📄 spurgear.java
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toothFaceTotalVertexCount = toothFacetVertexCount * toothCount; for(int i = 0; i < toothCount; i++) toothFaceStripCount[i] = toothFacetVertexCount; TriangleStripArray frontGearTeeth = new TriangleStripArray(toothFaceTotalVertexCount, GeometryArray.COORDINATES | GeometryArray.NORMALS, toothFaceStripCount); for(int count = 0; count < toothCount; count++) { index = count * toothFacetVertexCount; toothStartAngle = gearStartAngle + circularPitchAngle * (double)count; toothTopStartAngle = toothStartAngle + toothTopAngleIncrement; toothDeclineStartAngle = toothStartAngle + toothDeclineAngleIncrement; toothValleyStartAngle = toothStartAngle + toothValleyAngleIncrement; xRoot0 = rootRadius * (float)Math.cos(toothStartAngle); yRoot0 = rootRadius * (float)Math.sin(toothStartAngle); xOuter1 = outsideRadius * (float)Math.cos(toothTopStartAngle); yOuter1 = outsideRadius * (float)Math.sin(toothTopStartAngle); xOuter2 = outsideRadius * (float)Math.cos(toothDeclineStartAngle); yOuter2 = outsideRadius * (float)Math.sin(toothDeclineStartAngle); xRoot3 = rootRadius * (float)Math.cos(toothValleyStartAngle); yRoot3 = rootRadius * (float)Math.sin(toothValleyStartAngle); tempCoordinate1.set(xRoot0, yRoot0, frontZ); tempCoordinate2.set(xRoot3, yRoot3, frontZ); tempVector1.sub(tempCoordinate2, tempCoordinate1); tempCoordinate2.set(xOuter1, yOuter1, toothTipFrontZ); tempVector2.sub(tempCoordinate2, tempCoordinate1); frontToothNormal.cross(tempVector1, tempVector2); frontToothNormal.normalize(); coordinate.set(xOuter1, yOuter1, toothTipFrontZ); frontGearTeeth.setCoordinate(index, coordinate); frontGearTeeth.setNormal(index, frontToothNormal); coordinate.set(xRoot0, yRoot0, frontZ); frontGearTeeth.setCoordinate(index + 1, coordinate); frontGearTeeth.setNormal(index + 1, frontToothNormal); coordinate.set(xOuter2, yOuter2, toothTipFrontZ); frontGearTeeth.setCoordinate(index + 2, coordinate); frontGearTeeth.setNormal(index + 2, frontToothNormal); coordinate.set(xRoot3, yRoot3, frontZ); frontGearTeeth.setCoordinate(index + 3, coordinate); frontGearTeeth.setNormal(index + 3, frontToothNormal); } newShape = new Shape3D(frontGearTeeth, look); this.addChild(newShape); /* Construct the gear's rear facing teeth facets (Using Quads) * 1______2 * / \ * / \ * / \ * /____________\ * 0 3 */ toothFacetVertexCount = 4; toothFaceTotalVertexCount = toothFacetVertexCount * toothCount; QuadArray rearGearTeeth = new QuadArray(toothCount * toothFacetVertexCount, GeometryArray.COORDINATES | GeometryArray.NORMALS); for(int count = 0; count < toothCount; count++) { index = count * toothFacetVertexCount; toothStartAngle = gearStartAngle + circularPitchAngle * (double)count; toothTopStartAngle = toothStartAngle + toothTopAngleIncrement; toothDeclineStartAngle = toothStartAngle + toothDeclineAngleIncrement; toothValleyStartAngle = toothStartAngle + toothValleyAngleIncrement; xRoot0 = rootRadius * (float)Math.cos(toothStartAngle); yRoot0 = rootRadius * (float)Math.sin(toothStartAngle); xOuter1 = outsideRadius * (float)Math.cos(toothTopStartAngle); yOuter1 = outsideRadius * (float)Math.sin(toothTopStartAngle); xOuter2 = outsideRadius * (float)Math.cos(toothDeclineStartAngle); yOuter2 = outsideRadius * (float)Math.sin(toothDeclineStartAngle); xRoot3 = rootRadius * (float)Math.cos(toothValleyStartAngle); yRoot3 = rootRadius * (float)Math.sin(toothValleyStartAngle); tempCoordinate1.set(xRoot0, yRoot0, rearZ); tempCoordinate2.set(xRoot3, yRoot3, rearZ); tempVector1.sub(tempCoordinate2, tempCoordinate1); tempCoordinate2.set(xOuter1, yOuter1, toothTipRearZ); tempVector2.sub(tempCoordinate2, tempCoordinate1); rearToothNormal.cross(tempVector2, tempVector1); rearToothNormal.normalize(); coordinate.set(xRoot0, yRoot0, rearZ); rearGearTeeth.setCoordinate(index, coordinate); rearGearTeeth.setNormal(index, rearToothNormal); coordinate.set(xOuter1, yOuter1, toothTipRearZ); rearGearTeeth.setCoordinate(index + 1, coordinate); rearGearTeeth.setNormal(index + 1, rearToothNormal); coordinate.set(xOuter2, yOuter2, toothTipRearZ); rearGearTeeth.setCoordinate(index + 2, coordinate); rearGearTeeth.setNormal(index + 2, rearToothNormal); coordinate.set(xRoot3, yRoot3, rearZ); rearGearTeeth.setCoordinate(index + 3, coordinate); rearGearTeeth.setNormal(index + 3, rearToothNormal); } newShape = new Shape3D(rearGearTeeth, look); this.addChild(newShape); /* * Construct the gear's top teeth faces (As seen from above) * Root0 Outer1 Outer2 Root3 Root4 (RearZ) * 0_______3 2_______5 4_______7 6_______9 * |0 3| |4 7| |8 11| |12 15| * | | | | | | | | * | | | | | | | | * |1_____2| |5_____6| |9____10| |13___14| * 1 2 3 4 5 6 7 8 * Root0 Outer1 Outer2 Root3 Root4 (FrontZ) * * Quad 0123 uses a left normal * Quad 2345 uses an out normal * Quad 4567 uses a right normal * Quad 6789 uses an out normal */ topVertexCount = 8 * toothCount + 2; topStripCount[0] = topVertexCount; toothFacetVertexCount = 4; toothFacetCount = 4; QuadArray topGearTeeth = new QuadArray(toothCount * toothFacetVertexCount * toothFacetCount, GeometryArray.COORDINATES | GeometryArray.NORMALS); for(int count = 0; count < toothCount; count++) { index = count * toothFacetCount * toothFacetVertexCount; toothStartAngle = gearStartAngle + circularPitchAngle * (double)count; toothTopStartAngle = toothStartAngle + toothTopAngleIncrement; toothDeclineStartAngle = toothStartAngle + toothDeclineAngleIncrement; toothValleyStartAngle = toothStartAngle + toothValleyAngleIncrement; nextToothStartAngle = toothStartAngle + circularPitchAngle; xRoot0 = rootRadius * (float)Math.cos(toothStartAngle); yRoot0 = rootRadius * (float)Math.sin(toothStartAngle); xOuter1 = outsideRadius * (float)Math.cos(toothTopStartAngle); yOuter1 = outsideRadius * (float)Math.sin(toothTopStartAngle); xOuter2 = outsideRadius * (float)Math.cos(toothDeclineStartAngle); yOuter2 = outsideRadius * (float)Math.sin(toothDeclineStartAngle); xRoot3 = rootRadius * (float)Math.cos(toothValleyStartAngle); yRoot3 = rootRadius * (float)Math.sin(toothValleyStartAngle); xRoot4 = rootRadius * (float)Math.cos(nextToothStartAngle); yRoot4 = rootRadius * (float)Math.sin(nextToothStartAngle); // Compute normal for quad 1 tempCoordinate1.set(xRoot0, yRoot0, frontZ); tempCoordinate2.set(xOuter1, yOuter1, toothTipFrontZ); tempVector1.sub(tempCoordinate2, tempCoordinate1); leftNormal.cross(frontNormal, tempVector1); leftNormal.normalize(); // Coordinate labeled 0 in the quad coordinate.set(xRoot0, yRoot0, rearZ); topGearTeeth.setCoordinate(index, coordinate); topGearTeeth.setNormal(index, leftNormal); // Coordinate labeled 1 in the quad