⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 configobjload.java

📁 java 3d编程的一些例子源代码
💻 JAVA
字号:
/* * $RCSfile: ConfigObjLoad.java,v $ * * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * - Redistribution of source code must retain the above copyright *   notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright *   notice, this list of conditions and the following disclaimer in *   the documentation and/or other materials provided with the *   distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE * POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed, licensed or * intended for use in the design, construction, operation or * maintenance of any nuclear facility. * * $Revision: 1.4 $ * $Date: 2006/09/29 18:05:40 $ * $State: Exp $ */package org.jdesktop.j3d.examples.configured_universe;import com.sun.j3d.loaders.objectfile.ObjectFile;import com.sun.j3d.loaders.ParsingErrorException;import com.sun.j3d.loaders.IncorrectFormatException;import com.sun.j3d.loaders.Scene;import java.awt.event.*;import com.sun.j3d.utils.universe.*;import javax.media.j3d.*;import javax.vecmath.*;import java.io.*;import com.sun.j3d.utils.behaviors.vp.*;import com.sun.j3d.utils.behaviors.sensor.Mouse6DPointerBehavior;import java.net.URL;import java.net.MalformedURLException;import java.util.Map;import org.jdesktop.j3d.examples.Resources;public class ConfigObjLoad {    private boolean spin = false;    private boolean noTriangulate = false;    private boolean noStripify = false;    private double creaseAngle = 60.0;    private URL filename = null;    private ConfiguredUniverse u;    public BranchGroup createSceneGraph() {	// Create the root of the branch graph	BranchGroup objRoot = new BranchGroup();        // Create a Transformgroup to scale all objects so they        // appear in the scene.        TransformGroup objScale = new TransformGroup();        Transform3D t3d = new Transform3D();        t3d.setScale(0.7);        objScale.setTransform(t3d);        objRoot.addChild(objScale);	// Create the transform group node and initialize it to the	// identity.  Enable the TRANSFORM_WRITE capability so that	// our behavior code can modify it at runtime.  Add it to the	// root of the subgraph.	TransformGroup objTrans = new TransformGroup();	objTrans.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);	objTrans.setCapability(TransformGroup.ALLOW_TRANSFORM_READ);	objScale.addChild(objTrans);	int flags = ObjectFile.RESIZE;	if (!noTriangulate) flags |= ObjectFile.TRIANGULATE;	if (!noStripify) flags |= ObjectFile.STRIPIFY;	ObjectFile f = new ObjectFile(flags, 	  (float)(creaseAngle * Math.PI / 180.0));	Scene s = null;	try {	  s = f.load(filename);	}	catch (FileNotFoundException e) {	  System.err.println(e);	  System.exit(1);	}	catch (ParsingErrorException e) {	  System.err.println(e);	  System.exit(1);	}	catch (IncorrectFormatException e) {	  System.err.println(e);	  System.exit(1);	}	  	objTrans.addChild(s.getSceneGroup());	BoundingSphere bounds =	  new BoundingSphere(new Point3d(0.0,0.0,0.0), 100.0);        if (spin) {	  Transform3D yAxis = new Transform3D();	  Alpha rotationAlpha = new Alpha(-1, Alpha.INCREASING_ENABLE,					  0, 0,					  4000, 0, 0,					  0, 0, 0);	  RotationInterpolator rotator =	      new RotationInterpolator(rotationAlpha, objTrans, yAxis,				       0.0f, (float) Math.PI*2.0f);	  rotator.setSchedulingBounds(bounds);	  objTrans.addChild(rotator);	}         // Set up the background        Color3f bgColor = new Color3f(0.05f, 0.05f, 0.5f);        Background bgNode = new Background(bgColor);        bgNode.setApplicationBounds(bounds);        objRoot.addChild(bgNode);        // Set up the ambient light        Color3f ambientColor = new Color3f(0.1f, 0.1f, 0.1f);        AmbientLight ambientLightNode = new AmbientLight(ambientColor);        ambientLightNode.setInfluencingBounds(bounds);        objRoot.addChild(ambientLightNode);        // Set up the directional lights        Color3f light1Color = new Color3f(1.0f, 1.0f, 0.9f);        Vector3f light1Direction  = new Vector3f(1.0f, 1.0f, 1.0f);        Color3f light2Color = new Color3f(1.0f, 1.0f, 1.0f);        Vector3f light2Direction  = new Vector3f(-1.0f, -1.0f, -1.0f);        DirectionalLight light1            = new DirectionalLight(light1Color, light1Direction);        light1.setInfluencingBounds(bounds);        objRoot.addChild(light1);        DirectionalLight light2            = new DirectionalLight(light2Color, light2Direction);        light2.setInfluencingBounds(bounds);        objRoot.addChild(light2);	return objRoot;    }    private void usage()    {      System.out.println(	