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📄 paintobj.vcproj

📁 Visual_C++[1].NET_Bible1 Visual_C++宝典书中的全部源码
💻 VCPROJ
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<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
	ProjectType="Visual C++"
	Version="7.00"
	Name="Paintobj"
	SccProjectName=""
	SccLocalPath=""
	Keyword="MFCProj">
	<Platforms>
		<Platform
			Name="Win32"/>
	</Platforms>
	<Configurations>
		<Configuration
			Name="Release|Win32"
			OutputDirectory=".\WinRel"
			IntermediateDirectory=".\WinRel"
			ConfigurationType="1"
			UseOfMFC="1"
			ATLMinimizesCRunTimeLibraryUsage="FALSE"
			CharacterSet="2">
			<Tool
				Name="VCCLCompilerTool"
				InlineFunctionExpansion="1"
				PreprocessorDefinitions="NDEBUG,WIN32,_WINDOWS"
				StringPooling="TRUE"
				RuntimeLibrary="0"
				EnableFunctionLevelLinking="TRUE"
				UsePrecompiledHeader="3"
				PrecompiledHeaderThrough="stdafx.h"
				PrecompiledHeaderFile=".\WinRel/Paintobj.pch"
				AssemblerListingLocation=".\WinRel/"
				ObjectFile=".\WinRel/"
				ProgramDataBaseFileName=".\WinRel/"
				WarningLevel="3"
				SuppressStartupBanner="TRUE"/>
			<Tool
				Name="VCCustomBuildTool"/>
			<Tool
				Name="VCLinkerTool"
				AdditionalOptions="/MACHINE:I386"
				OutputFile=".\WinRel/Paintobj.exe"
				LinkIncremental="1"
				SuppressStartupBanner="TRUE"
				ProgramDatabaseFile=".\WinRel/Paintobj.pdb"
				SubSystem="2"/>
			<Tool
				Name="VCMIDLTool"
				MkTypLibCompatible="TRUE"
				TargetEnvironment="1"
				TypeLibraryName=".\WinRel/Paintobj.tlb"/>
			<Tool
				Name="VCPostBuildEventTool"/>
			<Tool
				Name="VCPreBuildEventTool"/>
			<Tool
				Name="VCPreLinkEventTool"/>
			<Tool
				Name="VCResourceCompilerTool"
				PreprocessorDefinitions="NDEBUG"
				Culture="1033"/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"/>
			<Tool
				Name="VCWebDeploymentTool"/>
		</Configuration>
		<Configuration
			Name="Debug|Win32"
			OutputDirectory=".\WinDebug"
			IntermediateDirectory=".\WinDebug"
			ConfigurationType="1"
			UseOfMFC="2"
			ATLMinimizesCRunTimeLibraryUsage="FALSE"
			CharacterSet="2">
			<Tool
				Name="VCCLCompilerTool"
				Optimization="0"
				PreprocessorDefinitions="_DEBUG;WIN32;_WINDOWS"
				RuntimeLibrary="3"
				UsePrecompiledHeader="3"
				PrecompiledHeaderThrough="stdafx.h"
				PrecompiledHeaderFile=".\WinDebug/Paintobj.pch"
				AssemblerListingLocation=".\WinDebug/"
				ObjectFile=".\WinDebug/"
				ProgramDataBaseFileName=".\WinDebug/"
				WarningLevel="3"
				SuppressStartupBanner="TRUE"
				DebugInformationFormat="4"/>
			<Tool
				Name="VCCustomBuildTool"/>
			<Tool
				Name="VCLinkerTool"
				AdditionalOptions="/MACHINE:I386"
				OutputFile=".\WinDebug/Paintobj.exe"
				LinkIncremental="2"
				SuppressStartupBanner="TRUE"
				GenerateDebugInformation="TRUE"
				ProgramDatabaseFile=".\WinDebug/Paintobj.pdb"
				SubSystem="2"/>
			<Tool
				Name="VCMIDLTool"
				MkTypLibCompatible="TRUE"
