📄 flowarrangement.java
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/* ===========================================================
* JFreeChart : a free chart library for the Java(tm) platform
* ===========================================================
*
* (C) Copyright 2000-2005, by Object Refinery Limited and Contributors.
*
* Project Info: http://www.jfree.org/jfreechart/index.html
*
* This library is free software; you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2.1 of the License, or
* (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
* License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301,
* USA.
*
* [Java is a trademark or registered trademark of Sun Microsystems, Inc.
* in the United States and other countries.]
*
* --------------------
* FlowArrangement.java
* --------------------
* (C) Copyright 2004, 2005, by Object Refinery Limited.
*
* Original Author: David Gilbert (for Object Refinery Limited);
* Contributor(s): -;
*
* $Id: FlowArrangement.java,v 1.13.2.2 2006/08/04 11:48:41 mungady Exp $
*
* Changes:
* --------
* 22-Oct-2004 : Version 1 (DG);
* 04-Feb-2005 : Implemented equals() and made serializable (DG);
* 08-Feb-2005 : Updated for changes in RectangleConstraint (DG);
*
*/
package org.jfree.chart.block;
import java.awt.Graphics2D;
import java.awt.geom.Rectangle2D;
import java.io.Serializable;
import java.util.ArrayList;
import java.util.List;
import org.jfree.ui.HorizontalAlignment;
import org.jfree.ui.Size2D;
import org.jfree.ui.VerticalAlignment;
/**
* Arranges blocks in a flow layout. This class is immutable.
*/
public class FlowArrangement implements Arrangement, Serializable {
/** For serialization. */
private static final long serialVersionUID = 4543632485478613800L;
/** The horizontal alignment of blocks. */
private HorizontalAlignment horizontalAlignment;
/** The vertical alignment of blocks within each row. */
private VerticalAlignment verticalAlignment;
/** The horizontal gap between items within rows. */
private double horizontalGap;
/** The vertical gap between rows. */
private double verticalGap;
/**
* Creates a new instance.
*/
public FlowArrangement() {
this(HorizontalAlignment.CENTER, VerticalAlignment.CENTER, 2.0, 2.0);
}
/**
* Creates a new instance.
*
* @param hAlign the horizontal alignment (currently ignored).
* @param vAlign the vertical alignment (currently ignored).
* @param hGap the horizontal gap.
* @param vGap the vertical gap.
*/
public FlowArrangement(HorizontalAlignment hAlign, VerticalAlignment vAlign,
double hGap, double vGap) {
this.horizontalAlignment = hAlign;
this.verticalAlignment = vAlign;
this.horizontalGap = hGap;
this.verticalGap = vGap;
}
/**
* Adds a block to be managed by this instance. This method is usually
* called by the {@link BlockContainer}, you shouldn't need to call it
* directly.
*
* @param block the block.
* @param key a key that controls the position of the block.
*/
public void add(Block block, Object key) {
// since the flow layout is relatively straightforward,
// no information needs to be recorded here
}
/**
* Calculates and sets the bounds of all the items in the specified
* container, subject to the given constraint. The <code>Graphics2D</code>
* can be used by some items (particularly items containing text) to
* calculate sizing parameters.
*
* @param container the container whose items are being arranged.
* @param constraint the size constraint.
* @param g2 the graphics device.
*
* @return The size of the container after arrangement of the contents.
*/
public Size2D arrange(BlockContainer container, Graphics2D g2,
RectangleConstraint constraint) {
LengthConstraintType w = constraint.getWidthConstraintType();
LengthConstraintType h = constraint.getHeightConstraintType();
if (w == LengthConstraintType.NONE) {
if (h == LengthConstraintType.NONE) {
return arrangeNN(container, g2);
}
else if (h == LengthConstraintType.FIXED) {
return arrangeNF(container, g2, constraint);
}
else if (h == LengthConstraintType.RANGE) {
throw new RuntimeException("Not implemented.");
}
}
else if (w == LengthConstraintType.FIXED) {
if (h == LengthConstraintType.NONE) {
return arrangeFN(container, g2, constraint);
}
else if (h == LengthConstraintType.FIXED) {
return arrangeFF(container, g2, constraint);
}
else if (h == LengthConstraintType.RANGE) {
return arrangeFR(container, g2, constraint);
}
}
else if (w == LengthConstraintType.RANGE) {
if (h == LengthConstraintType.NONE) {
return arrangeRN(container, g2, constraint);
}
else if (h == LengthConstraintType.FIXED) {
return arrangeRF(container, g2, constraint);
}
else if (h == LengthConstraintType.RANGE) {
return arrangeRR(container, g2, constraint);
}
}
throw new RuntimeException("Unrecognised constraint type.");
}
/**
* Arranges the blocks in the container with a fixed width and no height
* constraint.
*
* @param container the container.
* @param constraint the constraint.
* @param g2 the graphics device.
*
* @return The size.
*/
protected Size2D arrangeFN(BlockContainer container, Graphics2D g2,
RectangleConstraint constraint) {
List blocks = container.getBlocks();
double width = constraint.getWidth();
double x = 0.0;
double y = 0.0;
double maxHeight = 0.0;
List itemsInRow = new ArrayList();
for (int i = 0; i < blocks.size(); i++) {
Block block = (Block) blocks.get(i);
Size2D size = block.arrange(g2, RectangleConstraint.NONE);
if (x + size.width <= width) {
itemsInRow.add(block);
block.setBounds(
new Rectangle2D.Double(x, y, size.width, size.height)
);
x = x + size.width + this.horizontalGap;
maxHeight = Math.max(maxHeight, size.height);
}
else {
if (itemsInRow.isEmpty()) {
// place in this row (truncated) anyway
block.setBounds(
new Rectangle2D.Double(
x, y, Math.min(size.width, width - x), size.height
)
);
x = 0.0;
y = y + size.height + this.verticalGap;
}
else {
// start new row
itemsInRow.clear();
x = 0.0;
y = y + maxHeight + this.verticalGap;
maxHeight = size.height;
block.setBounds(
new Rectangle2D.Double(
x, y, Math.min(size.width, width), size.height
)
);
x = size.width + this.horizontalGap;
itemsInRow.add(block);
}
}
}
return new Size2D(constraint.getWidth(), y + maxHeight);
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