📄 document.h
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#ifndef INCLUDED_VIEW3DS_DOCUMENT_H #define INCLUDED_VIEW3DS_DOCUMENT_H /* * The 3D Studio File Format Library * Copyright (C) 1996-2001 by J.E. Hoffmann <je-h@gmx.net> * All rights reserved. * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 2.1 of the License, or (at * your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public * License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * $Id: document.h,v 1.4 2001/01/15 10:56:12 jeh Exp $ */#ifndef INCLUDED_QOBJECT_H#define INCLUDED_QOBJECT_H#include <qobject.h>#endif#ifndef INCLUDED_LIB3DS_TYPES_H#include <lib3ds/types.h>#endif/*! * Document class. */class Document : public QObject { private: Q_OBJECT Lib3dsFile *d_file; QString d_camera; QTimer* d_timer; public: Document(); virtual ~Document(); bool open(QString filename); bool save(QString filename); Lib3dsFile* file(); QString camera(); signals: void documentChanged(); public slots: void begin(); void next(); void play(); void stop(); void prev(); void end(); void setCurrent(int current); void setCamera(const QString& name); protected slots: void timerSlot();};#endif // INCLUDED_VIEW3DS_DOCUMENT_H
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