📄 simpleua.c
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/* $Id: simpleua.c 974 2007-02-19 01:13:53Z bennylp $ */
/*
* Copyright (C) 2003-2007 Benny Prijono <benny@prijono.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/**
* simpleua.c
*
* This is a very simple SIP user agent complete with media. The user
* agent should do a proper SDP negotiation and start RTP media once
* SDP negotiation has completed.
*
* This program does not register to SIP server.
*
* Capabilities to be demonstrated here:
* - Basic call
* - UDP transport at port 5060 (hard coded)
* - RTP socket at port 4000 (hard coded)
* - proper SDP negotiation
* - PCMA/PCMU codec only.
* - Audio/media to sound device.
*
*
* Usage:
* - To make outgoing call, start simpleua with the URL of remote
* destination to contact.
* E.g.:
* simpleua sip:user@remote
*
* - Incoming calls will automatically be answered with 180, then 200.
*
* This program does not disconnect call.
*
* This program will quit once it has completed a single call.
*/
/* Include all headers. */
#include <pjsip.h>
#include <pjmedia.h>
#include <pjmedia-codec.h>
#include <pjsip_ua.h>
#include <pjsip_simple.h>
#include <pjlib-util.h>
#include <pjlib.h>
/* For logging purpose. */
#define THIS_FILE "simpleua.c"
#include "util.h"
/*
* Static variables.
*/
static pj_bool_t g_complete; /* Quit flag. */
static pjsip_endpoint *g_endpt; /* SIP endpoint. */
static pj_caching_pool cp; /* Global pool factory. */
static pjmedia_endpt *g_med_endpt; /* Media endpoint. */
static pjmedia_sock_info g_med_skinfo; /* Socket info for media */
static pjmedia_transport *g_med_transport;/* Media stream transport */
/* Call variables: */
static pjsip_inv_session *g_inv; /* Current invite session. */
static pjmedia_session *g_med_session; /* Call's media session. */
static pjmedia_snd_port *g_snd_player; /* Call's sound player */
static pjmedia_snd_port *g_snd_rec; /* Call's sound recorder. */
/*
* Prototypes:
*/
/* Callback to be called when SDP negotiation is done in the call: */
static void call_on_media_update( pjsip_inv_session *inv,
pj_status_t status);
/* Callback to be called when invite session's state has changed: */
static void call_on_state_changed( pjsip_inv_session *inv,
pjsip_event *e);
/* Callback to be called when dialog has forked: */
static void call_on_forked(pjsip_inv_session *inv, pjsip_event *e);
/* Callback to be called to handle incoming requests outside dialogs: */
static pj_bool_t on_rx_request( pjsip_rx_data *rdata );
/* This is a PJSIP module to be registered by application to handle
* incoming requests outside any dialogs/transactions. The main purpose
* here is to handle incoming INVITE request message, where we will
* create a dialog and INVITE session for it.
*/
static pjsip_module mod_simpleua =
{
NULL, NULL, /* prev, next. */
{ "mod-simpleua", 12 }, /* Name. */
-1, /* Id */
PJSIP_MOD_PRIORITY_APPLICATION, /* Priority */
NULL, /* load() */
NULL, /* start() */
NULL, /* stop() */
NULL, /* unload() */
&on_rx_request, /* on_rx_request() */
NULL, /* on_rx_response() */
NULL, /* on_tx_request. */
NULL, /* on_tx_response() */
NULL, /* on_tsx_state() */
};
/*
* main()
*
* If called with argument, treat argument as SIP URL to be called.
* Otherwise wait for incoming calls.
*/
int main(int argc, char *argv[])
{
pj_status_t status;
/* Must init PJLIB first: */
status = pj_init();
PJ_ASSERT_RETURN(status == PJ_SUCCESS, 1);
/* Then init PJLIB-UTIL: */
status = pjlib_util_init();
PJ_ASSERT_RETURN(status == PJ_SUCCESS, 1);
/* Must create a pool factory before we can allocate any memory. */
pj_caching_pool_init(&cp, &pj_pool_factory_default_policy, 0);
/* Create global endpoint: */
{
const pj_str_t *hostname;
const char *endpt_name;
/* Endpoint MUST be assigned a globally unique name.
* The name will be used as the hostname in Warning header.
*/
/* For this implementation, we'll use hostname for simplicity */
hostname = pj_gethostname();
endpt_name = hostname->ptr;
/* Create the endpoint: */
status = pjsip_endpt_create(&cp.factory, endpt_name,
&g_endpt);
PJ_ASSERT_RETURN(status == PJ_SUCCESS, 1);
}
/*
* Add UDP transport, with hard-coded port
* Alternatively, application can use pjsip_udp_transport_attach() to
* start UDP transport, if it already has an UDP socket (e.g. after it
* resolves the address with STUN).
*/
{
pj_sockaddr_in addr;
addr.sin_family = PJ_AF_INET;
addr.sin_addr.s_addr = 0;
addr.sin_port = pj_htons(5060);
status = pjsip_udp_transport_start( g_endpt, &addr, NULL, 1, NULL);
if (status != PJ_SUCCESS) {
app_perror(THIS_FILE, "Unable to start UDP transport", status);
return 1;
}
}
/*
* Init transaction layer.
