📄 phongshadingglsl.java
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case DIRECTIONAL_LIGHT: lgt1 = new DirectionalLight(lColor1, lDirect1);// lgt2 = new DirectionalLight(lColor2, lDirect2); break; case POINT_LIGHT: assert false : "can't get here"; lgt1 = new PointLight(lColor1, lPoint, atten);// lgt2 = new PointLight(lColor2, lPoint, atten); break; case SPOT_LIGHT: assert false : "can't get here"; lgt1 = new SpotLight(lColor1, lPoint, atten, lDirect1, 25.0f * (float)Math.PI / 180.0f, 10.0f);// lgt2 = new SpotLight(lColor2, lPoint, atten, lDirect2,// 25.0f * (float)Math.PI / 180.0f, 10.0f); break; } // Set the influencing bounds aLgt.setInfluencingBounds(bounds); lgt1.setInfluencingBounds(bounds);// lgt2.setInfluencingBounds(bounds); // Add the lights into the scene graph objScale.addChild(aLgt); l1Trans.addChild(lgt1);// l2Trans.addChild(lgt2); // Create a new Behavior object that will perform the desired // operation on the specified transform object and add it into the // scene graph. yAxis = new Transform3D(); Alpha rotor1Alpha = new Alpha(-1, Alpha.INCREASING_ENABLE, 0, 0, 4000, 0, 0, 0, 0, 0); RotationInterpolator rotator1 = new RotationInterpolator(rotor1Alpha, l1RotTrans, yAxis, 0.0f, (float) Math.PI*2.0f); rotator1.setSchedulingBounds(bounds); l1RotTrans.addChild(rotator1); // Create a new Behavior object that will perform the desired // operation on the specified transform object and add it into the // scene graph. Alpha rotor2Alpha = new Alpha(-1, Alpha.INCREASING_ENABLE, 0, 0, 1000, 0, 0, 0, 0, 0); RotationInterpolator rotator2 = new RotationInterpolator(rotor2Alpha, l2RotTrans, yAxis, 0.0f, 0.0f); bounds = new BoundingSphere(new Point3d(0.0,0.0,0.0), 100.0); rotator2.setSchedulingBounds(bounds); l2RotTrans.addChild(rotator2); return objRoot; } private Canvas3D initScene() { GraphicsConfiguration config = SimpleUniverse.getPreferredConfiguration(); Canvas3D c = new Canvas3D(config); univ = new SimpleUniverse(c); // Add a ShaderErrorListener univ.addShaderErrorListener(new ShaderErrorListener() { public void errorOccurred(ShaderError error) { error.printVerbose(); JOptionPane.showMessageDialog(PhongShadingGLSL.this, error.toString(), "ShaderError", JOptionPane.ERROR_MESSAGE); } }); // This will move the ViewPlatform back a bit so the // objects in the scene can be viewed. univ.getViewingPlatform().setNominalViewingTransform(); BranchGroup scene = createSceneGraph(); univ.addBranchGraph(scene); return c; } /** * Creates new form PhongShadingGLSL */ public PhongShadingGLSL() { // Initialize the GUI components initComponents(); // Create the scene and add the Canvas3D to the drawing panel Canvas3D c = initScene(); drawingPanel.add(c, java.awt.BorderLayout.CENTER); } // ---------------------------------------------------------------- /** This method is called from within the constructor to * initialize the form. * WARNING: Do NOT modify this code. The content of this method is * always regenerated by the Form Editor. */ // <editor-fold defaultstate="collapsed" desc=" Generated Code ">//GEN-BEGIN:initComponents private void initComponents() { java.awt.GridBagConstraints gridBagConstraints; shaderButtonGroup = new javax.swing.ButtonGroup(); guiPanel = new javax.swing.JPanel(); jPanel1 = new javax.swing.JPanel(); gouraudButton = new javax.swing.JRadioButton(); phongButton = new javax.swing.JRadioButton(); drawingPanel = new javax.swing.JPanel(); jMenuBar1 = new javax.swing.JMenuBar(); fileMenu = new javax.swing.JMenu(); exitMenuItem = new javax.swing.JMenuItem(); setDefaultCloseOperation(javax.swing.WindowConstants.EXIT_ON_CLOSE); setTitle("Phong Shading Test"); guiPanel.setLayout(new