📄 preprocess_spx.c
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int N, N3, N4, M;
SpeexPreprocessState *st = (SpeexPreprocessState *)speex_alloc(sizeof(SpeexPreprocessState));
st->frame_size = frame_size;
/* Round ps_size down to the nearest power of two */
#if 0
i=1;
st->ps_size = st->frame_size;
while(1)
{
if (st->ps_size & ~i)
{
st->ps_size &= ~i;
i<<=1;
} else {
break;
}
}
if (st->ps_size < 3*st->frame_size/4)
st->ps_size = st->ps_size * 3 / 2;
#else
st->ps_size = st->frame_size;
#endif
N = st->ps_size;
N3 = 2*N - st->frame_size;
N4 = st->frame_size - N3;
st->sampling_rate = sampling_rate;
st->denoise_enabled = 1;
st->agc_enabled = 0;
st->agc_level = 8000;
st->vad_enabled = 0;
st->dereverb_enabled = 0;
st->reverb_decay = 0;
st->reverb_level = 0;
st->noise_suppress = NOISE_SUPPRESS_DEFAULT;
st->echo_suppress = ECHO_SUPPRESS_DEFAULT;
st->echo_suppress_active = ECHO_SUPPRESS_ACTIVE_DEFAULT;
st->speech_prob_start = SPEECH_PROB_START_DEFAULT;
st->speech_prob_continue = SPEECH_PROB_CONTINUE_DEFAULT;
st->echo_state = NULL;
st->nbands = NB_BANDS;
M = st->nbands;
st->bank = filterbank_new(M, sampling_rate, N, 1);
st->frame = (spx_word16_t*)speex_alloc(2*N*sizeof(spx_word16_t));
st->window = (spx_word16_t*)speex_alloc(2*N*sizeof(spx_word16_t));
st->ft = (spx_word16_t*)speex_alloc(2*N*sizeof(spx_word16_t));
st->ps = (spx_word32_t*)speex_alloc((N+M)*sizeof(spx_word32_t));
st->noise = (spx_word32_t*)speex_alloc((N+M)*sizeof(spx_word32_t));
st->echo_noise = (spx_word32_t*)speex_alloc((N+M)*sizeof(spx_word32_t));
st->residual_echo = (spx_word32_t*)speex_alloc((N+M)*sizeof(spx_word32_t));
st->reverb_estimate = (spx_word32_t*)speex_alloc((N+M)*sizeof(spx_word32_t));
st->old_ps = (spx_word32_t*)speex_alloc((N+M)*sizeof(spx_word32_t));
st->prior = (spx_word16_t*)speex_alloc((N+M)*sizeof(spx_word16_t));
st->post = (spx_word16_t*)speex_alloc((N+M)*sizeof(spx_word16_t));
st->gain = (spx_word16_t*)speex_alloc((N+M)*sizeof(spx_word16_t));
st->gain2 = (spx_word16_t*)speex_alloc((N+M)*sizeof(spx_word16_t));
st->gain_floor = (spx_word16_t*)speex_alloc((N+M)*sizeof(spx_word16_t));
st->zeta = (spx_word16_t*)speex_alloc((N+M)*sizeof(spx_word16_t));
st->S = (spx_word32_t*)speex_alloc(N*sizeof(spx_word32_t));
st->Smin = (spx_word32_t*)speex_alloc(N*sizeof(spx_word32_t));
st->Stmp = (spx_word32_t*)speex_alloc(N*sizeof(spx_word32_t));
st->update_prob = (int*)speex_alloc(N*sizeof(int));
st->inbuf = (spx_word16_t*)speex_alloc(N3*sizeof(spx_word16_t));
st->outbuf = (spx_word16_t*)speex_alloc(N3*sizeof(spx_word16_t));
conj_window(st->window, 2*N3);
for (i=2*N3;i<2*st->ps_size;i++)
st->window[i]=Q15_ONE;
if (N4>0)
{
for (i=N3-1;i>=0;i--)
{
st->window[i+N3+N4]=st->window[i+N3];
st->window[i+N3]=1;
}
}
for (i=0;i<N+M;i++)
{
st->noise[i]=QCONST32(1.f,NOISE_SHIFT);
st->reverb_estimate[i]=0;
st->old_ps[i]=1;
st->gain[i]=Q15_ONE;
st->post[i]=SHL16(1, SNR_SHIFT);
st->prior[i]=SHL16(1, SNR_SHIFT);
}
for (i=0;i<N;i++)
st->update_prob[i] = 1;
for (i=0;i<N3;i++)
{
st->inbuf[i]=0;
st->outbuf[i]=0;
}
#ifndef FIXED_POINT
st->loudness_weight = (float*)speex_alloc(N*sizeof(float));
for (i=0;i<N;i++)
{
float ff=((float)i)*.5*sampling_rate/((float)N);
st->loudness_weight[i] = .35f-.35f*ff/16000.f+.73f*exp(-.5f*(ff-3800)*(ff-3800)/9e5f);
