📄 convolve.h
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/* convolution */#ifndef CONVOLVE_H#define CONVOLVE_H#include <vector>#include <algorithm>#include <cmath>#include "image.h"/* convolve src with mask. dst is flipped! */static void convolve_even(image<float> *src, image<float> *dst, std::vector<float> &mask) { int width = src->width(); int height = src->height(); int len = mask.size(); for (int y = 0; y < height; y++) { for (int x = 0; x < width; x++) { float sum = mask[0] * imRef(src, x, y); for (int i = 1; i < len; i++) { sum += mask[i] * (imRef(src, std::max(x-i,0), y) + imRef(src, std::min(x+i, width-1), y)); } imRef(dst, y, x) = sum; } }}/* convolve src with mask. dst is flipped! */static void convolve_odd(image<float> *src, image<float> *dst, std::vector<float> &mask) { int width = src->width(); int height = src->height(); int len = mask.size(); for (int y = 0; y < height; y++) { for (int x = 0; x < width; x++) { float sum = mask[0] * imRef(src, x, y); for (int i = 1; i < len; i++) { sum += mask[i] * (imRef(src, std::max(x-i,0), y) - imRef(src, std::min(x+i, width-1), y)); } imRef(dst, y, x) = sum; } }}#endif
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