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📄 orientedpttest.java

📁 java 3d编程的一些例子源代码
💻 JAVA
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/* * $RCSfile: OrientedPtTest.java,v $ * * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * - Redistribution of source code must retain the above copyright *   notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright *   notice, this list of conditions and the following disclaimer in *   the documentation and/or other materials provided with the *   distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE * POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed, licensed or * intended for use in the design, construction, operation or * maintenance of any nuclear facility. * * $Revision: 1.2 $ * $Date: 2006/03/06 17:14:52 $ * $State: Exp $ */package org.jdesktop.j3d.examples.oriented_shape3d;import java.applet.Applet;import java.awt.BorderLayout;import com.sun.j3d.utils.image.TextureLoader;import com.sun.j3d.utils.applet.MainFrame;import com.sun.j3d.utils.geometry.ColorCube;import com.sun.j3d.utils.geometry.Cone;import com.sun.j3d.utils.geometry.Cylinder;import com.sun.j3d.utils.geometry.Sphere;import com.sun.j3d.utils.universe.*;import javax.media.j3d.*;import javax.vecmath.*;import java.awt.*;import com.sun.j3d.utils.behaviors.vp.*;import org.jdesktop.j3d.examples.Resources;public class OrientedPtTest extends Applet {    // setup font stuff    private String fontName = "TestFont";    private String textString = "OrientedShape3D";    float sl = textString.length();    // paths to texture image files    private java.net.URL earthImage = null;    private java.net.URL stoneImage = null;    private SimpleUniverse u;    public BranchGroup createSceneGraph() {	// Create the root of the branch graph	BranchGroup objRoot = new BranchGroup();        TransformGroup objScale = new TransformGroup();        Transform3D textMat = new Transform3D();        // Assuming uniform size chars, set scale to fit string in view        textMat.setScale(1.2/sl);        objScale.setTransform(textMat);	// Create the transform group node and initialize it to the	// identity.  Enable the TRANSFORM_WRITE capability so that	// our behavior code can modify it at runtime.  Add it to the	// root of the subgraph.	TransformGroup objTrans = new TransformGroup();	objTrans.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);	objTrans.setCapability(TransformGroup.ALLOW_TRANSFORM_READ);	objRoot.addChild(objTrans);	BoundingSphere bounds =	    new BoundingSphere(new Point3d(0.0,0.0,0.0), 100.0);        Appearance apText = new Appearance();	Material m = new Material();        m.setLightingEnable(true);	apText.setMaterial(m);        Appearance apEarth= new Appearance();        Material mm = new Material();        mm.setLightingEnable(true);	apEarth.setMaterial(mm);        Appearance apStone = new Appearance();	apStone.setMaterial(mm);// create 3D text         Font3D f3d = new Font3D(new Font(fontName, Font.PLAIN, 2),                                new FontExtrusion());	Point3f textPt = new Point3f( -sl/2.0f, 3.0f, 0.0f);        Text3D txt = new Text3D(f3d, textString, textPt);         OrientedShape3D textShape = new OrientedShape3D();        textShape.setGeometry(txt);        textShape.setAppearance(apText);	textShape.setAlignmentMode(OrientedShape3D.ROTATE_ABOUT_POINT);	// text is centered around 0, 3, 0.  Make it rotate around 0,5,0	Point3f rotationPt = new Point3f(0.0f, 5.0f, 0.0f);	textShape.setRotationPoint(rotationPt);        objScale.addChild( textShape );	// also add a small Sphere at the rotation point to 	// show that we are rotating around the right point	Sphere sphere = new Sphere(0.2f);	TransformGroup sphereGroup = new TransformGroup();	Transform3D sphereXform = new Transform3D();	sphereXform.set(new Vector3f(rotationPt));	sphereGroup.setTransform(sphereXform);	sphereGroup.addChild(sphere);	objScale.addChild(sphereGroup);	// Create a simple shape leaf node, add it to the scene graph.	