if (st->loudness_weight[i]<.01f)
st->loudness_weight[i]=.01f;
st->loudness_weight[i] *= st->loudness_weight[i];
}
st->loudness = pow(6000,LOUDNESS_EXP);
st->loudness2 = 6000;
st->nb_loudness_adapt = 0;
#endif
st->was_speech = 0;
st->fft_lookup = spx_fft_init(2*N);
st->nb_adapt=0;
st->min_count=0;
return st;
}
void speex_preprocess_state_destroy(SpeexPreprocessState *st)
{
speex_free(st->frame);
speex_free(st->ft);
speex_free(st->ps);
speex_free(st->gain2);
speex_free(st->gain_floor);
speex_free(st->window);
speex_free(st->noise);
speex_free(st->reverb_estimate);
speex_free(st->old_ps);
speex_free(st->gain);
speex_free(st->prior);
speex_free(st->post);
#ifndef FIXED_POINT
speex_free(st->loudness_weight);
#endif
speex_free(st->echo_noise);
speex_free(st->residual_echo);
speex_free(st->S);
speex_free(st->Smin);
speex_free(st->Stmp);
speex_free(st->update_prob);
speex_free(st->zeta);
speex_free(st->inbuf);
speex_free(st->outbuf);
spx_fft_destroy(st->fft_lookup);
filterbank_destroy(st->bank);
speex_free(st);
}
/* FIXME: The AGC doesn't work yet with fixed-point*/
#ifndef FIXED_POINT
static void speex_compute_agc(SpeexPreprocessState *st)
{
int i;
int N = st->ps_size;
float scale=.5f/N;
float agc_gain;
int freq_start, freq_end;
float active_bands = 0;
freq_start = (int)(300.0f*2*N/st->sampling_rate);
freq_end = (int)(2000.0f*2*N/st->sampling_rate);
for (i=freq_start;i<freq_end;i++)
{
if (st->S[i] > 20.f*st->Smin[i]+1000.f)
active_bands+=1;
}
active_bands /= (freq_end-freq_start+1);
if (active_bands > .2f)
{
float loudness=0.f;
float rate, rate2=.2f;
st->nb_loudness_adapt++;
rate=2.0f/(1+st->nb_loudness_adapt);
if (rate < .05f)
rate = .05f;
if (rate < .1f && pow(loudness, LOUDNESS_EXP) > st->loudness)
rate = .1f;
if (rate < .2f && pow(loudness, LOUDNESS_EXP) > 3.f*st->loudness)
rate = .2f;
if (rate < .4f && pow(loudness, LOUDNESS_EXP) > 10.f*st->loudness)
rate = .4f;
for (i=2;i<N;i++)
{
loudness += scale*st->ps[i] * FRAC_SCALING_1*FRAC_SCALING_1*st->gain2[i] * st->gain2[i] * st->loudness_weight[i];
}
loudness=sqrt(loudness);
/*if (loudness < 2*pow(st->loudness, 1.0/LOUDNESS_EXP) &&
loudness*2 > pow(st->loudness, 1.0/LOUDNESS_EXP))*/
st->loudness = (1-rate)*st->loudness + (rate)*pow(loudness, LOUDNESS_EXP);
st->loudness2 = (1-rate2)*st->loudness2 + rate2*pow(st->loudness, 1.0f/LOUDNESS_EXP);
loudness = pow(st->loudness, 1.0f/LOUDNESS_EXP);
/*fprintf (stderr, "%f %f %f\n", loudness, st->loudness2, rate);*/
}
agc_gain = st->agc_level/st->loudness2;
/*fprintf (stderr, "%f %f %f %f\n", active_bands, st->loudness, st->loudness2, agc_gain);*/
if (agc_gain>200)
agc_gain = 200;
for (i=0;i<N;i++)
st->gain2[i] *= agc_gain;
}
#endif
static void preprocess_analysis(SpeexPreprocessState *st, spx_int16_t *x)
{
int i;
int N = st->ps_size;
int N3 = 2*N - st->frame_size;
int N4 = st->frame_size - N3;
spx_word32_t *ps=st->ps;
/* 'Build' input frame */
for (i=0;i<N3;i++)
st->frame[i]=st->inbuf[i];
for (i=0;i<st->frame_size;i++)
st->frame[N3+i]=x[i];
/* Update inbuf */
for (i=0;i<N3;i++)
st->inbuf[i]=x[N4+i];
/* Windowing */
for (i=0;i<2*N;i++)
st->frame[i] = MULT16_16_Q15(st->frame[i], st->window[i]);
#ifdef FIXED_POINT
{
spx_word16_t max_val=0;
for (i=0;i<2*N;i++)
max_val = MAX16(max_val, ABS16(st->frame[i]));
