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📄 randomcolorcube.java

📁 java 3d编程的一些例子源代码
💻 JAVA
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/* * $RCSfile: RandomColorCube.java,v $ * * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * - Redistribution of source code must retain the above copyright *   notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright *   notice, this list of conditions and the following disclaimer in *   the documentation and/or other materials provided with the *   distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE * POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed, licensed or * intended for use in the design, construction, operation or * maintenance of any nuclear facility. * * $Revision: 1.1 $ * $Date: 2006/02/01 01:32:51 $ * $State: Exp $ */package org.jdesktop.j3d.examples.picking;import javax.media.j3d.*;import javax.vecmath.*;class RandomColorCube extends QuadArray {  RandomColorCube() {    super(24, GeometryArray.COORDINATES | GeometryArray.COLOR_3);    Point3f verts[] = new Point3f[8];    Color3f colors[] = new Color3f[3];	    verts[0] = new Point3f(0.5f, 0.5f,  0.5f);    verts[1] = new Point3f(-0.5f, 0.5f, 0.5f);    verts[2] = new Point3f(-0.5f,-0.5f, 0.5f);    verts[3] = new Point3f( 0.5f,-0.5f, 0.5f);    verts[4] = new Point3f( 0.5f, 0.5f,-0.5f);    verts[5] = new Point3f( -0.5f, 0.5f,-0.5f);    verts[6] = new Point3f( -0.5f,-0.5f,-0.5f);    verts[7] = new Point3f( 0.5f,-0.5f,-0.5f);	    colors[0] = new Color3f(1.0f, 0.0f, 0.0f);    colors[1] = new Color3f(0.0f, 1.0f, 0.0f);    colors[2] = new Color3f(0.0f, 0.0f, 1.0f);    Point3f pnts[] = new Point3f[24];    Color3f clrs[] = new Color3f[24];    pnts[0] = verts[0];    clrs[0] = colors[(int)(Math.random()*3.0)];    pnts[1] = verts[3];    clrs[1] = colors[(int)(Math.random()*3.0)];    pnts[2] = verts[7];    clrs[2] = colors[(int)(Math.random()*3.0)];    pnts[3] = verts[4];    clrs[3] = colors[(int)(Math.random()*3.0)];    pnts[4] = verts[1];    clrs[4] = colors[(int)(Math.random()*3.0)];    pnts[5] = verts[5];    clrs[5] = colors[(int)(Math.random()*3.0)];    pnts[6] = verts[6];    clrs[6] = colors[(int)(Math.random()*3.0)];    pnts[7] = verts[2];    clrs[7] = colors[(int)(Math.random()*3.0)];    pnts[8]  = verts[0];    clrs[8]  = colors[(int)(Math.random()*3.0)];    pnts[9]  = verts[4];    clrs[9]  = colors[(int)(Math.random()*3.0)];    pnts[10] = verts[5];    clrs[10] = colors[(int)(Math.random()*3.0)];    pnts[11] = verts[1];    clrs[11] = colors[(int)(Math.random()*3.0)];    pnts[12] = verts[3];    clrs[12] = colors[(int)(Math.random()*3.0)];    pnts[13] = verts[2];    clrs[13] = colors[(int)(Math.random()*3.0)];    pnts[14] = verts[6];    clrs[14] = colors[(int)(Math.random()*3.0)];    pnts[15] = verts[7];    clrs[15] = colors[(int)(Math.random()*3.0)];    pnts[16] = verts[0];    clrs[16] = colors[(int)(Math.random()*3.0)];    pnts[17] = verts[1];    clrs[17] = colors[(int)(Math.random()*3.0)];    pnts[18] = verts[2];    clrs[18] = colors[(int)(Math.random()*3.0)];    pnts[19] = verts[3];    clrs[19] = colors[(int)(Math.random()*3.0)];    pnts[20] = verts[7];    clrs[20] = colors[(int)(Math.random()*3.0)];    pnts[21] = verts[6];    clrs[21] = colors[(int)(Math.random()*3.0)];    pnts[22] = verts[5];    clrs[22] = colors[(int)(Math.random()*3.0)];    pnts[23] = verts[4];    clrs[23] = colors[(int)(Math.random()*3.0)];    setCoordinates(0, pnts);    setColors(0, clrs);  }}

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