Transform3D cubeMat = new Transform3D();	TransformGroup cubeTrans = new TransformGroup(cubeMat);	cubeMat.set(new Vector3d(0.9, 0.0, -1.0));	cubeTrans.setTransform(cubeMat);	cubeTrans.addChild(new ColorCube(0.3));        objTrans.addChild(cubeTrans);        TextureLoader stoneTex = new TextureLoader(stoneImage, new String("RGB"), this);        if (stoneTex != null) apStone.setTexture(stoneTex.getTexture()); 	TextureAttributes texAttr = new TextureAttributes(); 	texAttr.setTextureMode(TextureAttributes.REPLACE); 	apStone.setTextureAttributes(texAttr);	Transform3D coneMat = new Transform3D();	TransformGroup coneTrans = new TransformGroup(coneMat);	coneMat.set(new Vector3d(0.0, 0.0, 0.0));	coneTrans.setTransform(coneMat);	coneTrans.addChild(new Cone(.2f, 0.8f,Cone.GENERATE_NORMALS |				    Cone.GENERATE_TEXTURE_COORDS, apStone));        objTrans.addChild(coneTrans);        TextureLoader earthTex = new TextureLoader(earthImage, new String("RGB"), this);        if (earthTex != null) apEarth.setTexture(earthTex.getTexture()); 	apEarth.setTextureAttributes(texAttr);	Transform3D cylinderMat = new Transform3D();	TransformGroup cylinderTrans = new TransformGroup(cylinderMat);	cylinderMat.set(new Vector3d(-0.9, 0.5, -1.0));	cylinderTrans.setTransform(cylinderMat);	cylinderTrans.addChild(new Cylinder(.35f, 2.0f,Cylinder.GENERATE_NORMALS |						      Cylinder.GENERATE_TEXTURE_COORDS, apEarth));        objTrans.addChild(cylinderTrans);        objTrans.addChild(objScale);        // Set up the background        Color3f bgColor = new Color3f(0.05f, 0.05f, 0.5f);        Background bgNode = new Background(bgColor);        bgNode.setApplicationBounds(bounds);        objRoot.addChild(bgNode);        // Set up the ambient light        Color3f ambientColor = new Color3f(0.1f, 0.1f, 0.1f);        AmbientLight ambientLightNode = new AmbientLight(ambientColor);        ambientLightNode.setInfluencingBounds(bounds);        objRoot.addChild(ambientLightNode);        // Set up the directional lights        Color3f light1Color = new Color3f(1.0f, 1.0f, 0.9f);        Vector3f light1Direction  = new Vector3f(1.0f, 1.0f, 1.0f);        Color3f light2Color = new Color3f(1.0f, 1.0f, 0.9f);        Vector3f light2Direction  = new Vector3f(-1.0f, -1.0f, -1.0f);        DirectionalLight light1            = new DirectionalLight(light1Color, light1Direction);        light1.setInfluencingBounds(bounds);        objRoot.addChild(light1);                  DirectionalLight light2            = new DirectionalLight(light2Color, light2Direction);        light2.setInfluencingBounds(bounds);        objRoot.addChild(light2);        apText.setMaterial(mm);        // Have Java 3D perform optimizations on this scene graph.        objRoot.compile();	return objRoot;    }    public OrientedPtTest() {    }    public OrientedPtTest(java.net.URL earthURL, java.net.URL stoneURL) {        earthImage = earthURL;	stoneImage = stoneURL;    }          public void init() {        // the paths to the image files for an applet        earthImage = Resources.getResource("resources/images/earth.jpg");        if (earthImage == null) {            System.err.println("resources/images/earth.jpg not found");            System.exit(1);        }        stoneImage = Resources.getResource("resources/images/stone.jpg");        if (stoneImage == null) {            System.err.println("resources/images/stone.jpg not found");            System.exit(1);        }      	setLayout(new BorderLayout());	Canvas3D c = new Canvas3D(SimpleUniverse.getPreferredConfiguration());	add("Center", c);	// Create a simple scene and attach it to the virtual universe	BranchGroup scene = createSceneGraph();	u = new SimpleUniverse(c);	// add mouse behaviors to the ViewingPlatform	ViewingPlatform viewingPlatform = u.getViewingPlatform();        // This will move the ViewPlatform back a bit so the        // objects in the scene can be viewed.        u.getViewingPlatform().setNominalViewingTransform();	// add orbit behavior to the viewing platform	OrbitBehavior orbit = new OrbitBehavior(c, OrbitBehavior.REVERSE_ALL);	BoundingSphere bounds =	    new BoundingSphere(new Point3d(0.0, 0.0, 0.0), 100.0);	orbit.setSchedulingBounds(bounds);	viewingPlatform.setViewPlatformBehavior(orbit);	u.addBranchGraph(scene);    }    public void destroy() {	u.cleanup();    }    //    // The following allows OrientedPtTest to be run as an application    // as well as an applet    //    public static void main(String[] args) {        java.net.URL earthURL = null;	java.net.URL stoneURL = null;        earthURL = Resources.getResource("resources/images/earth.jpg");        if (earthURL == null) {            System.err.println("resources/images/earth.jpg not found");            System.exit(1);        }        stoneURL = Resources.getResource("resources/images/stone.jpg");        if (stoneURL == null) {            System.err.println("resources/images/stone.jpg not found");            System.exit(1);        }	    	new MainFrame(new OrientedPtTest(earthURL, stoneURL), 400, 400);    }}

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