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📄 onidledemo.h

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// OnIdleDemo.h : main header file for the ONIDLEDEMO application
//

#if !defined(AFX_ONIDLEDEMO_H__E60D27A4_29BB_11D1_813A_0020AF337325__INCLUDED_)
#define AFX_ONIDLEDEMO_H__E60D27A4_29BB_11D1_813A_0020AF337325__INCLUDED_

#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000

#ifndef __AFXWIN_H__
	#error include 'stdafx.h' before including this file for PCH
#endif

#include "resource.h"       // main symbols

/////////////////////////////////////////////////////////////////////////////
// COnIdleDemoApp:
// See OnIdleDemo.cpp for the implementation of this class
//

class COnIdleDemoApp : public CWinApp
{
public:
	COnIdleDemoApp();

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(COnIdleDemoApp)
	public:
	virtual BOOL InitInstance();
	virtual BOOL OnIdle(LONG lCount);
	//}}AFX_VIRTUAL

// Implementation

	//{{AFX_MSG(COnIdleDemoApp)
	afx_msg void OnAppAbout();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};


/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_ONIDLEDEMO_H__E60D27A4_29BB_11D1_813A_0020AF337325__INCLUDED_)

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