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📄 stopmodedlg.h

📁 <VC++视频音频开发>一书的光盘资料。
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#if !defined(AFX_STOPMODEDLG_H__0F59DE01_475F_11D4_883E_0000210A0111__INCLUDED_)
#define AFX_STOPMODEDLG_H__0F59DE01_475F_11D4_883E_0000210A0111__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// StopModeDlg.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// CStopModeDlg dialog

class CStopModeDlg : public CDialog
{
// Construction
public:
	CStopModeDlg(CWnd* pParent = NULL);   // standard constructor

// Dialog Data
	//{{AFX_DATA(CStopModeDlg)
	enum { IDD = IDD_STOPMODE };
	CString	m_time;
	BOOL	m_SizeCheck;
	BOOL	m_TimeCheck;
	CString	m_size;
	//}}AFX_DATA


// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CStopModeDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:

	// Generated message map functions
	//{{AFX_MSG(CStopModeDlg)
		// NOTE: the ClassWizard will add member functions here
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_STOPMODEDLG_H__0F59DE01_475F_11D4_883E_0000210A0111__INCLUDED_)

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