* This will create/initialize transaction hash tables etc.
*/
status = pjsip_tsx_layer_init_module(g_endpt);
PJ_ASSERT_RETURN(status == PJ_SUCCESS, 1);
/*
* Initialize UA layer module.
* This will create/initialize dialog hash tables etc.
*/
status = pjsip_ua_init_module( g_endpt, NULL );
PJ_ASSERT_RETURN(status == PJ_SUCCESS, 1);
/*
* Init invite session module.
* The invite session module initialization takes additional argument,
* i.e. a structure containing callbacks to be called on specific
* occurence of events.
*
* The on_state_changed and on_new_session callbacks are mandatory.
* Application must supply the callback function.
*
* We use on_media_update() callback in this application to start
* media transmission.
*/
{
pjsip_inv_callback inv_cb;
/* Init the callback for INVITE session: */
pj_bzero(&inv_cb, sizeof(inv_cb));
inv_cb.on_state_changed = &call_on_state_changed;
inv_cb.on_new_session = &call_on_forked;
inv_cb.on_media_update = &call_on_media_update;
/* Initialize invite session module: */
status = pjsip_inv_usage_init(g_endpt, &inv_cb);
PJ_ASSERT_RETURN(status == PJ_SUCCESS, 1);
}
/*
* Register our module to receive incoming requests.
*/
status = pjsip_endpt_register_module( g_endpt, &mod_simpleua);
PJ_ASSERT_RETURN(status == PJ_SUCCESS, 1);
/*
* Initialize media endpoint.
* This will implicitly initialize PJMEDIA too.
*/
status = pjmedia_endpt_create(&cp.factory, NULL, 1, &g_med_endpt);
PJ_ASSERT_RETURN(status == PJ_SUCCESS, 1);
/*
* Add PCMA/PCMU codec to the media endpoint.
*/
#if defined(PJMEDIA_HAS_G711_CODEC) && PJMEDIA_HAS_G711_CODEC!=0
status = pjmedia_codec_g711_init(g_med_endpt);
PJ_ASSERT_RETURN(status == PJ_SUCCESS, 1);
#endif
/*
* Create media transport used to send/receive RTP/RTCP socket.
* One media transport is needed for each call. Application may
* opt to re-use the same media transport for subsequent calls.
*/
status = pjmedia_transport_udp_create(g_med_endpt, NULL, 4000, 0,
&g_med_transport);
if (status != PJ_SUCCESS) {
app_perror(THIS_FILE, "Unable to create media transport", status);
return 1;
}
/*
* Get socket info (address, port) of the media transport. We will
* need this info to create SDP (i.e. the address and port info in
* the SDP).
*/
{
pjmedia_transport_udp_info udp_info;
pjmedia_transport_udp_get_info(g_med_transport, &udp_info);
pj_memcpy(&g_med_skinfo, &udp_info.skinfo,
sizeof(pjmedia_sock_info));
}
/*
* If URL is specified, then make call immediately.
*/
if (argc > 1) {
char temp[80];
pj_str_t dst_uri = pj_str(argv[1]);
pj_str_t local_uri;
pjsip_dialog *dlg;
pjmedia_sdp_session *local_sdp;
pjsip_tx_data *tdata;
pj_ansi_sprintf(temp, "sip:simpleuac@%s", pjsip_endpt_name(g_endpt)->ptr);
local_uri = pj_str(temp);
/* Create UAC dialog */
status = pjsip_dlg_create_uac( pjsip_ua_instance(),
&local_uri, /* local URI */
NULL, /* local Contact */
&dst_uri, /* remote URI */
&dst_uri, /* remote target */
&dlg); /* dialog */
if (status != PJ_SUCCESS) {
app_perror(THIS_FILE, "Unable to create UAC dialog", status);
return 1;
}
/* If we expect the outgoing INVITE to be challenged, then we should
* put the credentials in the dialog here, with something like this:
*
{
pjsip_cred_info cred[1];
cred[0].realm = pj_str("sip.server.realm");
cred[0].username = pj_str("theuser");
cred[0].data_type = PJSIP_CRED_DATA_PLAIN_PASSWD;
cred[0].data = pj_str("thepassword");
pjsip_auth_clt_set_credentials( &dlg->auth_sess, 1, cred);
}
*
*/
/* If we want the initial INVITE to travel to specific SIP proxies,
* then we should put the initial dialog's route set here. The final
* route set will be updated once a dialog has been established.
* To set the dialog's initial route set, we do it with something
* like this:
*
{
pjsip_route_hdr route_set;
pjsip_route_hdr *route;
const pj_str_t hname = { "Route", 5 };
char *uri = "sip:proxy.server;lr";
pj_list_init(&route_set);
route = pjsip_parse_hdr( dlg->pool, &hname,
uri, strlen(uri),
NULL);
PJ_ASSERT_RETURN(route != NULL, 1);
pj_list_push_back(&route_set, route);
pjsip_dlg_set_route_set(dlg, &route_set);
}
*
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