📄 balldocumentclass.as
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package {
import flash.display.MovieClip;
public class BallDocumentClass extends MovieClip {
private var tempBall:Ball;
private var MAX_BALLS:uint = 10;
public function BallDocumentClass() {
var i:uint;
for (i = 0; i < MAX_BALLS; i++) {
tempBall = new Ball ();
tempBall.scaleX = Math.random();
tempBall.scaleY = tempBall.scaleX;
tempBall.x = Math.round(Math.random() * (this.stage.stageWidth - tempBall.width));
tempBall.y = Math.round(Math.random() * (this.stage.stageHeight - tempBall.height));
addChild(tempBall);
}
}
}
}
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