📄 resource.h
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//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by BlitDemo.rc
//
#define IDD_ABOUTBOX 100
#define IDR_MAINFRAME 128
#define IDR_BLITDETYPE 129
#define IDB_TROLLEY1 132
#define IDB_TROLLEY2 133
#define IDB_TROLLEY4 134
#define IDB_TROLLEY3 135
#define IDB_BUBBLE1 136
#define IDB_BUBBLE2 137
#define IDB_BUBBLE3 138
#define IDB_FLYMASK1 140
#define IDB_FLY2 141
#define IDB_FLY3 142
#define IDB_FLY4 143
#define IDB_FLY1 144
#define IDB_FLYMASK3 145
#define IDB_FLYMASK4 146
#define IDB_FLYMASK2 147
#define ID_OPERATIONS_SHOWBUBBLES 32771
#define ID_OPERATIONS_SHOWTROLLEY 32772
#define ID_OPERATIONS_XORFLY 32773
#define ID_OPERATIONS_MASKFLY 32774
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_3D_CONTROLS 1
#define _APS_NEXT_RESOURCE_VALUE 131
#define _APS_NEXT_COMMAND_VALUE 32775
#define _APS_NEXT_CONTROL_VALUE 1000
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif
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