📄 deflateroutputstream.cs
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// DeflaterOutputStream.cs
// Copyright (C) 2001 Mike Krueger
//
// This file was translated from java, it was part of the GNU Classpath
// Copyright (C) 2001 Free Software Foundation, Inc.
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
//
// Linking this library statically or dynamically with other modules is
// making a combined work based on this library. Thus, the terms and
// conditions of the GNU General Public License cover the whole
// combination.
//
// As a special exception, the copyright holders of this library give you
// permission to link this library with independent modules to produce an
// executable, regardless of the license terms of these independent
// modules, and to copy and distribute the resulting executable under
// terms of your choice, provided that you also meet, for each linked
// independent module, the terms and conditions of the license of that
// module. An independent module is a module which is not derived from
// or based on this library. If you modify this library, you may extend
// this exception to your version of the library, but you are not
// obligated to do so. If you do not wish to do so, delete this
// exception statement from your version.
using System;
using System.IO;
using ICSharpCode.SharpZipLib.Zip.Compression;
namespace ICSharpCode.SharpZipLib.Zip.Compression.Streams
{
/// <summary>
/// This is a special FilterOutputStream deflating the bytes that are
/// written through it. It uses the Deflater for deflating.
///
/// authors of the original java version : Tom Tromey, Jochen Hoenicke
/// </summary>
public class DeflaterOutputStream : Stream
{
/// <summary>
/// This buffer is used temporarily to retrieve the bytes from the
/// deflater and write them to the underlying output stream.
/// </summary>
protected byte[] buf;
/// <summary>
/// The deflater which is used to deflate the stream.
/// </summary>
protected Deflater def;
/// <summary>
/// base stream the deflater depends on.
/// </summary>
protected Stream baseOutputStream;
/// <summary>
/// I needed to implement the abstract member.
/// </summary>
public override bool CanRead
{
get
{
return baseOutputStream.CanRead;
}
}
/// <summary>
/// I needed to implement the abstract member.
/// </summary>
public override bool CanSeek
{
get
{
return baseOutputStream.CanSeek;
}
}
/// <summary>
/// I needed to implement the abstract member.
/// </summary>
public override bool CanWrite
{
get
{
return baseOutputStream.CanWrite;
}
}
/// <summary>
/// I needed to implement the abstract member.
/// </summary>
public override long Length
{
get
{
return baseOutputStream.Length;
}
}
/// <summary>
/// I needed to implement the abstract member.
/// </summary>
public override long Position
{
get
{
return baseOutputStream.Position;
}
set
{
baseOutputStream.Position = value;
}
}
/// <summary>
/// I needed to implement the abstract member.
/// </summary>
public override long Seek(long offset, SeekOrigin origin)
{
return baseOutputStream.Seek(offset, origin);
}
/// <summary>
/// I needed to implement the abstract member.
/// </summary>
public override void SetLength(long val)
{
baseOutputStream.SetLength(val);
}
/// <summary>
/// I needed to implement the abstract member.
/// </summary>
public override int ReadByte()
{
return baseOutputStream.ReadByte();
}
/// <summary>
/// I needed to implement the abstract member.
/// </summary>
public override int Read(byte[] b, int off, int len)
{
return baseOutputStream.Read(b, off, len);
}
/// <summary>
/// Deflates everything in the def's input buffers. This will call
/// <code>def.deflate()</code> until all bytes from the input buffers
/// are processed.
/// </summary>
protected void deflate()
{
while (!def.IsNeedingInput)
{
int len = def.Deflate(buf, 0, buf.Length);
// System.err.println("DOS deflated " + len + " baseOutputStream of " + buf.length);
if (len <= 0)
{
break;
}
baseOutputStream.Write(buf, 0, len);
}
if (!def.IsNeedingInput)
{
throw new ApplicationException("Can't deflate all input?");
}
}
/// <summary>
/// Creates a new DeflaterOutputStream with a default Deflater and default buffer size.
/// </summary>
/// <param name="baseOutputStream">
/// the output stream where deflated output should be written.
/// </param>
public DeflaterOutputStream(Stream baseOutputStream) : this(baseOutputStream, new Deflater(), 512)
{
}
/// <summary>
/// Creates a new DeflaterOutputStream with the given Deflater and
/// default buffer size.
/// </summary>
/// <param name="baseOutputStream">
/// the output stream where deflated output should be written.
/// </param>
/// <param name="defl">
/// the underlying deflater.
/// </param>
public DeflaterOutputStream(Stream baseOutputStream, Deflater defl) :this(baseOutputStream, defl, 512)
{
}
/// <summary>
/// Creates a new DeflaterOutputStream with the given Deflater and
/// buffer size.
/// </summary>
/// <param name="baseOutputStream">
/// the output stream where deflated output should be written.
/// </param>
/// <param name="defl">
/// the underlying deflater.
/// </param>
/// <param name="bufsize">
/// the buffer size.
/// </param>
/// <exception cref="System.InvalidOperationException">
/// if bufsize isn't positive.
/// </exception>
public DeflaterOutputStream(Stream baseOutputStream, Deflater defl, int bufsize)
{
this.baseOutputStream = baseOutputStream;
if (bufsize <= 0)
{
throw new InvalidOperationException("bufsize <= 0");
}
buf = new byte[bufsize];
def = defl;
}
/// <summary>
/// Flushes the stream by calling flush() on the deflater and then
/// on the underlying stream. This ensures that all bytes are
/// flushed.
/// </summary>
public override void Flush()
{
def.Flush();
deflate();
baseOutputStream.Flush();
}
/// <summary>
/// Finishes the stream by calling finish() on the deflater.
/// </summary>
public virtual void Finish()
{
def.Finish();
while (!def.IsFinished)
{
int len = def.Deflate(buf, 0, buf.Length);
if (len <= 0)
{
break;
}
baseOutputStream.Write(buf, 0, len);
}
if (!def.IsFinished)
{
throw new ApplicationException("Can't deflate all input?");
}
baseOutputStream.Flush();
}
/// <summary>
/// Calls finish () and closes the stream.
/// </summary>
public override void Close()
{
Finish();
baseOutputStream.Close();
}
/// <summary>
/// Writes a single byte to the compressed output stream.
/// </summary>
/// <param name="bval">
/// the byte value.
/// </param>
public override void WriteByte(byte bval)
{
byte[] b = new byte[1];
b[0] = (byte) bval;
Write(b, 0, 1);
}
/// <summary>
/// Writes a len bytes from an array to the compressed stream.
/// </summary>
/// <param name="buf">
/// the byte array.
/// </param>
/// <param name="off">
/// the offset into the byte array where to start.
/// </param>
/// <param name="len">
/// the number of bytes to write.
/// </param>
public override void Write(byte[] buf, int off, int len)
{
// System.err.println("DOS with off " + off + " and len " + len);
def.SetInput(buf, off, len);
deflate();
}
}
}
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