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📄 cubeqa.java

📁 java 3d编程的一些例子源代码
💻 JAVA
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/* * $RCSfile: CubeQA.java,v $ * * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * - Redistribution of source code must retain the above copyright *   notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright *   notice, this list of conditions and the following disclaimer in *   the documentation and/or other materials provided with the *   distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE * POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed, licensed or * intended for use in the design, construction, operation or * maintenance of any nuclear facility. * * $Revision: 1.1 $ * $Date: 2006/02/01 01:32:48 $ * $State: Exp $ */package org.jdesktop.j3d.examples.picking;import javax.media.j3d.*;import javax.vecmath.*;class CubeQA extends QuadArray {    CubeQA() {	super(24, GeometryArray.COORDINATES | GeometryArray.COLOR_3);	Point3f verts[] = new Point3f[8];	Color3f colors[] = new Color3f[6];		verts[0] = new Point3f(1.0f, 1.0f,  1.0f);	verts[1] = new Point3f(-1.0f, 1.0f, 1.0f);	verts[2] = new Point3f(-1.0f,-1.0f, 1.0f);	verts[3] = new Point3f( 1.0f,-1.0f, 1.0f);	verts[4] = new Point3f( 1.0f, 1.0f,-1.0f);	verts[5] = new Point3f( -1.0f, 1.0f,-1.0f);	verts[6] = new Point3f( -1.0f,-1.0f,-1.0f);	verts[7] = new Point3f( 1.0f,-1.0f,-1.0f);		colors[0] = new Color3f(1.0f, 0.0f, 0.0f);	colors[1] = new Color3f(0.0f, 1.0f, 0.0f);	colors[2] = new Color3f(0.0f, 0.0f, 1.0f);	colors[3] = new Color3f(1.0f, 1.0f, 0.0f);	colors[4] = new Color3f(1.0f, 0.0f, 1.0f);	colors[5] = new Color3f(0.0f, 1.0f, 1.0f);		Point3f pnts[] = new Point3f[24];	Color3f clrs[] = new Color3f[24];	pnts[0] = verts[0];	clrs[0] = colors[0];	pnts[1] = verts[3];	clrs[1] = colors[0];	pnts[2] = verts[7];	clrs[2] = colors[0];	pnts[3] = verts[4];	clrs[3] = colors[0];	pnts[4] = verts[1];	clrs[4] = colors[1];	pnts[5] = verts[5];	clrs[5] = colors[1];	pnts[6] = verts[6];	clrs[6] = colors[1];	pnts[7] = verts[2];	clrs[7] = colors[1];	pnts[8]  = verts[0];	clrs[8]  = colors[2];	pnts[9]  = verts[4];	clrs[9]  = colors[2];	pnts[10] = verts[5];	clrs[10] = colors[2];	pnts[11] = verts[1];	clrs[11] = colors[2];	pnts[12] = verts[3];	clrs[12] = colors[3];	pnts[13] = verts[2];	clrs[13] = colors[3];	pnts[14] = verts[6];	clrs[14] = colors[3];	pnts[15] = verts[7];	clrs[15] = colors[3];	pnts[16] = verts[0];	clrs[16] = colors[4];	pnts[17] = verts[1];	clrs[17] = colors[4];	pnts[18] = verts[2];	clrs[18] = colors[4];	pnts[19] = verts[3];	clrs[19] = colors[4];	pnts[20] = verts[7];	clrs[20] = colors[5];	pnts[21] = verts[6];	clrs[21] = colors[5];	pnts[22] = verts[5];	clrs[22] = colors[5];	pnts[23] = verts[4];	clrs[23] = colors[5];	setCoordinates(0, pnts);	setColors(0, clrs);    }}

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