAllHigh;
}
//****************************************************************************
//
// KbdGetButton waits until a key is pressed on the keyboard and returns the
// key number of that key.
//
//****************************************************************************
char
KbdGetButton(void)
{
char cBuffer[128], cIdx;
//
// Loop until a button has been pressed.
//
while(1)
{
//
// Read the keyboard array.
//
KbdRead(cBuffer);
//
// See if any of the buttons are pressed.
//
for(cIdx = 0; cIdx < 128; cIdx++)
{
if(cBuffer[cIdx])
{
//
// Return the button that is pressed.
//
return(cIdx);
}
}
}
}
//****************************************************************************
//
// KbdNoButton waits until none of the keys are pressed on the keyboard.
//
//****************************************************************************
void
KbdNoButton(void)
{
char cBuffer[128], cIdx;
//
// Loop until no button has been pressed.
//
while(1)
{
//
// Read the keyboard array.
//
KbdRead(cBuffer);
//
// See if any of the buttons are pressed.
//
for(cIdx = 0; cIdx < 128; cIdx++)
{
if(cBuffer[cIdx])
{
//
// A button is pressed, so stop looking for pressed buttons.
//
break;
}
}
//
// If no button is pressed, return.
//
if(cIdx == 128)
{
return;
}
}
}
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