📄 treemessages.cpp
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// TreeMessages.cpp : Defines the class behaviors for the application.
//
#include "stdafx.h"
#include "TreeMessages.h"
#include "TreeMessagesDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#endif
// CTreeMessagesApp
BEGIN_MESSAGE_MAP(CTreeMessagesApp, CWinApp)
ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()
// CTreeMessagesApp construction
CTreeMessagesApp::CTreeMessagesApp()
{
// TODO: add construction code here,
// Place all significant initialization in InitInstance
}
// The one and only CTreeMessagesApp object
CTreeMessagesApp theApp;
// CTreeMessagesApp initialization
BOOL CTreeMessagesApp::InitInstance()
{
CWinApp::InitInstance();
AfxEnableControlContainer();
CTreeMessagesDlg dlg;
m_pMainWnd = &dlg;
INT_PTR nResponse = dlg.DoModal();
if (nResponse == IDOK)
{
// TODO: Place code here to handle when the dialog is
// dismissed with OK
}
else if (nResponse == IDCANCEL)
{
// TODO: Place code here to handle when the dialog is
// dismissed with Cancel
}
// Since the dialog has been closed, return FALSE so that we exit the
// application, rather than start the application's message pump.
return FALSE;
}
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