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📄 objload.java

📁 java 3d编程的一些例子源代码
💻 JAVA
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/* * $RCSfile: ObjLoad.java,v $ * * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * - Redistribution of source code must retain the above copyright *   notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright *   notice, this list of conditions and the following disclaimer in *   the documentation and/or other materials provided with the *   distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE * POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed, licensed or * intended for use in the design, construction, operation or * maintenance of any nuclear facility. * * $Revision: 1.3 $ * $Date: 2006/02/16 00:17:53 $ * $State: Exp $ */package org.jdesktop.j3d.examples.objload;import com.sun.j3d.loaders.objectfile.ObjectFile;import com.sun.j3d.loaders.ParsingErrorException;import com.sun.j3d.loaders.IncorrectFormatException;import com.sun.j3d.loaders.Scene;import com.sun.j3d.utils.universe.*;import javax.media.j3d.*;import javax.vecmath.*;import java.awt.GraphicsConfiguration;import java.net.MalformedURLException;import java.net.URL;import com.sun.j3d.utils.behaviors.vp.*;import java.io.FileNotFoundException;import org.jdesktop.j3d.examples.Resources;/** * Simple Java 3D example program to display an .obj object. */public class ObjLoad extends javax.swing.JFrame {    private boolean spin = false;    private boolean noTriangulate = false;    private boolean noStripify = false;    private double creaseAngle = 60.0;    private URL filename = null;    private SimpleUniverse univ = null;    private BranchGroup scene = null;    public BranchGroup createSceneGraph() {	// Create the root of the branch graph	BranchGroup objRoot = new BranchGroup();        // Create a Transformgroup to scale all objects so they        // appear in the scene.        TransformGroup objScale = new TransformGroup();        Transform3D t3d = new Transform3D();        t3d.setScale(0.7);        objScale.setTransform(t3d);        objRoot.addChild(objScale);	// Create the transform group node and initialize it to the	// identity.  Enable the TRANSFORM_WRITE capability so that	// our behavior code can modify it at runtime.  Add it to the	// root of the subgraph.	TransformGroup objTrans = new TransformGroup();	objTrans.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);	objTrans.setCapability(TransformGroup.ALLOW_TRANSFORM_READ);	objScale.addChild(objTrans);	int flags = ObjectFile.RESIZE;	if (!noTriangulate) flags |= ObjectFile.TRIANGULATE;	if (!noStripify) flags |= ObjectFile.STRIPIFY;	ObjectFile f = new ObjectFile(flags, 	  (float)(creaseAngle * Math.PI / 180.0));	Scene s = null;	try {	  s = f.load(filename);	}	catch (FileNotFoundException e) {	  System.err.println(e);	  System.exit(1);	}	catch (ParsingErrorException e) {	  System.err.println(e);	  System.exit(1);	}	catch (IncorrectFormatException e) {	  System.err.println(e);	  System.exit(1);	}	  	objTrans.addChild(s.getSceneGroup());	BoundingSphere bounds = new BoundingSphere(new Point3d(0.0,0.0,0.0), 100.0);        if (spin) {	  Transform3D yAxis = new Transform3D();	  Alpha rotationAlpha = new Alpha(-1, Alpha.INCREASING_ENABLE,					  0, 0,					  4000, 0, 0,					  0, 0, 0);	  RotationInterpolator rotator =	      new RotationInterpolator(rotationAlpha, objTrans, yAxis,				       0.0f, (float) Math.PI*2.0f);	  rotator.setSchedulingBounds(bounds);	  objTrans.addChild(rotator);	}         // Set up the background        Color3f bgColor = new Color3f(0.05f, 0.05f, 0.5f);        Background bgNode = new Background(bgColor);        bgNode.setApplicationBounds(bounds);        objRoot.addChild(bgNode);	return objRoot;    }        private Canvas3D createUniverse() {	// Get the preferred graphics configuration for the default screen	GraphicsConfiguration config =	    SimpleUniverse.getPreferredConfiguration();	// Create a Canvas3D using the preferred configuration	Canvas3D canvas3d = new Canvas3D(config);	// Create simple universe with view branch	univ = new SimpleUniverse(canvas3d);        BoundingSphere bounds = new BoundingSphere(new Point3d(0.0,0.0,0.0), 100.0);	// add mouse behaviors to the ViewingPlatform	ViewingPlatform viewingPlatform = univ.getViewingPlatform();	PlatformGeometry pg = new PlatformGeometry();	// Set up the ambient light	Color3f ambientColor = new Color3f(0.1f, 0.1f, 0.1f);	AmbientLight ambientLightNode = new AmbientLight(ambientColor);	ambientLightNode.setInfluencingBounds(bounds);	pg.addChild(ambientLightNode);	// Set up the directional lights	Color3f light1Color = new Color3f(1.0f, 1.0f, 0.9f);	Vector3f light1Direction  = new Vector3f(1.0f, 1.0f, 1.0f);	Color3f light2Color = new Color3f(1.0f, 1.0f, 1.0f);	Vector3f light2Direction  = new Vector3f(-1.0f, -1.0f, -1.0f);	DirectionalLight light1	    = new DirectionalLight(light1Color, light1Direction);	light1.setInfluencingBounds(bounds);	pg.addChild(light1);	DirectionalLight light2	    = new DirectionalLight(light2Color, light2Direction);	light2.setInfluencingBounds(bounds);	pg.addChild(light2);	viewingPlatform.setPlatformGeometry( pg );      	// This will move the ViewPlatform back a bit so the	// objects in the scene can be viewed.	