📄 inflater.cs
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/// <summary>
/// Decodes the deflated stream.
/// </summary>
/// <returns>
/// false if more input is needed, or if finished.
/// </returns>
/// <exception cref="System.FormatException">
/// DataFormatException, if deflated stream is invalid.
/// </exception>
private bool Decode()
{
switch (mode)
{
case DECODE_HEADER:
return DecodeHeader();
case DECODE_DICT:
return DecodeDict();
case DECODE_CHKSUM:
return DecodeChksum();
case DECODE_BLOCKS:
if (isLastBlock)
{
if (nowrap)
{
mode = FINISHED;
return false;
}
else
{
input.SkipToByteBoundary();
neededBits = 32;
mode = DECODE_CHKSUM;
return true;
}
}
int type = input.PeekBits(3);
if (type < 0)
{
return false;
}
input.DropBits(3);
if ((type & 1) != 0)
{
isLastBlock = true;
}
switch (type >> 1)
{
case DeflaterConstants.STORED_BLOCK:
input.SkipToByteBoundary();
mode = DECODE_STORED_LEN1;
break;
case DeflaterConstants.STATIC_TREES:
litlenTree = InflaterHuffmanTree.defLitLenTree;
distTree = InflaterHuffmanTree.defDistTree;
mode = DECODE_HUFFMAN;
break;
case DeflaterConstants.DYN_TREES:
dynHeader = new InflaterDynHeader();
mode = DECODE_DYN_HEADER;
break;
default:
throw new FormatException("Unknown block type "+type);
}
return true;
case DECODE_STORED_LEN1:
{
if ((uncomprLen = input.PeekBits(16)) < 0)
{
return false;
}
input.DropBits(16);
mode = DECODE_STORED_LEN2;
}
goto case DECODE_STORED_LEN2; /* fall through */
case DECODE_STORED_LEN2:
{
int nlen = input.PeekBits(16);
if (nlen < 0)
{
return false;
}
input.DropBits(16);
if (nlen != (uncomprLen ^ 0xffff))
{
throw new FormatException("broken uncompressed block");
}
mode = DECODE_STORED;
}
goto case DECODE_STORED;/* fall through */
case DECODE_STORED:
{
int more = outputWindow.CopyStored(input, uncomprLen);
uncomprLen -= more;
if (uncomprLen == 0)
{
mode = DECODE_BLOCKS;
return true;
}
return !input.IsNeedingInput;
}
case DECODE_DYN_HEADER:
if (!dynHeader.Decode(input))
{
return false;
}
litlenTree = dynHeader.BuildLitLenTree();
distTree = dynHeader.BuildDistTree();
mode = DECODE_HUFFMAN;
goto case DECODE_HUFFMAN; /* fall through */
case DECODE_HUFFMAN:
case DECODE_HUFFMAN_LENBITS:
case DECODE_HUFFMAN_DIST:
case DECODE_HUFFMAN_DISTBITS:
return DecodeHuffman();
case FINISHED:
return false;
default:
throw new FormatException();
}
}
/// <summary>
/// Sets the preset dictionary. This should only be called, if
/// needsDictionary() returns true and it should set the same
/// dictionary, that was used for deflating. The getAdler()
/// function returns the checksum of the dictionary needed.
/// </summary>
/// <param name="buffer">
/// the dictionary.
/// </param>
/// <exception cref="System.InvalidOperationException">
/// if no dictionary is needed.
/// </exception>
/// <exception cref="System.ArgumentException">
/// if the dictionary checksum is wrong.
/// </exception>
public void SetDictionary(byte[] buffer)
{
SetDictionary(buffer, 0, buffer.Length);
}
/// <summary>
/// Sets the preset dictionary. This should only be called, if
/// needsDictionary() returns true and it should set the same
/// dictionary, that was used for deflating. The getAdler()
/// function returns the checksum of the dictionary needed.
/// </summary>
/// <param name="buffer">
/// the dictionary.
/// </param>
/// <param name="off">
/// the offset into buffer where the dictionary starts.
/// </param>
/// <param name="len">
/// the length of the dictionary.
/// </param>
/// <exception cref="System.InvalidOperationException">
/// if no dictionary is needed.
/// </exception>
/// <exception cref="System.ArgumentException">
/// if the dictionary checksum is wrong.
/// </exception>
/// <exception cref="System.ArgumentOutOfRangeException">
/// if the off and/or len are wrong.
/// </exception>
public void SetDictionary(byte[] buffer, int off, int len)
{
if (!IsNeedingDictionary)
{
throw new InvalidOperationException();
}
adler.Update(buffer, off, len);
if ((int) adler.Value != readAdler)
{
throw new ArgumentException("Wrong adler checksum");
}
adler.Reset();
outputWindow.CopyDict(buffer, off, len);
mode = DECODE_BLOCKS;
}
/// <summary>
/// Sets the input. This should only be called, if needsInput()
/// returns true.
/// </summary>
/// <param name="buf">
/// the input.
/// </param>
/// <exception cref="System.InvalidOperationException">
/// if no input is needed.
