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📄 fpscounterdemo.java

📁 java 3d编程的一些例子源代码
💻 JAVA
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/* * $RCSfile: FPSCounterDemo.java,v $ * * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * - Redistribution of source code must retain the above copyright *   notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright *   notice, this list of conditions and the following disclaimer in *   the documentation and/or other materials provided with the *   distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE * POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed, licensed or * intended for use in the design, construction, operation or * maintenance of any nuclear facility. * * $Revision: 1.3 $ * $Date: 2006/09/29 18:05:40 $ * $State: Exp $ */package org.jdesktop.j3d.examples.fps_counter;import com.sun.j3d.utils.universe.*;import com.sun.j3d.utils.geometry.ColorCube;import javax.media.j3d.*;import javax.vecmath.*;import java.awt.GraphicsConfiguration;import javax.swing.JOptionPane;/** * This program demonstrates the use of the frames per second counter. * The program displays a rotating cube and sets up the FPSCounter to compute * the frame rate. The FPSCounter is set up with default values: * 	- run indefinitely * 	- 2 sec. warmup time * 	- display average frame rate every fifth sampling interval. * The default values can be changed through the command line * arguments. Use FPSCounterDemo1 -h for help on the various arguments. */public class FPSCounterDemo extends javax.swing.JFrame {    private SimpleUniverse univ = null;    private BranchGroup scene = null;    private FPSCounter fpsCounter = new FPSCounter();        BranchGroup createSceneGraph() {	// Create the root of the branch graph	BranchGroup objRoot = new BranchGroup();	// Create the TransformGroup node and initialize it to the	// identity. Enable the TRANSFORM_WRITE capability so that	// our behavior code can modify it at run time. Add it to	// the root of the subgraph.	TransformGroup objTrans = new TransformGroup();	objTrans.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);	objRoot.addChild(objTrans);	// Create a simple Shape3D node; add it to the scene graph.	objTrans.addChild(new ColorCube(0.4));	// Create a new Behavior object that will perform the	// desired operation on the specified transform and add	// it into the scene graph.	Transform3D yAxis = new Transform3D();	Alpha rotationAlpha = new Alpha(-1, 4000);	RotationInterpolator rotator =		new RotationInterpolator(rotationAlpha, objTrans, yAxis,				 0.0f, (float) Math.PI*2.0f);	BoundingSphere bounds = new BoundingSphere(new Point3d(0.0,0.0,0.0),						100.0);	rotator.setSchedulingBounds(bounds);	objRoot.addChild(rotator);	// Create the Framecounter behavior	fpsCounter.setSchedulingBounds(bounds);	objRoot.addChild(fpsCounter);	return objRoot;    }    private Canvas3D createUniverse() {	// Get the preferred graphics configuration for the default screen	GraphicsConfiguration config =	    SimpleUniverse.getPreferredConfiguration();	// Create a Canvas3D using the preferred configuration	Canvas3D c = new Canvas3D(config);	// Create simple universe with view branch	univ = new SimpleUniverse(c);	// This will move the ViewPlatform back a bit so the	// objects in the scene can be viewed.	univ.getViewingPlatform().setNominalViewingTransform();	return c;    }    /**     * Creates new form FPSCounterDemo     */    public FPSCounterDemo() {        // Initialize the GUI components        initComponents();                // Create Canvas3D and SimpleUniverse; add canvas to drawing panel        Canvas3D c = createUniverse();        drawingPanel.add(c, java.awt.BorderLayout.CENTER);                // Create the content branch and add it to the universe        scene = createSceneGraph();        univ.addBranchGraph(scene);                JOptionPane.showMessageDialog(this,                ("This program measures the number of frames rendered per second.\n" +                "Note that the frame rate is limited by the refresh rate of the monitor.\n" +                "To get the true frame rate you need to disable vertical retrace.\n\n" +                "On Windows(tm) you do this through the Control Panel.