📄 spurgear.java
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/* * $RCSfile: SpurGear.java,v $ * * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE * POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed, licensed or * intended for use in the design, construction, operation or * maintenance of any nuclear facility. * * $Revision: 1.1 $ * $Date: 2006/02/01 01:32:35 $ * $State: Exp $ */package org.jdesktop.j3d.examples.gears;import java.lang.Math.*;import javax.media.j3d.*;import javax.vecmath.*;public class SpurGear extends Gear { float toothTopAngleIncrement; float toothDeclineAngleIncrement; float rootRadius; float outsideRadius; //The angle subtended by the ascending or descending portion of a tooth float circularToothEdgeAngle; // The angle subtended by a flat (either a tooth top or a valley // between teeth float circularToothFlatAngle; /** * internal constructor for SpurGear, used by subclasses to establish * SpurGear's required state * @return a new spur gear that contains sufficient information to * continue building * @param toothCount number of teeth * @param pitchCircleRadius radius at center of teeth * @param addendum distance from pitch circle to top of teeth * @param dedendum distance from pitch circle to root of teeth * @param toothToValleyAngleRatio the ratio of the angle subtended by the * tooth to the angle subtended by the valley (must be <= .25) */ SpurGear(int toothCount, float pitchCircleRadius, float addendum, float dedendum, float toothToValleyAngleRatio) { super(toothCount); // The angle about Z subtended by one tooth and its associated valley circularPitchAngle = (float)(2.0 * Math.PI / (double)toothCount); // The angle subtended by a flat (either a tooth top or a valley // between teeth circularToothFlatAngle = circularPitchAngle * toothToValleyAngleRatio; //The angle subtended by the ascending or descending portion of a tooth circularToothEdgeAngle = circularPitchAngle/2.0f - circularToothFlatAngle; // Increment angles toothTopAngleIncrement = circularToothEdgeAngle; toothDeclineAngleIncrement = toothTopAngleIncrement + circularToothFlatAngle; toothValleyAngleIncrement = toothDeclineAngleIncrement + circularToothEdgeAngle; // Differential angles for offsetting to the center of tooth's top // and valley toothTopCenterAngle = toothTopAngleIncrement + circularToothFlatAngle/2.0f; valleyCenterAngle = toothValleyAngleIncrement + circularToothFlatAngle/2.0f; // Gear start differential angle. All gears are constructed with the // center of a tooth at Z-axis angle = 0. gearStartAngle = -1.0 * toothTopCenterAngle; // The radial distance to the root and top of the teeth, respectively rootRadius = pitchCircleRadius - dedendum; outsideRadius = pitchCircleRadius + addendum; // Allow this object to spin. etc. this.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE); } /** * Construct a SpurGear; * @return a new spur gear that conforms to the input paramters * @param toothCount number of teeth * @param pitchCircleRadius radius at center of teeth * @param shaftRadius radius of hole at center * @param addendum distance from pitch circle to top of teeth * @param dedendum distance from pitch circle to root of teeth * @param gearThickness thickness of the gear */ public SpurGear(int toothCount, float pitchCircleRadius, float shaftRadius, float addendum, float dedendum, float gearThickness) { this(toothCount, pitchCircleRadius, shaftRadius, addendum, dedendum, gearThickness, gearThickness, 0.25f, null); } /** * Construct a SpurGear; * @return a new spur gear that conforms to the input paramters * @param toothCount number of teeth * @param pitchCircleRadius radius at center of teeth * @param shaftRadius radius of hole at center * @param addendum distance from pitch circle to top of teeth * @param dedendum distance from pitch circle to root of teeth * @param gearThickness thickness of the gear * @param look the gear's appearance */ public SpurGear(int toothCount, float pitchCircleRadius, float shaftRadius, float addendum, float dedendum, float gearThickness, Appearance look) { this(toothCount, pitchCircleRadius, shaftRadius, addendum, dedendum, gearThickness, gearThickness, 0.25f, look); } /** * Construct a SpurGear; * @return a new spur gear that conforms to the input paramters * @param toothCount number of teeth * @param pitchCircleRadius radius at center of teeth * @param shaftRadius radius of hole at center * @param addendum distance from pitch circle to top of teeth * @param dedendum distance from pitch circle to root of teeth * @param gearThickness