⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 threadplayaroundwithpriorities.cs

📁 介绍了.NET中线程的操作,线程的处理,优先级,同步等问题.
💻 CS
字号:
using System;
using System.Threading;

namespace Wrox.ProCSharp.ThreadPlayaround
{
   class EntryPoint
   {
      static int interval;

      static void Main()
      {
         Console.Write("Interval to display results at?> ");
         interval = int.Parse(Console.ReadLine());

         Thread thisThread = Thread.CurrentThread;
         thisThread.Name = "Main Thread";

         ThreadStart workerStart = new ThreadStart(StartMethod);
         Thread workerThread = new Thread(workerStart);
         workerThread.Name = "Worker";
         workerThread.Priority = ThreadPriority.AboveNormal;
         workerThread.Start();

         DisplayNumbers();
         Console.WriteLine("Main Thread Finished");

         Console.ReadLine();

      }

      static void StartMethod()
      {
         DisplayNumbers();
         Console.WriteLine("Worker Thread Finished");
      }

      static void DisplayNumbers()
      {
         Thread thisThread = Thread.CurrentThread;
         string name = thisThread.Name;
         Console.WriteLine("Starting thread: " + name);
         Console.WriteLine(name + ": Current Culture = " + thisThread.CurrentCulture);
         for (int i=1 ; i<= 8*interval ; i++)
         {
            if (i%interval == 0)
               Console.WriteLine(name + ": count has reached " + i);
         }
      }
   }
}

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -