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📄 unix_udp_send.c

📁 用Dynamic C写的udp程序
💻 C
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/***************************************************************************
	unix_udp_send.c
   Z-World, 2001
   
 	This is the source code for "unix_udp_send" used on the PC console
 	side to communicate with a UDP host that echos messages.
 	
	The executable "unix_tcp_send" is similar to tcp_send.c but is run
	at the command prompt to communicate a Rabbit board running the
	demo "Samples\tcpip\udp\udp_echo_dh.c"
	
   To compile this file in Borland C++ 5.0, load this file and
   select Project/Build All from the menu.  The executable will
   be generated in the same directory as this file.

	Using "unix_udp_send":
	-----------------------

	unixsend runs from the shell.  The command line is as follows:

	% unix_udp_send <ipaddr> <port>

	where <ipaddr> is the IP address to send the message to,
	and <port> is the port number.  The arguments are optional--
	if they are omitted, the IP address defaults to 10.10.6.112,
	and the port defaults to 7 (INANA echo port).  A message will
	display on the remote machine, and then the response will be
	displayed on the console.  "unix_udp_send" exits when it is
	finished sending a message.

***************************************************************************/

#include <stdio.h>
#include <stdlib.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <unistd.h>
#include <errno.h>
#include <string.h>

/**
 *   Where to find the Rabbit.
 */
#define DEST_IPADDR "10.10.6.177"
#define DEST_PORT 7


/*  Things to smell like MS-Windows: */
typedef int   SOCKET;
#define  closesocket(s)   close(s)

/////////////////////////////////////////////////////////////////////////

int main(int argc, char* argv[])
{
	int err;
   SOCKET       sock;
   struct sockaddr_in  sin;
   const char message[] = "How are you today?";
   char data[1024];
   char ip_addr[20];
   unsigned short int port;

   if (argc > 1) {
   	strncpy(ip_addr, argv[1], 20);
   } else {
   	strncpy(ip_addr, DEST_IPADDR, 20);
   }

   if (argc > 2) {
   	port = (unsigned short int)atoi(argv[2]);
   } else {
   	port = DEST_PORT;
   }

   sock = socket(PF_INET, SOCK_DGRAM, 0);
   if (sock < 0 ) {
   	printf("socket() failed!\n");
   	return 2;
   }

   sin.sin_family = AF_INET;
   sin.sin_addr.s_addr = inet_addr(ip_addr);
   sin.sin_port = htons(port);

   err = connect(sock, (struct sockaddr *) &sin, sizeof(sin));
   if (err < 0 ) {
   	perror("connect() failed!");
   	return 2;
   }


   /*
    *  Note, UDP does not give an acknowlegement of delivery.
    *  We inject the message and hope it arrives.  If the destination
    *  is on the same network, it will arrive 99% of the time....
    */
   err = send(sock, message, strlen(message), 0);
   if (err < 0 ) {
   	perror("send() failed!");
      return 2;
   }

   err = recv(sock, data, sizeof(data), 0);
   if (err < 0 ) {
   	perror("recv() failed!");
      return 1;
   }
   data[err] = '\0';
   printf("message -> \"%s\"\n", data);


   err = closesocket(sock);
   if (err < 0 ) {
   	perror("closesocket() failed!");
      return 1;
   }

   return 0;
}   /* end main() */

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