thickness of the gear * @param toothTipThickness thickness of the tip of the tooth * @param look the gear's appearance */ public SpurGear(int toothCount, float pitchCircleRadius, float shaftRadius, float addendum, float dedendum, float gearThickness, float toothTipThickness, Appearance look) { this(toothCount, pitchCircleRadius, shaftRadius, addendum, dedendum, gearThickness, toothTipThickness, 0.25f, look); } /** * Construct a SpurGear; * @return a new spur gear that conforms to the input paramters * @param toothCount number of teeth * @param pitchCircleRadius radius at center of teeth * @param shaftRadius radius of hole at center * @param addendum distance from pitch circle to top of teeth * @param dedendum distance from pitch circle to root of teeth * @param gearThickness thickness of the gear * @param toothTipThickness thickness of the tip of the tooth * @param toothToValleyAngleRatio the ratio of the angle subtended by the * tooth to the angle subtended by the valley (must be <= .25) * @param look the gear's appearance object */ public SpurGear(int toothCount, float pitchCircleRadius, float shaftRadius, float addendum, float dedendum, float gearThickness, float toothTipThickness, float toothToValleyAngleRatio, Appearance look) { this(toothCount, pitchCircleRadius, addendum, dedendum, toothToValleyAngleRatio); // Generate the gear's body disks addBodyDisks(shaftRadius, rootRadius, gearThickness, look); // Generate the gear's interior shaft addCylinderSkins(shaftRadius, gearThickness, InwardNormals, look); // Generate the gear's teeth addTeeth(pitchCircleRadius, rootRadius, outsideRadius, gearThickness, toothTipThickness, toothToValleyAngleRatio, look); } /** * Construct a SpurGear's teeth by adding the teeth shape nodes * @param pitchCircleRadius radius at center of teeth * @param rootRadius distance from pitch circle to top of teeth * @param outsideRadius distance from pitch circle to root of teeth * @param gearThickness thickness of the gear * @param toothTipThickness thickness of the tip of the tooth * @param toothToValleyAngleRatio the ratio of the angle subtended by the * tooth to the angle subtended by the valley (must be <= .25) * @param look the gear's appearance object */ void addTeeth(float pitchCircleRadius, float rootRadius, float outsideRadius, float gearThickness, float toothTipThickness, float toothToValleyAngleRatio, Appearance look) { int index; Shape3D newShape; // Temporaries that store start angle for each portion of tooth facet double toothStartAngle, toothTopStartAngle, toothDeclineStartAngle, toothValleyStartAngle, nextToothStartAngle; // The x and y coordinates at each point of a facet and at each // point on the gear: at the shaft, the root of the teeth, and // the outer point of the teeth float xRoot0, yRoot0; float xOuter1, yOuter1; float xOuter2, yOuter2; float xRoot3, yRoot3; float xRoot4, yRoot4; // The z coordinates for the gear final float frontZ = -0.5f * gearThickness; final float rearZ = 0.5f * gearThickness; // The z coordinates for the tooth tip of the gear final float toothTipFrontZ = -0.5f * toothTipThickness; final float toothTipRearZ = 0.5f * toothTipThickness; int toothFacetVertexCount; // #(vertices) per tooth facet int toothFacetCount; // #(facets) per tooth int toothFaceTotalVertexCount; // #(vertices) in all teeth int toothFaceStripCount[] = new int[toothCount]; // per tooth vertex count int topVertexCount; // #(vertices) for teeth tops int topStripCount[] = new int[1]; // #(vertices) in strip/strip // Front and rear facing normals for the teeth faces Vector3f frontToothNormal = new Vector3f(0.0f, 0.0f, -1.0f); Vector3f rearToothNormal = new Vector3f(0.0f, 0.0f, 1.0f); // Normals for teeth tops up incline, tooth top, and down incline Vector3f leftNormal = new Vector3f(-1.0f, 0.0f, 0.0f); Vector3f rightNormal = new Vector3f(1.0f, 0.0f, 0.0f); Vector3f outNormal = new Vector3f(1.0f, 0.0f, 0.0f); Vector3f inNormal = new Vector3f(-1.0f, 0.0f, 0.0f); // Temporary variables for storing coordinates and vectors Point3f coordinate = new Point3f(0.0f, 0.0f, 0.0f); Point3f tempCoordinate1 = new Point3f(0.0f, 0.0f, 0.0f); Point3f tempCoordinate2 = new Point3f(0.0f, 0.0f, 0.0f); Point3f tempCoordinate3 = new Point3f(0.0f, 0.0f, 0.0f); Vector3f tempVector1 = new Vector3f(0.0f, 0.0f, 0.0f); Vector3f tempVector2 = new Vector3f(0.0f, 0.0f, 0.0f); /* Construct the gear's front facing teeth facets * 0______2 * / /\ * / / \ * / / \ * //___________\ * 1 3 */ toothFacetVertexCount = 4;
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