java.awt.GridBagLayout()); jPanel1.setLayout(new java.awt.GridBagLayout()); jPanel1.setBorder(javax.swing.BorderFactory.createTitledBorder("Shader")); shaderButtonGroup.add(gouraudButton); gouraudButton.setSelected(true); gouraudButton.setText("Per-Vertex Lighting (Gouraud)"); gouraudButton.setBorder(javax.swing.BorderFactory.createEmptyBorder(0, 0, 0, 0)); gouraudButton.setMargin(new java.awt.Insets(0, 0, 0, 0)); gouraudButton.addActionListener(new java.awt.event.ActionListener() { public void actionPerformed(java.awt.event.ActionEvent evt) { gouraudButtonActionPerformed(evt); } }); gridBagConstraints = new java.awt.GridBagConstraints(); gridBagConstraints.fill = java.awt.GridBagConstraints.HORIZONTAL; gridBagConstraints.insets = new java.awt.Insets(2, 2, 2, 2); jPanel1.add(gouraudButton, gridBagConstraints); shaderButtonGroup.add(phongButton); phongButton.setText("Per-Pixel Lighting (Phong)"); phongButton.setBorder(javax.swing.BorderFactory.createEmptyBorder(0, 0, 0, 0)); phongButton.setMargin(new java.awt.Insets(0, 0, 0, 0)); phongButton.addActionListener(new java.awt.event.ActionListener() { public void actionPerformed(java.awt.event.ActionEvent evt) { phongButtonActionPerformed(evt); } }); gridBagConstraints = new java.awt.GridBagConstraints(); gridBagConstraints.gridx = 0; gridBagConstraints.gridy = 1; gridBagConstraints.fill = java.awt.GridBagConstraints.HORIZONTAL; gridBagConstraints.insets = new java.awt.Insets(2, 2, 2, 2); jPanel1.add(phongButton, gridBagConstraints); gridBagConstraints = new java.awt.GridBagConstraints(); gridBagConstraints.fill = java.awt.GridBagConstraints.HORIZONTAL; gridBagConstraints.insets = new java.awt.Insets(4, 4, 4, 4); guiPanel.add(jPanel1, gridBagConstraints); getContentPane().add(guiPanel, java.awt.BorderLayout.NORTH); drawingPanel.setLayout(new java.awt.BorderLayout()); drawingPanel.setPreferredSize(new java.awt.Dimension(500, 500)); getContentPane().add(drawingPanel, java.awt.BorderLayout.CENTER); fileMenu.setText("File"); exitMenuItem.setText("Exit"); exitMenuItem.addActionListener(new java.awt.event.ActionListener() { public void actionPerformed(java.awt.event.ActionEvent evt) { exitMenuItemActionPerformed(evt); } }); fileMenu.add(exitMenuItem); jMenuBar1.add(fileMenu); setJMenuBar(jMenuBar1); pack(); }// </editor-fold>//GEN-END:initComponents private void phongButtonActionPerformed(java.awt.event.ActionEvent evt) {//GEN-FIRST:event_phongButtonActionPerformed sApp.setShaderProgram(phongSP); }//GEN-LAST:event_phongButtonActionPerformed private void gouraudButtonActionPerformed(java.awt.event.ActionEvent evt) {//GEN-FIRST:event_gouraudButtonActionPerformed sApp.setShaderProgram(gouraudSP); }//GEN-LAST:event_gouraudButtonActionPerformed private void exitMenuItemActionPerformed(java.awt.event.ActionEvent evt) {//GEN-FIRST:event_exitMenuItemActionPerformed System.exit(0); }//GEN-LAST:event_exitMenuItemActionPerformed /** * @param args the command line arguments */ public static void main(String args[]) { java.awt.EventQueue.invokeLater(new Runnable() { public void run() { new PhongShadingGLSL().setVisible(true); } }); } // Variables declaration - do not modify//GEN-BEGIN:variables private javax.swing.JPanel drawingPanel; private javax.swing.JMenuItem exitMenuItem; private javax.swing.JMenu fileMenu; private javax.swing.JRadioButton gouraudButton; private javax.swing.JPanel guiPanel; private javax.swing.JMenuBar jMenuBar1; private javax.swing.JPanel jPanel1; private javax.swing.JRadioButton phongButton; private javax.swing.ButtonGroup shaderButtonGroup; // End of variables declaration//GEN-END:variables }
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