📄 load.h
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#if !defined(AFX_LOAD_H__1C9FB369_4703_45F3_8559_B7C122A3223E__INCLUDED_)
#define AFX_LOAD_H__1C9FB369_4703_45F3_8559_B7C122A3223E__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Load.h : header file
//
#include "MyEdit.h"
#include "UserSet.h" // Added by ClassView
#include "Dib.h" // Added by ClassView
/////////////////////////////////////////////////////////////////////////////
// CLoad dialog
class CLoad : public CDialog
{
// Construction
public:
CUserSet user;
CLoad(CWnd* pParent = NULL); // standard constructor
CBitmap m_bitmap;
CBrush m_brush;
// Dialog Data
//{{AFX_DATA(CLoad)
enum { IDD = IDD_MONITORCENTRE};
CShadeButtonST m_CAN;
CMyEdit m_edit3;
CMyEdit m_edit1;
CShadeButtonST m_OK;
CFont myFont1;
CString m_name;
CString m_key;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CLoad)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CLoad)
virtual BOOL OnInitDialog();
virtual void OnOK( );
afx_msg void OnQuding();
afx_msg void OnCancle();
afx_msg HBRUSH OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor);
afx_msg void OnPaint();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_LOAD_H__1C9FB369_4703_45F3_8559_B7C122A3223E__INCLUDED_)
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