📄 clientdlg.h
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// ClientDlg.h : header file
//
#if !defined(AFX_CLIENTDLG_H__A45881B6_359A_4169_9739_1A290BF4F2A3__INCLUDED_)
#define AFX_CLIENTDLG_H__A45881B6_359A_4169_9739_1A290BF4F2A3__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "ChatSocket.h"
#include "lientChatDlg.h"
/////////////////////////////////////////////////////////////////////////////
// CClientDlg dialog
class CClientDlg : public CDialog
{
// Construction
public:
CClientDlg(CWnd* pParent = NULL);// standard constructor
CChatSocket* m_socket; //取聊天对话框为成员函数,是为了可从主对话框的指针当中获取子对话框即聊天对话框的指针
BOOL m_connected;//连接标示变量,true连接上
ClientChatDlg m_ChatDlg;
// Dialog Data
//{{AFX_DATA(CClientDlg)
enum { IDD = IDD_CLIENT_DIALOG };
CString m_address;//IP地址变量
int m_port;//端口号变量
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CClientDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
// Generated message map functions
//{{AFX_MSG(CClientDlg)
virtual BOOL OnInitDialog();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
afx_msg void OnConnectButton();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_CLIENTDLG_H__A45881B6_359A_4169_9739_1A290BF4F2A3__INCLUDED_)
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