coordinate.set(tempCoordinate1); topGearTeeth.setCoordinate(index + 1, coordinate); topGearTeeth.setNormal(index + 1, leftNormal); // Coordinate labeled 2 in the quad topGearTeeth.setCoordinate(index + 2, tempCoordinate2); topGearTeeth.setNormal(index + 2, leftNormal); topGearTeeth.setCoordinate(index + 5, tempCoordinate2); // Coordinate labeled 3 in the quad coordinate.set(xOuter1, yOuter1, toothTipRearZ); topGearTeeth.setCoordinate(index + 3, coordinate); topGearTeeth.setNormal(index + 3, leftNormal); topGearTeeth.setCoordinate(index + 4, coordinate); // Compute normal for quad 2 tempCoordinate1.set(xOuter1, yOuter1, toothTipFrontZ); tempCoordinate2.set(xOuter2, yOuter2, toothTipFrontZ); tempVector1.sub(tempCoordinate2, tempCoordinate1); outNormal.cross(frontNormal, tempVector1); outNormal.normalize(); topGearTeeth.setNormal(index + 4, outNormal); topGearTeeth.setNormal(index + 5, outNormal); // Coordinate labeled 4 in the quad topGearTeeth.setCoordinate(index + 6, tempCoordinate2); topGearTeeth.setNormal(index + 6, outNormal); topGearTeeth.setCoordinate(index + 9, tempCoordinate2); // Coordinate labeled 5 in the quad coordinate.set(xOuter2, yOuter2, toothTipRearZ); topGearTeeth.setCoordinate(index + 7, coordinate); topGearTeeth.setNormal(index + 7, outNormal); topGearTeeth.setCoordinate(index + 8, coordinate); // Compute normal for quad 3 tempCoordinate1.set(xOuter2, yOuter2, toothTipFrontZ); tempCoordinate2.set(xRoot3, yRoot3, frontZ); tempVector1.sub(tempCoordinate2, tempCoordinate1); rightNormal.cross(frontNormal, tempVector1); rightNormal.normalize(); topGearTeeth.setNormal(index + 8, rightNormal); topGearTeeth.setNormal(index + 9, rightNormal); // Coordinate labeled 7 in the quad topGearTeeth.setCoordinate(index + 10, tempCoordinate2); topGearTeeth.setNormal(index + 10, rightNormal); topGearTeeth.setCoordinate(index + 13, tempCoordinate2); // Coordinate labeled 6 in the quad coordinate.set(xRoot3, yRoot3, rearZ); topGearTeeth.setCoordinate(index + 11, coordinate); topGearTeeth.setNormal(index + 11, rightNormal); topGearTeeth.setCoordinate(index + 12, coordinate); // Compute normal for quad 4 tempCoordinate1.set(xRoot3, yRoot3, frontZ); tempCoordinate2.set(xRoot4, yRoot4, frontZ); tempVector1.sub(tempCoordinate2, tempCoordinate1); outNormal.cross(frontNormal, tempVector1); outNormal.normalize(); topGearTeeth.setNormal(index + 12, outNormal); topGearTeeth.setNormal(index + 13, outNormal); // Coordinate labeled 9 in the quad topGearTeeth.setCoordinate(index + 14, tempCoordinate2); topGearTeeth.setNormal(index + 14, outNormal); // Coordinate labeled 8 in the quad coordinate.set(xRoot4, yRoot4, rearZ); topGearTeeth.setCoordinate(index + 15, coordinate); topGearTeeth.setNormal(index + 15, outNormal); // Prepare for the loop by computing the new normal toothTopStartAngle = nextToothStartAngle + toothTopAngleIncrement; xOuter1 = outsideRadius * (float)Math.cos(toothTopStartAngle); yOuter1 = outsideRadius * (float)Math.sin(toothTopStartAngle); tempCoordinate1.set(xRoot4, yRoot4, toothTipFrontZ); tempCoordinate2.set(xOuter1, yOuter1, toothTipFrontZ); tempVector1.sub(tempCoordinate2, tempCoordinate1); leftNormal.cross(frontNormal, tempVector1); leftNormal.normalize(); } newShape = new Shape3D(topGearTeeth, look); this.addChild(newShape); }}
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