viewingPlatform.setNominalViewingTransform();	if (!spin) {            OrbitBehavior orbit = new OrbitBehavior(canvas3d,						    OrbitBehavior.REVERSE_ALL);            orbit.setSchedulingBounds(bounds);            viewingPlatform.setViewPlatformBehavior(orbit);	    	}                        // Ensure at least 5 msec per frame (i.e., < 200Hz)	univ.getViewer().getView().setMinimumFrameCycleTime(5);	return canvas3d;    }    private void usage() {        System.out.println(                "Usage: java ObjLoad [-s] [-n] [-t] [-c degrees] <.obj file>");        System.out.println("  -s Spin (no user interaction)");        System.out.println("  -n No triangulation");        System.out.println("  -t No stripification");        System.out.println(                "  -c Set crease angle for normal generation (default is 60 without");        System.out.println(                "     smoothing group info, otherwise 180 within smoothing groups)");        System.exit(0);    } // End of usage    /**     * Creates new form ObjLoad     */    public ObjLoad(String args[]) {        if (args.length != 0) {            for (int i = 0 ; i < args.length ; i++) {                if (args[i].startsWith("-")) {                    if (args[i].equals("-s")) {                        spin = true;                    } else if (args[i].equals("-n")) {                        noTriangulate = true;                    } else if (args[i].equals("-t")) {                        noStripify = true;                    } else if (args[i].equals("-c")) {                        if (i < args.length - 1) {                            creaseAngle = (new Double(args[++i])).doubleValue();                        } else usage();                    } else {                        usage();                    }                } else {                    try {                        if ((args[i].indexOf("file:") == 0) ||                                (args[i].indexOf("http") == 0)) {                            filename = new URL(args[i]);                        } else if (args[i].charAt(0) != '/') {                            filename = new URL("file:./" + args[i]);                        } else {                            filename = new URL("file:" + args[i]);                        }                    } catch (MalformedURLException e) {                        System.err.println(e);                        System.exit(1);                    }                }            }               }                    if (filename == null) {            filename = Resources.getResource("resources/geometry/galleon.obj");            if (filename == null) {                System.err.println("resources/geometry/galleon.obj not found");                System.exit(1);            }        }             	// Initialize the GUI components	initComponents();	// Create Canvas3D and SimpleUniverse; add canvas to drawing panel	Canvas3D c = createUniverse();	drawingPanel.add(c, java.awt.BorderLayout.CENTER);	// Create the content branch and add it to the universe	scene = createSceneGraph();	univ.addBranchGraph(scene);    }    // ----------------------------------------------------------------        /** This method is called from within the constructor to     * initialize the form.     * WARNING: Do NOT modify this code. The content of this method is     * always regenerated by the Form Editor.     */    // <editor-fold defaultstate="collapsed" desc=" Generated Code ">//GEN-BEGIN:initComponents    private void initComponents() {        drawingPanel = new javax.swing.JPanel();        setDefaultCloseOperation(javax.swing.WindowConstants.EXIT_ON_CLOSE);        setTitle("ObjLoad");        drawingPanel.setLayout(new java.awt.BorderLayout());        drawingPanel.setPreferredSize(new java.awt.Dimension(700, 700));        getContentPane().add(drawingPanel, java.awt.BorderLayout.CENTER);        pack();    }// </editor-fold>//GEN-END:initComponents        /**     * @param args the command line arguments     */    public static void main(final String args[]) {        java.awt.EventQueue.invokeLater(new Runnable() {            public void run() {                ObjLoad objLoad = new ObjLoad(args);                objLoad.setVisible(true);            }        });    }        // Variables declaration - do not modify//GEN-BEGIN:variables    private javax.swing.JPanel drawingPanel;    // End of variables declaration//GEN-END:variables    }

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