\n\n" +                "On Solaris set the environment variable OGL_NO_VBLANK"),                "Frame Counter",                JOptionPane.INFORMATION_MESSAGE);            }        /** Parses the commandline for the various switches to set the FPSCounter     * variables.     * All arguments are of the form <i>-name value</i>.     * All -name arguments can be shortened to one character. All the value     * arguments take a number. The arguments accepted are :     * <ul>     * <li>warmupTime : Specifies amount of time the FPSCounter should wait     * for the HotSpot<sup><font size="-2">TM</font></sup> VM to perform     * initial optimizations. Specified in milliseconds<br>     * <li>loopCount  : Specifies the number of sampling intervals over which     * the FPSCounter should calculate the aggregate and average frame rate.     * Specified as a count. <br>     * <li>maxLoops   : Specifies that the FPSCounter should run for only     * these many sampling intervals. Specified as number. If this argument     * is not specified, the FPSCounter runs indefinitely. <br>     * <li>help	   : Prints the accepted arguments. <br>     * </ul>     */   private void parseArgs(String args[]) {      for(int i = 0; i < args.length; i++) {	  if(args[i].startsWith("-")) {	      if(args[i].startsWith("w", 1)) {		  i++;		  System.out.println("Warmup time : " + args[i]);		  int w = new Integer(args[i]).intValue();		  fpsCounter.setWarmupTime(w);	      }	      else if(args[i].startsWith("l", 1)) {		  i++;		  System.out.println("Loop count : " + args[i]);		  int l = new Integer(args[i]).intValue();		  fpsCounter.setLoopCount(l);	      }	      else if(args[i].startsWith("m", 1)) {		  i++;		  System.out.println("Max Loop Count : " + args[i]);		  int m = new Integer(args[i]).intValue();		  fpsCounter.setMaxLoops(m);	      }	      else if(args[i].startsWith("h", 1)) {		  System.out.println("Usage : FPSCounterDemo [-name value]\n" +		       "All arguments are of the form: -name value. All -name arguments can be\n" +		       "shortened to one character. All the value arguments take a number. The\n" +		       "arguments accepted are:\n\n" +		       "    -warmupTime : Specifies amount of time the FPSCounter should wait\n" +		       "        for the HotSpot(tm) VM to perform initial\n" +		       "        optimizations. Specified in milliseconds\n\n" +		       "    -loopCount : Specifies the number of sampling intervals over which\n" +		       "        the FPSCounter should calculate the aggregate and average\n" +		       "        frame rate. Specified as a count\n\n" +		       "    -maxLoops : Specifies that the FPSCounter should run for only these\n" +		       "        many sampling intervals. Specified as number. If this argument\n" +		       "        is not specified, the FPSCounter runs indefinitely.\n\n" +		       "    -help : Prints this message.");	      }	  }      }   }       // ----------------------------------------------------------------        /** This method is called from within the constructor to     * initialize the form.     * WARNING: Do NOT modify this code. The content of this method is     * always regenerated by the Form Editor.     */    // <editor-fold defaultstate="collapsed" desc=" Generated Code ">//GEN-BEGIN:initComponents    private void initComponents() {        drawingPanel = new javax.swing.JPanel();        setDefaultCloseOperation(javax.swing.WindowConstants.EXIT_ON_CLOSE);        setTitle("FPSCounterDemo");        drawingPanel.setLayout(new java.awt.BorderLayout());        drawingPanel.setPreferredSize(new java.awt.Dimension(250, 250));        getContentPane().add(drawingPanel, java.awt.BorderLayout.CENTER);        pack();    }// </editor-fold>//GEN-END:initComponents        /**     * @param args the command line arguments     */    public static void main(final String args[]) {        java.awt.EventQueue.invokeLater(new Runnable() {            public void run() {                FPSCounterDemo fp = new FPSCounterDemo();                fp.parseArgs(args);                fp.setVisible(true);            }        });    }        // Variables declaration - do not modify//GEN-BEGIN:variables    private javax.swing.JPanel drawingPanel;    // End of variables declaration//GEN-END:variables    }

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