				TargetEnvironment="1"
				TypeLibraryName=".\WinDebug/Paintobj.tlb"/>
			<Tool
				Name="VCPostBuildEventTool"/>
			<Tool
				Name="VCPreBuildEventTool"/>
			<Tool
				Name="VCPreLinkEventTool"/>
			<Tool
				Name="VCResourceCompilerTool"
				PreprocessorDefinitions="_AFXDLL;_DEBUG"
				Culture="1033"/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"/>
			<Tool
				Name="VCWebDeploymentTool"/>
		</Configuration>
		<Configuration
			Name="Unicode Release|Win32"
			OutputDirectory=".\URelease"
			IntermediateDirectory=".\URelease"
			ConfigurationType="1"
			UseOfMFC="2"
			ATLMinimizesCRunTimeLibraryUsage="FALSE"
			CharacterSet="1">
			<Tool
				Name="VCCLCompilerTool"
				InlineFunctionExpansion="1"
				PreprocessorDefinitions="NDEBUG;WIN32;_WINDOWS"
				StringPooling="TRUE"
				RuntimeLibrary="2"
				EnableFunctionLevelLinking="TRUE"
				UsePrecompiledHeader="3"
				PrecompiledHeaderThrough="stdafx.h"
				PrecompiledHeaderFile=".\URelease/Paintobj.pch"
				AssemblerListingLocation=".\URelease/"
				ObjectFile=".\URelease/"
				ProgramDataBaseFileName=".\URelease/"
				WarningLevel="3"
				SuppressStartupBanner="TRUE"/>
			<Tool
				Name="VCCustomBuildTool"/>
			<Tool
				Name="VCLinkerTool"
				AdditionalOptions="/MACHINE:I386"
				OutputFile=".\URelease/Paintobj.exe"
				LinkIncremental="1"
				SuppressStartupBanner="TRUE"
				ProgramDatabaseFile=".\URelease/Paintobj.pdb"
				SubSystem="2"
				EntryPointSymbol="wWinMainCRTStartup"/>
			<Tool
				Name="VCMIDLTool"
				MkTypLibCompatible="TRUE"
				TargetEnvironment="1"
				TypeLibraryName=".\URelease/Paintobj.tlb"/>
			<Tool
				Name="VCPostBuildEventTool"/>
			<Tool
				Name="VCPreBuildEventTool"/>
			<Tool
				Name="VCPreLinkEventTool"/>
			<Tool
				Name="VCResourceCompilerTool"
				PreprocessorDefinitions="_AFXDLL;NDEBUG"
				Culture="1033"/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"/>
			<Tool
				Name="VCWebDeploymentTool"/>
		</Configuration>
		<Configuration
			Name="Unicode Debug|Win32"
			OutputDirectory=".\UDebug"
			IntermediateDirectory=".\UDebug"
			ConfigurationType="1"
			UseOfMFC="2"
			ATLMinimizesCRunTimeLibraryUsage="FALSE"
			CharacterSet="1">
			<Tool
				Name="VCCLCompilerTool"
				Optimization="0"
				PreprocessorDefinitions="_DEBUG;WIN32;_WINDOWS"
				RuntimeLibrary="3"
				UsePrecompiledHeader="3"
				PrecompiledHeaderThrough="stdafx.h"
				PrecompiledHeaderFile=".\UDebug/Paintobj.pch"
				AssemblerListingLocation=".\UDebug/"
				ObjectFile=".\UDebug/"
				ProgramDataBaseFileName=".\UDebug/"
				WarningLevel="3"
				SuppressStartupBanner="TRUE"
				DebugInformationFormat="4"/>
			<Tool
				Name="VCCustomBuildTool"/>
			<Tool
				Name="VCLinkerTool"
				AdditionalOptions="/MACHINE:I386"
				OutputFile=".\UDebug/Paintobj.exe"
				LinkIncremental="2"
				SuppressStartupBanner="TRUE"
				GenerateDebugInformation="TRUE"
				ProgramDatabaseFile=".\UDebug/Paintobj.pdb"
				SubSystem="2"
				EntryPointSymbol="wWinMainCRTStartup"/>
			<Tool
				Name="VCMIDLTool"
				MkTypLibCompatible="TRUE"
				TargetEnvironment="1"
				TypeLibraryName=".\UDebug/Paintobj.tlb"/>
			<Tool
				Name="VCPostBuildEventTool"/>
			<Tool
				Name="VCPreBuildEventTool"/>
			<Tool
				Name="VCPreLinkEventTool"/>
			<Tool
				Name="VCResourceCompilerTool"
				PreprocessorDefinitions="_AFXDLL;_DEBUG"
				Culture="1033"/>
			<Tool
				Name="VCWebServiceProxyGeneratorTool"/>
			<Tool
				Name="VCWebDeploymentTool"/>
		</Configuration>
	</Configurations>
	<Files>
		<Filter
			Name="Source Files"
			Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat;for;f90">
			<File
				RelativePath=".\CIRCLE.CPP">
			</File>
			<File
				RelativePath=".\LINE.CPP">
			</File>
			<File
				RelativePath=".\MAINFRM.CPP">
			</File>
			<File
				RelativePath=".\PAINTDOC.CPP">
			</File>
			<File
				RelativePath=".\PAINTED.CPP">
			</File>
			<File
				RelativePath=".\PAINTOBJ.CPP">
			</File>
			<File
				RelativePath=".\PAINTOBJ.RC">
			</File>
			<File
				RelativePath=".\SQUARE.CPP">
			</File>
			<File
				RelativePath=".\STDAFX.CPP">
				<FileConfiguration
					Name="Release|Win32">
					<Tool
						Name="VCCLCompilerTool"
						UsePrecompiledHeader="1"/>
				</FileConfiguration>
				<FileConfiguration
					Name="Debug|Win32">
					<Tool
						Name="VCCLCompilerTool"
						UsePrecompiledHeader="1"/>
				</FileConfiguration>
				<FileConfiguration
					Name="Unicode Release|Win32">
					<Tool
						Name="VCCLCompilerTool"
						UsePrecompiledHeader="1"/>
				</FileConfiguration>
				<FileConfiguration
					Name="Unicode Debug|Win32">
					<Tool
						Name="VCCLCompilerTool"
						UsePrecompiledHeader="1"/>
				</FileConfiguration>
			</File>
			<File
				RelativePath=".\paintvw.cpp">
			</File>
		</Filter>
		<Filter
			Name="Header Files"
			Filter="h;hpp;hxx;hm;inl;fi;fd">
			<File
				RelativePath=".\Circle.h">
			</File>
			<File
				RelativePath=".\Line.h">
			</File>
			<File
				RelativePath=".\Mainfrm.h">
			</File>
			<File
				RelativePath=".\PAINTED.H">
			</File>
			<File
				RelativePath=".\Paintdoc.h">
			</File>
			<File
				RelativePath=".\Paintobj.h">
			</File>
			<File
				RelativePath=".\Paintvw.h">
			</File>
			<File
				RelativePath=".\Resource.h">
			</File>
			<File
				RelativePath=".\STDAFX.H">
			</File>
			<File
				RelativePath=".\Square.h">
			</File>
		</Filter>
		<Filter
			Name="Resource Files"
			Filter="ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe">
			<File
				RelativePath=".\RES\DRAWTOOL.BMP">
			</File>
			<File
				RelativePath=".\RES\PAINTDOC.ICO">
			</File>
			<File
				RelativePath=".\RES\PAINTOBJ.ICO">
			</File>
			<File
				RelativePath=".\RES\PAINTOBJ.RC2">
			</File>
			<File
				RelativePath=".\res\bitmap1.bmp">
			</File>
		</Filter>
	</Files>
	<Globals>
	</Globals>
</VisualStudioProject>

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