⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 text3dload.java

📁 java 3d编程的一些例子源代码
💻 JAVA
字号:
/* * $RCSfile: Text3DLoad.java,v $ * * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * - Redistribution of source code must retain the above copyright *   notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright *   notice, this list of conditions and the following disclaimer in *   the documentation and/or other materials provided with the *   distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE * POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed, licensed or * intended for use in the design, construction, operation or * maintenance of any nuclear facility. * * $Revision: 1.1 $ * $Date: 2006/02/01 01:32:58 $ * $State: Exp $ */package org.jdesktop.j3d.examples.text3d;import com.sun.j3d.loaders.objectfile.*;import java.applet.Applet;import java.awt.*;import java.awt.event.*;import com.sun.j3d.utils.applet.MainFrame;import com.sun.j3d.utils.universe.*;import javax.media.j3d.*;import javax.vecmath.*;import java.io.*;import com.sun.j3d.utils.behaviors.vp.*;import com.sun.j3d.utils.behaviors.keyboard.*;public class Text3DLoad extends Applet implements ActionListener {    private String fontName = "TestFont";    private String textString = null;    private double tessellation = 0.0;    private SimpleUniverse u;    private Button button;    private boolean behaviorsOn = false;    private OrbitBehavior orbit;    public BranchGroup createSceneGraph() {	float sl = textString.length();	// Create the root of the branch graph	BranchGroup objRoot = new BranchGroup();        // Create a Transformgroup to scale all objects so they        // appear in the scene.        TransformGroup objScale = new TransformGroup();        Transform3D t3d = new Transform3D();        // Assuming uniform size chars, set scale to fit string in view	t3d.setScale(1.2/sl);        objScale.setTransform(t3d);        objRoot.addChild(objScale);	// Create the transform group node and initialize it to the	// identity.  Enable the TRANSFORM_WRITE capability so that	// our behavior code can modify it at runtime.  Add it to the	// root of the subgraph.	TransformGroup objTrans = new TransformGroup();	objTrans.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);	objTrans.setCapability(TransformGroup.ALLOW_TRANSFORM_READ);	objScale.addChild(objTrans);	Font3D f3d;	if (tessellation > 0.0) {	    f3d = new Font3D(new Font(fontName, Font.PLAIN, 2),			     tessellation,			     new FontExtrusion());	}	else {	    f3d = new Font3D(new Font(fontName, Font.PLAIN, 2),			     new FontExtrusion());	}	Text3D txt = new Text3D(f3d, textString, 	     new Point3f( -sl/2.0f, -1.f, -1.f));	Shape3D sh = new Shape3D();	Appearance app = new Appearance();	Material mm = new Material();	mm.setLightingEnable(true);	app.setMaterial(mm);	sh.setGeometry(txt);	sh.setAppearance(app);	objTrans.addChild(sh);	BoundingSphere bounds =	  new BoundingSphere(new Point3d(0.0,0.0,0.0), 100.0);        if (false) {	  Transform3D yAxis = new Transform3D();	  Alpha rotationAlpha = new Alpha(-1, Alpha.INCREASING_ENABLE,					  0, 0,					  4000, 0, 0,					  0, 0, 0);	  RotationInterpolator rotator =	      new RotationInterpolator(rotationAlpha, objTrans, yAxis,				       0.0f, (float) Math.PI*2.0f);	  rotator.setSchedulingBounds(bounds);	  objTrans.addChild(rotator);	}        // Set up the background        Color3f bgColor = new Color3f(0.05f, 0.05f, 0.5f);        Background bgNode = new Background(bgColor);        bgNode.setApplicationBounds(bounds);        objRoot.addChild(bgNode);	// Set up the ambient light	Color3f ambientColor = new Color3f(0.3f, 0.3f, 0.3f);	AmbientLight ambientLightNode = new AmbientLight(ambientColor);	ambientLightNode.setInfluencingBounds(bounds);	objRoot.addChild(ambientLightNode);		// Set up the directional lights	Color3f light1Color = new Color3f(1.0f, 1.0f, 0.9f);	Vector3f light1Direction  = new Vector3f(1.0f, 1.0f, 1.0f);	Color3f light2Color = new Color3f(1.0f, 1.0f, 0.9f);	Vector3f light2Direction  = new Vector3f(-1.0f, -1.0f, -1.0f);		DirectionalLight light1	    = new DirectionalLight(light1Color, light1Direction);	light1.setInfluencingBounds(bounds);	objRoot.addChild(light1);		DirectionalLight light2	    = new DirectionalLight(light2Color, light2Direction);	light2.setInfluencingBounds(bounds);	objRoot.addChild(light2);	return objRoot;    }    private void usage()    {      System.out.println(	"Usage: java Text3DLoad [-f fontname] [-t tessellation] [<text>]");      System.exit(0);    } // End of usage    public Text3DLoad() {}    public Text3DLoad(String args[]) {        if (args.length == 0) {// 	  usage();	  textString = "Java3D";	}	else {	    for (int i = 0 ; i < args.length ; i++) {		if (args[i].startsWith("-")) {		    if (args[i].equals("-f")) {			if (i < args.length - 1) {			    fontName = args[++i];			}			else {			    usage();			}		    }		    else if (args[i].equals("-t")) {			if (i < args.length - 1) {			    tessellation = Double.parseDouble(args[++i]);			}			else {			    usage();			}		    }		    else {			System.err.println("Argument '" + args[i] +					   "' ignored.");		    }		}		else {		    textString = args[i];		}	    }	}	if (textString == null) {	  usage();	}    }    public void init() {        if (textString == null) {	    textString = "Java3D";	}	setLayout(new BorderLayout());	button = new Button("remove behaviors");	button.addActionListener(this);	Panel p = new Panel();	p.add(button);	add("South", p);	        GraphicsConfiguration config =           SimpleUniverse.getPreferredConfiguration();        Canvas3D c = new Canvas3D(config);	add("Center", c);	// Create a simple scene and attach it to the virtual universe	BranchGroup scene = createSceneGraph();		// create a SimpleUniverse with 4 TransformGroups for the mouse	// behaviors	u = new SimpleUniverse(c);	// add the behaviors to the ViewingPlatform	ViewingPlatform viewingPlatform = u.getViewingPlatform();	 	viewingPlatform.setNominalViewingTransform();	// add orbit behavior to ViewingPlatform	orbit = new OrbitBehavior(c, OrbitBehavior.REVERSE_ALL |				  OrbitBehavior.STOP_ZOOM);	BoundingSphere bounds =	    new BoundingSphere(new Point3d(0.0, 0.0, 0.0), 100.0);	orbit.setSchedulingBounds(bounds);	viewingPlatform.setViewPlatformBehavior(orbit);	behaviorsOn = true;		u.addBranchGraph(scene);    }  public void destroy() {      u.cleanup();  }    public void actionPerformed(ActionEvent e) {	if (e.getSource() == button) {	    ViewingPlatform v = u.getViewingPlatform();	    if (behaviorsOn) {		v.setViewPlatformBehavior(null);		button.setLabel("add behaviors");		behaviorsOn = false;	    }	    else {		v.setViewPlatformBehavior(orbit);		button.setLabel("remove behaviors");		behaviorsOn = true;	    }	}    }    //    // The following allows Text3DLoad to be run as an application    // as well as an applet    //    public static void main(String[] args) {	new MainFrame(new Text3DLoad(args), 700, 700);    }}

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -