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📄 pureimmediate.java

📁 java 3d编程的一些例子源代码
💻 JAVA
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/* * $RCSfile: PureImmediate.java,v $ * * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * - Redistribution of source code must retain the above copyright *   notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright *   notice, this list of conditions and the following disclaimer in *   the documentation and/or other materials provided with the *   distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE * POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed, licensed or * intended for use in the design, construction, operation or * maintenance of any nuclear facility. * * $Revision: 1.2 $ * $Date: 2006/03/01 07:07:37 $ * $State: Exp $ */package org.jdesktop.j3d.examples.pure_immediate;import com.sun.j3d.utils.universe.*;import com.sun.j3d.utils.geometry.ColorCube;import javax.media.j3d.*;import java.awt.GraphicsConfiguration;/** * Pure immediate mode example program.  In pure immediate mode, the * renderer must be stopped on the Canvas being rendered into. In our * example, this is done immediately after the canvas is created. A * separate thread is started up to do the immediate mode rendering. */public class PureImmediate extends javax.swing.JFrame implements Runnable {    private SimpleUniverse univ = null;    private BranchGroup scene = null;    private Canvas3D canvas;    private GraphicsContext3D gc = null;    private Geometry cube = null;    private Transform3D cmt = new Transform3D();    // One rotation (2*PI radians) every 6 seconds    private Alpha rotAlpha = new Alpha(-1, 6000);    //    // Renders a single frame by clearing the canvas, drawing the    // geometry, and swapping the draw and display buffer.    //    public void render() {	if (gc == null) {	    // Set up Graphics context	    gc = canvas.getGraphicsContext3D();	    gc.setAppearance(new Appearance());	    // Set up geometry	    cube = new ColorCube(0.4).getGeometry();	}	// Compute angle of rotation based on alpha value	double angle = rotAlpha.value() * 2.0*Math.PI;	cmt.rotY(angle); 	// Render the geometry for this frame	gc.clear();	gc.setModelTransform(cmt);	gc.draw(cube);	canvas.swap();    }    //    // Run method for our immediate mode rendering thread.    //    public void run() {	System.out.println("PureImmediate.run: starting main loop");	while (true) {	    render();	    Thread.yield();	}    }    private void createUniverse() {	// Get the preferred graphics configuration for the default screen	GraphicsConfiguration config =	    SimpleUniverse.getPreferredConfiguration();	// Create a Canvas3D using the preferred configuration	canvas = new Canvas3D(config);        canvas.stopRenderer();	// Create simple universe with view branch	univ = new SimpleUniverse(canvas);	// This will move the ViewPlatform back a bit so the	// objects in the scene can be viewed.	univ.getViewingPlatform().setNominalViewingTransform();	// Ensure at least 5 msec per frame (i.e., < 200Hz)	univ.getViewer().getView().setMinimumFrameCycleTime(5);    }    /**     * Creates new form PureImmediate     */    public PureImmediate() {	// Initialize the GUI components	initComponents();	// Create Canvas3D and SimpleUniverse; add canvas to drawing panel	createUniverse();	drawingPanel.add(canvas, java.awt.BorderLayout.CENTER);                // Start a new thread that will continuously render	new Thread(this).start();    }    // ----------------------------------------------------------------        /** This method is called from within the constructor to     * initialize the form.     * WARNING: Do NOT modify this code. The content of this method is     * always regenerated by the Form Editor.     */    // <editor-fold defaultstate="collapsed" desc=" Generated Code ">//GEN-BEGIN:initComponents    private void initComponents() {        drawingPanel = new javax.swing.JPanel();        setDefaultCloseOperation(javax.swing.WindowConstants.EXIT_ON_CLOSE);        setTitle("PureImmediate");        drawingPanel.setLayout(new java.awt.BorderLayout());        drawingPanel.setPreferredSize(new java.awt.Dimension(250, 250));        getContentPane().add(drawingPanel, java.awt.BorderLayout.CENTER);        pack();    }// </editor-fold>//GEN-END:initComponents        /**     * @param args the command line arguments     */    public static void main(String args[]) {        java.awt.EventQueue.invokeLater(new Runnable() {            public void run() {                new PureImmediate().setVisible(true);            }        });    }        // Variables declaration - do not modify//GEN-BEGIN:variables    private javax.swing.JPanel drawingPanel;    // End of variables declaration//GEN-END:variables    }

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