📄 moc_mywidget.cpp
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/****************************************************************************** MyWidget meta object code from reading C++ file 'mywidget.h'**** Created: Tue Feb 7 20:30:47 2006** by: The Qt MOC ($Id: qt/moc_yacc.cpp 3.3.5 edited Sep 2 14:41 $)**** WARNING! All changes made in this file will be lost!*****************************************************************************/#undef QT_NO_COMPAT#include "../mywidget.h"#include <qmetaobject.h>#include <qapplication.h>#include <private/qucomextra_p.h>#if !defined(Q_MOC_OUTPUT_REVISION) || (Q_MOC_OUTPUT_REVISION != 26)#error "This file was generated using the moc from 3.3.5. It"#error "cannot be used with the include files from this version of Qt."#error "(The moc has changed too much.)"#endifconst char *MyWidget::className() const{ return "MyWidget";}QMetaObject *MyWidget::metaObj = 0;static QMetaObjectCleanUp cleanUp_MyWidget( "MyWidget", &MyWidget::staticMetaObject );#ifndef QT_NO_TRANSLATIONQString MyWidget::tr( const char *s, const char *c ){ if ( qApp ) return qApp->translate( "MyWidget", s, c, QApplication::DefaultCodec ); else return QString::fromLatin1( s );}#ifndef QT_NO_TRANSLATION_UTF8QString MyWidget::trUtf8( const char *s, const char *c ){ if ( qApp ) return qApp->translate( "MyWidget", s, c, QApplication::UnicodeUTF8 ); else return QString::fromUtf8( s );}#endif // QT_NO_TRANSLATION_UTF8#endif // QT_NO_TRANSLATIONQMetaObject* MyWidget::staticMetaObject(){ if ( metaObj ) return metaObj; QMetaObject* parentObject = MyPaintWidget::staticMetaObject(); static const QUParameter param_slot_0[] = { { 0, &static_QUType_varptr, "\x10", QUParameter::In } }; static const QUMethod slot_0 = {"IsWalking", 1, param_slot_0 }; static const QUParameter param_slot_1[] = { { 0, &static_QUType_varptr, "\x10", QUParameter::In } }; static const QUMethod slot_1 = {"man_walk", 1, param_slot_1 }; static const QUMethod slot_2 = {"win", 0, 0 }; static const QUMethod slot_3 = {"gameOver", 0, 0 }; static const QUMethod slot_4 = {"begin", 0, 0 }; static const QUMethod slot_5 = {"choose_stage", 0, 0 }; static const QUParameter param_slot_6[] = { { 0, &static_QUType_int, 0, QUParameter::In } }; static const QUMethod slot_6 = {"changeStage", 1, param_slot_6 }; static const QUMethod slot_7 = {"add_stage", 0, 0 }; static const QUMethod slot_8 = {"sub_stage", 0, 0 }; static const QUMethod slot_9 = {"setback", 0, 0 }; static const QUMethod slot_10 = {"introduce", 0, 0 }; static const QUMethod slot_11 = {"about", 0, 0 }; static const QMetaData slot_tbl[] = { { "IsWalking(int*)", &slot_0, QMetaData::Public }, { "man_walk(int*)", &slot_1, QMetaData::Public }, { "win()", &slot_2, QMetaData::Public }, { "gameOver()", &slot_3, QMetaData::Public }, { "begin()", &slot_4, QMetaData::Public }, { "choose_stage()", &slot_5, QMetaData::Public }, { "changeStage(int)", &slot_6, QMetaData::Public }, { "add_stage()", &slot_7, QMetaData::Public }, { "sub_stage()", &slot_8, QMetaData::Public }, { "setback()", &slot_9, QMetaData::Public }, { "introduce()", &slot_10, QMetaData::Public }, { "about()", &slot_11, QMetaData::Public } }; static const QUParameter param_signal_0[] = { { 0, &static_QUType_varptr, "\x10", QUParameter::In } }; static const QUMethod signal_0 = {"cursor_pos", 1, param_signal_0 }; static const QUParameter param_signal_1[] = { { 0, &static_QUType_int, 0, QUParameter::In } }; static const QUMethod signal_1 = {"pressButton", 1, param_signal_1 }; static const QUParameter param_signal_2[] = { { 0, &static_QUType_varptr, "\x10", QUParameter::In } }; static const QUMethod signal_2 = {"walk", 1, param_signal_2 }; static const QUParameter param_signal_3[] = { { 0, &static_QUType_int, 0, QUParameter::In } }; static const QUMethod signal_3 = {"stageChange", 1, param_signal_3 }; static const QUMethod signal_4 = {"good", 0, 0 }; static const QUMethod signal_5 = {"over", 0, 0 }; static const QMetaData signal_tbl[] = { { "cursor_pos(int*)", &signal_0, QMetaData::Public }, { "pressButton(int)", &signal_1, QMetaData::Public }, { "walk(int*)", &signal_2, QMetaData::Public }, { "stageChange(int)", &signal_3, QMetaData::Public }, { "good()", &signal_4, QMetaData::Public }, { "over()", &signal_5, QMetaData::Public } }; metaObj = QMetaObject::new_metaobject( "MyWidget", parentObject, slot_tbl, 12, signal_tbl, 6,#ifndef QT_NO_PROPERTIES 0, 0, 0, 0,#endif // QT_NO_PROPERTIES 0, 0 ); cleanUp_MyWidget.setMetaObject( metaObj ); return metaObj;}void* MyWidget::qt_cast( const char* clname ){ if ( !qstrcmp( clname, "MyWidget" ) ) return this; return MyPaintWidget::qt_cast( clname );}#include <qobjectdefs.h>#include <qsignalslotimp.h>// SIGNAL cursor_posvoid MyWidget::cursor_pos( int* t0 ){ if ( signalsBlocked() ) return; QConnectionList *clist = receivers( staticMetaObject()->signalOffset() + 0 ); if ( !clist ) return; QUObject o[2]; static_QUType_varptr.set(o+1,t0); activate_signal( clist, o );}// SIGNAL pressButtonvoid MyWidget::pressButton( int t0 ){ activate_signal( staticMetaObject()->signalOffset() + 1, t0 );}// SIGNAL walkvoid MyWidget::walk( int* t0 ){ if ( signalsBlocked() ) return; QConnectionList *clist = receivers( staticMetaObject()->signalOffset() + 2 ); if ( !clist ) return; QUObject o[2]; static_QUType_varptr.set(o+1,t0); activate_signal( clist, o );}// SIGNAL stageChangevoid MyWidget::stageChange( int t0 ){ activate_signal( staticMetaObject()->signalOffset() + 3, t0 );}// SIGNAL goodvoid MyWidget::good(){ activate_signal( staticMetaObject()->signalOffset() + 4 );}// SIGNAL overvoid MyWidget::over(){ activate_signal( staticMetaObject()->signalOffset() + 5 );}bool MyWidget::qt_invoke( int _id, QUObject* _o ){ switch ( _id - staticMetaObject()->slotOffset() ) { case 0: IsWalking((int*)static_QUType_varptr.get(_o+1)); break; case 1: man_walk((int*)static_QUType_varptr.get(_o+1)); break; case 2: win(); break; case 3: gameOver(); break; case 4: begin(); break; case 5: choose_stage(); break; case 6: changeStage((int)static_QUType_int.get(_o+1)); break; case 7: add_stage(); break; case 8: sub_stage(); break; case 9: setback(); break; case 10: introduce(); break; case 11: about(); break; default: return MyPaintWidget::qt_invoke( _id, _o ); } return TRUE;}bool MyWidget::qt_emit( int _id, QUObject* _o ){ switch ( _id - staticMetaObject()->signalOffset() ) { case 0: cursor_pos((int*)static_QUType_varptr.get(_o+1)); break; case 1: pressButton((int)static_QUType_int.get(_o+1)); break; case 2: walk((int*)static_QUType_varptr.get(_o+1)); break; case 3: stageChange((int)static_QUType_int.get(_o+1)); break; case 4: good(); break; case 5: over(); break; default: return MyPaintWidget::qt_emit(_id,_o); } return TRUE;}#ifndef QT_NO_PROPERTIESbool MyWidget::qt_property( int id, int f, QVariant* v){ return MyPaintWidget::qt_property( id, f, v);}bool MyWidget::qt_static_property( QObject* , int , int , QVariant* ){ return FALSE; }#endif // QT_NO_PROPERTIES
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