j3d1x1-window.cfg

来自「java 3d编程的一些例子源代码」· CFG 代码 · 共 90 行

CFG
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/* * $RCSfile: j3d1x1-window.cfg,v $ * * Copyright (c) 2006 Sun Microsystems, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * - Redistribution of source code must retain the above copyright *   notice, this list of conditions and the following disclaimer. * * - Redistribution in binary form must reproduce the above copyright *   notice, this list of conditions and the following disclaimer in *   the documentation and/or other materials provided with the *   distribution. * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * This software is provided "AS IS," without a warranty of any * kind. ALL EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND * WARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY * EXCLUDED. SUN MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL * NOT BE LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF * USING, MODIFYING OR DISTRIBUTING THIS SOFTWARE OR ITS * DERIVATIVES. IN NO EVENT WILL SUN OR ITS LICENSORS BE LIABLE FOR * ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT, INDIRECT, SPECIAL, * CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED AND * REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF OR * INABILITY TO USE THIS SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE * POSSIBILITY OF SUCH DAMAGES. * * You acknowledge that this software is not designed, licensed or * intended for use in the design, construction, operation or * maintenance of any nuclear facility. * * $Revision: 1.1 $ * $Date: 2006/02/17 02:10:49 $ * $State: Exp $ *//* ************************************************************************ *   * Java 3D configuration file for a conventional single screen, windowed * desktop configuration. *   ************************************************************************ */// Create a new screen object and associate it with a logical name and a// number.  This number is used as an index to retrieve the AWT GraphicsDevice// from the array that GraphicsEnvironment.getScreenDevices() returns.// // NOTE: The GraphicsDevice order in the array is specific to the local// site and display system.// (NewScreen center 0)// Create a 700x700 pixel window on the screen.//(ScreenAttribute center WindowSize (700.0 700.0))// Create a view using the defined screen.//(NewView view0)(ViewAttribute view0 Screen center)// ConfiguredUniverse is oriented toward multi-screen viewing environments, so// it sets the following attributes to those listed.  For a conventional window// on a single screen desktop configuration we need to set them back to their// normal defaults.//// View.windowEyePointPolicy       RELATIVE_TO_COEXISTENCE// View.windowMovementPolicy       VIRTUAL_WORLD// View.windowResizePolicy         VIRTUAL_WORLD// View.coexistenceCenteringEnable false// ViewPlatform.viewAttachPolicy   NOMINAL_SCREEN// (ViewAttribute view0 WindowEyepointPolicy       RELATIVE_TO_FIELD_OF_VIEW)(ViewAttribute view0 WindowMovementPolicy       PHYSICAL_WORLD)(ViewAttribute view0 WindowResizePolicy         PHYSICAL_WORLD)(ViewAttribute view0 CoexistenceCenteringEnable true)(NewViewPlatform vp)(ViewPlatformAttribute vp ViewAttachPolicy NOMINAL_HEAD)

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