📄 _button.h
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/*
COW : Character Oriented Windows
_button.h : button specific stuff
*/
/* bits :
0..1 => bst (button state)
2 => fButtonDown
3 => first in group
*/
/* button states */
#define bstOff 0
#define bstOn 1
#define bstGreyed 2 /*Assert(bstGreyed == wNinchCheck); */
#define bstMax 3
/* button characters */
#define chRadioButtonOff ' '
#ifdef KANJI
#define chRadioButtonOn chMiddleDot
#else
#define chRadioButtonOn chBullet
#endif
#define chRadioButtonPrefix '('
#define chRadioButtonSuffix ')'
#define chCheckBoxOff ' '
#define chCheckBoxOn 'X'
#define chCheckBoxGrey '-'
#define chCheckBoxPrefix '['
#define chCheckBoxSuffix ']'
/* structure for rendering */
typedef struct _btr
{
char chOff;
char chOn;
char chPrefix;
char chSuffix;
char chGrey;
} BTR; /* Button rendering */
#define rxPrefix 0
#define rxButton 1
#define rxSuffix 2
#define rxButtonText 4 /* one space after suffix */
/* Macros for bit accesses */
#define BstOfWnd(pwnd) ((pwnd)->wButton & 3)
#define SetWndBst(pwnd, bst) {\
(pwnd)->wButton = (pwnd->wButton & ~(3+8)) | (bst) ;}
#define FButtonDown(pwnd) ((pwnd)->wButton & 4)
#define SetFButtonDown(pwnd, fDown) \
{if (fDown) (pwnd)->wButton |= 4; \
else (pwnd)->wButton &= ~4;}
#define FFirstButton(pwnd) ((pwnd)->wButton & 8)
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