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📄 stdafx.h

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// stdafx.h : include file for standard system include files,
//  or project specific include files that are used frequently, but
//      are changed infrequently
//

#if !defined(AFX_STDAFX_H__DE4AF408_DA7C_4ACB_BB0A_80379FA96583__INCLUDED_)
#define AFX_STDAFX_H__DE4AF408_DA7C_4ACB_BB0A_80379FA96583__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include <iostream.h>
#include <math.h>
#include <time.h>
#include <fstream.h>

const unsigned long multiplier = 1194211693L;
const unsigned long adder = 12345L;

class RandomNumber                              
{
    private:
       unsigned long randSeed;
    public:
        RandomNumber(unsigned long s = 0);
        unsigned short Random(unsigned long n);
};

void inputdata();
void initreport();
void initialize();
void initmalloc();
void initpop();
int rnd(int,int);
float randomperc();

// TODO: reference additional headers your program requires here

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_STDAFX_H__DE4AF408_DA7C_4ACB_BB0A_80379FA96583__INCLUDED_)

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