/// </exception>
public void SetInput(byte[] buf)
{
SetInput(buf, 0, buf.Length);
}
/// <summary>
/// Sets the input. This should only be called, if needsInput()
/// returns true.
/// </summary>
/// <param name="buf">
/// the input.
/// </param>
/// <param name="off">
/// the offset into buffer where the input starts.
/// </param>
/// <param name="len">
/// the length of the input.
/// </param>
/// <exception cref="System.InvalidOperationException">
/// if no input is needed.
/// </exception>
/// <exception cref="System.ArgumentOutOfRangeException">
/// if the off and/or len are wrong.
/// </exception>
public void SetInput(byte[] buf, int off, int len)
{
input.SetInput(buf, off, len);
totalIn += len;
}
/// <summary>
/// Inflates the compressed stream to the output buffer. If this
/// returns 0, you should check, whether needsDictionary(),
/// needsInput() or finished() returns true, to determine why no
/// further output is produced.
/// </summary>
/// <param name = "buf">
/// the output buffer.
/// </param>
/// <returns>
/// the number of bytes written to the buffer, 0 if no further
/// output can be produced.
/// </returns>
/// <exception cref="System.ArgumentOutOfRangeException">
/// if buf has length 0.
/// </exception>
/// <exception cref="System.FormatException">
/// if deflated stream is invalid.
/// </exception>
public int Inflate(byte[] buf)
{
return Inflate(buf, 0, buf.Length);
}
/// <summary>
/// Inflates the compressed stream to the output buffer. If this
/// returns 0, you should check, whether needsDictionary(),
/// needsInput() or finished() returns true, to determine why no
/// further output is produced.
/// </summary>
/// <param name = "buf">
/// the output buffer.
/// </param>
/// <param name = "off">
/// the offset into buffer where the output should start.
/// </param>
/// <param name = "len">
/// the maximum length of the output.
/// </param>
/// <returns>
/// the number of bytes written to the buffer, 0 if no further output can be produced.
/// </returns>
/// <exception cref="System.ArgumentOutOfRangeException">
/// if len is <= 0.
/// </exception>
/// <exception cref="System.ArgumentOutOfRangeException">
/// if the off and/or len are wrong.
/// </exception>
/// <exception cref="System.FormatException">
/// if deflated stream is invalid.
/// </exception>
public int Inflate(byte[] buf, int off, int len)
{
if (len < 0)
{
throw new ArgumentOutOfRangeException("len < 0");
}
// Special case: len may be zero
if (len == 0)
{
return 0;
}
/* // Check for correct buff, off, len triple
if (off < 0 || off + len >= buf.Length) {
throw new ArgumentException("off/len outside buf bounds");
}*/
int count = 0;
int more;
do
{
if (mode != DECODE_CHKSUM)
{
/* Don't give away any output, if we are waiting for the
* checksum in the input stream.
*
* With this trick we have always:
* needsInput() and not finished()
* implies more output can be produced.
*/
more = outputWindow.CopyOutput(buf, off, len);
adler.Update(buf, off, more);
off += more;
count += more;
totalOut += more;
len -= more;
if (len == 0)
{
return count;
}
}
} while (Decode() || (outputWindow.GetAvailable() > 0 &&
mode != DECODE_CHKSUM));
return count;
}
/// <summary>
/// Returns true, if the input buffer is empty.
/// You should then call setInput().
/// NOTE: This method also returns true when the stream is finished.
/// </summary>
public bool IsNeedingInput
{
get
{
return input.IsNeedingInput;
}
}
/// <summary>
/// Returns true, if a preset dictionary is needed to inflate the input.
/// </summary>
public bool IsNeedingDictionary
{
get
{
return mode == DECODE_DICT && neededBits == 0;
}
}
/// <summary>
/// Returns true, if the inflater has finished. This means, that no
/// input is needed and no output can be produced.
/// </summary>
public bool IsFinished
{
get
{
return mode == FINISHED && outputWindow.GetAvailable() == 0;
}
}
/// <summary>
/// Gets the adler checksum. This is either the checksum of all
/// uncompressed bytes returned by inflate(), or if needsDictionary()
/// returns true (and thus no output was yet produced) this is the
/// adler checksum of the expected dictionary.
/// </summary>
/// <returns>
/// the adler checksum.
/// </returns>
public int Adler
{
get
{
return IsNeedingDictionary ? readAdler : (int) adler.Value;
}
}
/// <summary>
/// Gets the total number of output bytes returned by inflate().
/// </summary>
/// <returns>
/// the total number of output bytes.
/// </returns>
public int TotalOut
{
get
{
return totalOut;
}
}
/// <summary>
/// Gets the total number of processed compressed input bytes.
/// </summary>
/// <returns>
/// the total number of bytes of processed input bytes.
/// </returns>
public int TotalIn
{
get
{
return totalIn - RemainingInput;
}
}
/// <summary>
/// Gets the number of unprocessed input. Useful, if the end of the
/// stream is reached and you want to further process the bytes after
/// the deflate stream.
/// </summary>
/// <returns>
/// the number of bytes of the input which were not processed.
/// </returns>
public int RemainingInput
{
get
{
return input.AvailableBytes;
}
}
}
}
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