📄 makefile
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# makefile for Triangle and Show Me## Type "make" to compile Triangle and Show Me.## After compiling, type "triangle -h" and "showme -h" to read instructions# for using each of these programs.## Type "make trilibrary" to compile Triangle as an object file (triangle.o).## Type "make distclean" to delete all object and executable files.# SRC is the directory in which the C source files are, and BIN is the# directory where you want to put the executable programs. By default,# both are the current directory.SRC = ./BIN = ./# CC should be set to the name of your favorite C compiler.CC = cc# CSWITCHES is a list of all switches passed to the C compiler. I strongly# recommend using the best level of optimization. I also strongly# recommend timing each level of optimization to see which is the# best. For instance, when I had a DEC Alpha using DEC's optimizing# compiler, the -O2 switch generated a notably faster version of Triangle# than the -O3 switch. Go figure.## By default, Triangle and Show Me use double precision floating point# numbers. If you prefer single precision, use the -DSINGLE switch.# Double precision uses more memory, but improves the resolution of# the meshes you can generate with Triangle. It also reduces the# likelihood of a floating exception due to overflow. Also, it is# much faster than single precision on many architectures. I recommend# double precision unless you want to generate a mesh for which you do# not have enough memory to use double precision.## If yours is not a Unix system, use the -DNO_TIMER switch to eliminate the# Unix-specific timer code. Also, don't try to compile Show Me; it only# works with X Windows.## To get the exact arithmetic to work right on an Intel processor, use the# -DCPU86 switch with Microsoft C, or the -DLINUX switch with gcc running# on Linux. The floating-point arithmetic might not be robust otherwise.# Please see http://www.cs.cmu.edu/~quake/robust.pc.html for details.## If you are modifying Triangle, I recommend using the -DSELF_CHECK switch# while you are debugging. Defining the SELF_CHECK symbol causes# Triangle to include self-checking code. Triangle will execute more# slowly, however, so be sure to remove this switch before compiling a# production version.## If the size of the Triangle binary is important to you, you may wish to# generate a reduced version of Triangle. The -DREDUCED switch gets rid# of all features that are primarily of research interest. Specifically,# defining the REDUCED symbol eliminates the -i, -F, -s, and -C switches.# The -DCDT_ONLY switch gets rid of all meshing algorithms above and beyond# constrained Delaunay triangulation. Specifically, defining the CDT_ONLY# symbol eliminates the -r, -q, -a, -u, -D, -S, and -s switches. The# REDUCED and CDT_ONLY symbols may be particularly attractive when Triangle# is called by another program that does not need all of Triangle's# features; in this case, these switches should appear as part of# "TRILIBDEFS" below.## On some systems, you may need to include -I/usr/local/include and/or# -L/usr/local/lib in the compiler options to ensure that the X include# files and libraries that Show Me needs are found. If you get errors# like "Can't find include file X11/Xlib.h", you need the former switch.# Try compiling without them first; add them if that fails.## An example CSWITCHES line is:## CSWITCHES = -O -DNO_TIMER -DLINUX -I/usr/X11R6/include -L/usr/X11R6/libCSWITCHES = -O -DLINUX -I/usr/X11R6/include -L/usr/X11R6/lib# TRILIBDEFS is a list of definitions used to compile an object code version# of Triangle (triangle.o) to be called by another program. The file# "triangle.h" contains detailed information on how to call triangle.o.## The -DTRILIBRARY should always be used when compiling Triangle into an# object file.## An example TRILIBDEFS line is:## TRILIBDEFS = -DTRILIBRARY -DREDUCED -DCDT_ONLYTRILIBDEFS = -DTRILIBRARY# RM should be set to the name of your favorite rm (file deletion program).RM = /bin/rm# The action starts here.all: $(BIN)triangle $(BIN)showmetrilibrary: $(BIN)triangle.o $(BIN)tricall$(BIN)triangle: $(SRC)triangle.c $(CC) $(CSWITCHES) -o $(BIN)triangle $(SRC)triangle.c -lm$(BIN)tricall: $(BIN)tricall.c $(BIN)triangle.o $(CC) $(CSWITCHES) -o $(BIN)tricall $(SRC)tricall.c \ $(BIN)triangle.o -lm$(BIN)triangle.o: $(SRC)triangle.c $(SRC)triangle.h $(CC) $(CSWITCHES) $(TRILIBDEFS) -c -o $(BIN)triangle.o \ $(SRC)triangle.c$(BIN)showme: $(SRC)showme.c $(CC) $(CSWITCHES) -o $(BIN)showme $(SRC)showme.c -lX11distclean: $(RM) $(BIN)triangle $(BIN)triangle.o $(BIN)tricall $(BIN)showme
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