st->frame_shift = 14-spx_ilog2(EXTEND32(max_val));
for (i=0;i<2*N;i++)
st->frame[i] = SHL16(st->frame[i], st->frame_shift);
}
#endif
/* Perform FFT */
spx_fft(st->fft_lookup, st->frame, st->ft);
/* Power spectrum */
ps[0]=MULT16_16(st->ft[0],st->ft[0]);
for (i=1;i<N;i++)
ps[i]=MULT16_16(st->ft[2*i-1],st->ft[2*i-1]) + MULT16_16(st->ft[2*i],st->ft[2*i]);
for (i=0;i<N;i++)
st->ps[i] = PSHR32(st->ps[i], 2*st->frame_shift);
filterbank_compute_bank32(st->bank, ps, ps+N);
}
static void update_noise_prob(SpeexPreprocessState *st)
{
int i;
int min_range;
int N = st->ps_size;
for (i=1;i<N-1;i++)
st->S[i] = MULT16_32_Q15(QCONST16(.8f,15),st->S[i]) + MULT16_32_Q15(QCONST16(.05f,15),st->ps[i-1])
+ MULT16_32_Q15(QCONST16(.1f,15),st->ps[i]) + MULT16_32_Q15(QCONST16(.05f,15),st->ps[i+1]);
st->S[0] = MULT16_32_Q15(QCONST16(.8f,15),st->S[0]) + MULT16_32_Q15(QCONST16(.2f,15),st->ps[0]);
st->S[N-1] = MULT16_32_Q15(QCONST16(.8f,15),st->S[N-1]) + MULT16_32_Q15(QCONST16(.2f,15),st->ps[N-1]);
if (st->nb_adapt==1)
{
for (i=0;i<N;i++)
st->Smin[i] = st->Stmp[i] = 0;
}
if (st->nb_adapt < 100)
min_range = 15;
else if (st->nb_adapt < 1000)
min_range = 50;
else if (st->nb_adapt < 10000)
min_range = 150;
else
min_range = 300;
if (st->min_count > min_range)
{
st->min_count = 0;
for (i=0;i<N;i++)
{
st->Smin[i] = MIN32(st->Stmp[i], st->S[i]);
st->Stmp[i] = st->S[i];
}
} else {
for (i=0;i<N;i++)
{
st->Smin[i] = MIN32(st->Smin[i], st->S[i]);
st->Stmp[i] = MIN32(st->Stmp[i], st->S[i]);
}
}
for (i=0;i<N;i++)
{
if (MULT16_32_Q15(QCONST16(.4f,15),st->S[i]) > ADD32(st->Smin[i],EXTEND32(20)))
st->update_prob[i] = 1;
else
st->update_prob[i] = 0;
/*fprintf (stderr, "%f ", st->S[i]/st->Smin[i]);*/
/*fprintf (stderr, "%f ", st->update_prob[i]);*/
}
}
#define NOISE_OVERCOMPENS 1.
void speex_echo_get_residual(SpeexEchoState *st, spx_word32_t *Yout, int len);
int speex_preprocess(SpeexPreprocessState *st, spx_int16_t *x, spx_int32_t *echo)
{
return speex_preprocess_run(st, x);
}
int speex_preprocess_run(SpeexPreprocessState *st, spx_int16_t *x)
{
int i;
int M;
int N = st->ps_size;
int N3 = 2*N - st->frame_size;
int N4 = st->frame_size - N3;
spx_word32_t *ps=st->ps;
spx_word32_t Zframe;
spx_word16_t Pframe;
spx_word16_t beta, beta_1;
spx_word16_t effective_echo_suppress;
st->nb_adapt++;
st->min_count++;
beta = MAX16(QCONST16(.03,15),DIV32_16(Q15_ONE,st->nb_adapt));
beta_1 = Q15_ONE-beta;
M = st->nbands;
/* Deal with residual echo if provided */
if (st->echo_state)
{
speex_echo_get_residual(st->echo_state, st->residual_echo, N);
#ifndef FIXED_POINT
/* If there are NaNs or ridiculous values, it'll show up in the DC and we just reset everything to zero */
if (!(st->residual_echo[0] >=0 && st->residual_echo[0]<N*1e9f))
{
for (i=0;i<N;i++)
st->residual_echo[i] = 0;
}
#endif
for (i=0;i<N;i++)
st->echo_noise[i] = MAX32(MULT16_32_Q15(QCONST16(.6f,15),st->echo_noise[i]), st->residual_echo[i]);
filterbank_compute_bank32(st->bank, st->echo_noise, st->echo_noise+N);
} else {
for (i=0;i<N+M;i++)
st->echo_noise[i] = 0;
}
preprocess_analysis(st, x);
update_noise_prob(st);
/* Noise estimation always updated for the 10 first frames */
/*if (st->nb_adapt<10)
{
for (i=1;i<N-1;i++)
st->update_prob[i] = 0;
}
*/
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