offscreencanvas3d.java

来自「java 3d编程的一些例子源代码」· Java 代码 · 共 83 行

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/* * $RCSfile: OffScreenCanvas3D.java,v $ * * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * - Redistribution of source code must retain the above copyright *   notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright *   notice, this list of conditions and the following disclaimer in *   the documentation and/or other materials provided with the *   distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE * POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed, licensed or * intended for use in the design, construction, operation or * maintenance of any nuclear facility. * * $Revision: 1.1 $ * $Date: 2006/02/01 01:32:53 $ * $State: Exp $ */package org.jdesktop.j3d.examples.print_canvas3d;import java.awt.GraphicsConfiguration;import java.awt.image.BufferedImage;import javax.media.j3d.*;import javax.vecmath.*;class OffScreenCanvas3D extends Canvas3D {    OffScreenCanvas3D(GraphicsConfiguration graphicsConfiguration,		      boolean offScreen) {	super(graphicsConfiguration, offScreen);    }    BufferedImage doRender(int width, int height) {	BufferedImage bImage =	    new BufferedImage(width, height, BufferedImage.TYPE_INT_ARGB);	ImageComponent2D buffer =	    new ImageComponent2D(ImageComponent.FORMAT_RGBA, bImage);	setOffScreenBuffer(buffer);	renderOffScreenBuffer();	waitForOffScreenRendering();	bImage = getOffScreenBuffer().getImage();        // To release the reference of buffer inside Java 3D.        setOffScreenBuffer(null);	return bImage;    }    public void postSwap() {	// No-op since we always wait for off-screen rendering to complete    }}

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