"Usage: java ConfigObjLoad [-s] [-n] [-t] [-c degrees] <.obj file>");      System.out.println("  -s Spin (no user interaction)");      System.out.println("  -n No triangulation");      System.out.println("  -t No stripification");      System.out.println(	"  -c Set crease angle for normal generation (default is 60 without");      System.out.println(	"     smoothing group info, otherwise 180 within smoothing groups)");      System.exit(0);    } // End of usage    public void init() {	if (filename == null) {            filename = Resources.getResource("resources/geometry/galleon.obj");            if (filename == null) {                System.err.println("resources/geometry/galleon.obj not found");                System.exit(1);            }        }	// Get the config file URL from the j3d.configURL property or use the	// default config file "j3d1x1-window" in the current directory.        URL configURL = ConfiguredUniverse.getConfigURL(null);        if(configURL == null) {            configURL = Resources.getResource("configured_universe/j3d1x1-window.cfg");        }                // Create a simple scene and attach it to the virtual universe	BranchGroup scene = createSceneGraph();	u = new ConfiguredUniverse(configURL);		// Get the ViewingPlatform.	ViewingPlatform viewingPlatform = u.getViewingPlatform();	// This will move the ViewPlatform back a bit so the objects in the	// scene can be viewed.  This will only have an effect if the config	// file sets the window eyepoint policy to something other than	// RELATIVE_TO_COEXISTENCE, which is the default eyepoint policy	// applied by ConfiguredUniverse.	// 	// The default view attach policy for ConfiguredUniverse applications	// is NOMINAL_SCREEN.  This sets the view platform origin in the	// physical world to the center of coexistence, which allows eye	// positions expressed relative to coexistence to see the appropriate	// field of view automatically.        viewingPlatform.setNominalViewingTransform();		// Add a ViewPlatformBehavior if not specified in the config file.	if (!spin && viewingPlatform.getViewPlatformBehavior() == null) {            OrbitBehavior orbit = new OrbitBehavior(u.getCanvas(),						    OrbitBehavior.REVERSE_ALL);            BoundingSphere bounds =                new BoundingSphere(new Point3d(0.0, 0.0, 0.0), 100.0);            orbit.setSchedulingBounds(bounds);            viewingPlatform.setViewPlatformBehavior(orbit);	    	}		// See if there's a 6 degree of freedom mouse in the environment.	// We look for one named "mouse6d".	Map sensorMap = null;	sensorMap = u.getNamedSensors();	if (sensorMap != null) {	    Sensor mouse6d = (Sensor)sensorMap.get("mouse6d");	    if (mouse6d != null) {		Mouse6DPointerBehavior behavior =		    new Mouse6DPointerBehavior(mouse6d, 1.0, true);		BoundingSphere bounds =		    new BoundingSphere(new Point3d(0.0,0.0,0.0), 100.0);		behavior.setSchedulingBounds(bounds);		scene.addChild(behavior);		scene.addChild(behavior.getEcho());	    }	}	// Listen for a typed "q", "Q", or "Escape" key on each canvas to	// allow a convenient exit from full screen configurations.	Canvas3D[] canvases;	canvases = u.getViewer().getCanvas3Ds();	class QuitListener extends KeyAdapter {	    public void keyTyped(KeyEvent e) {		char c = e.getKeyChar();		if (c == 'q' || c == 'Q' || c == 27)		    System.exit(0);	    }	}	QuitListener quitListener = new QuitListener();	for (int i = 0; i < canvases.length; i++)	    canvases[i].addKeyListener(quitListener);	// Make the scenegraph live.	u.addBranchGraph(scene);    }    public ConfigObjLoad(String[] args) {      if (args.length != 0) {	for (int i = 0; i < args.length; i++) {	  if (args[i].startsWith("-")) {	    if (args[i].equals("-s")) {	      spin = true;	    } else if (args[i].equals("-n")) {	      noTriangulate = true;	    } else if (args[i].equals("-t")) {	      noStripify = true;	    } else if (args[i].equals("-c")) {	      if (i < args.length - 1) {		creaseAngle = (new Double(args[++i])).doubleValue();	      } else usage();	    } else {	      usage();	    }	  } else {	    try {	      if ((args[i].indexOf("file:") == 0) ||		  (args[i].indexOf("http") == 0)) {		  filename = new URL(args[i]);	      }	      else if (args[i].charAt(0) != '/') {		  filename = new URL("file:./" + args[i]);	      }	      else {		  filename = new URL("file:" + args[i]);	      }            }	    catch (MalformedURLException e) {	      System.err.println(e);	      System.exit(1);	    }	  }	}      }      init();    }    public static void main(String[] args) {      new ConfigObjLoad(args);    }}

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -