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📄 board.java

📁 java 3d编程的一些例子源代码
💻 JAVA
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      combinations[48][5] =  1;  combinations[49][5] =  5;  combinations[50][5] =  9;  combinations[51][5] = 13;       combinations[52][0] =  0;  combinations[53][0] =  0;  combinations[54][0] =  0;  combinations[55][0] =  0;      combinations[52][1] =  0;  combinations[53][1] =  0;  combinations[54][1] =  0;  combinations[55][1] =  0;      combinations[52][2] = 48;  combinations[53][2] = 52;  combinations[54][2] = 56;  combinations[55][2] = 60;      combinations[52][3] = 32;  combinations[53][3] = 36;  combinations[54][3] = 40;  combinations[55][3] = 44;      combinations[52][4] = 16;  combinations[53][4] = 20;  combinations[54][4] = 24;  combinations[55][4] = 28;      combinations[52][5] =  0;  combinations[53][5] =  4;  combinations[54][5] =  8;  combinations[55][5] = 12;       // Diagonal, X      combinations[56][0] =  0;  combinations[57][0] =  0;  combinations[58][0] =  0;  combinations[59][0] =  0;      combinations[56][1] =  0;  combinations[57][1] =  0;  combinations[58][1] =  0;  combinations[59][1] =  0;      combinations[56][2] = 51;  combinations[57][2] = 50;  combinations[58][2] = 49;  combinations[59][2] = 48;      combinations[56][3] = 39;  combinations[57][3] = 38;  combinations[58][3] = 37;  combinations[59][3] = 36;      combinations[56][4] = 27;  combinations[57][4] = 26;  combinations[58][4] = 25;  combinations[59][4] = 24;      combinations[56][5] = 15;  combinations[57][5] = 14;  combinations[58][5] = 13;  combinations[59][5] = 12;       combinations[60][0] =  0;  combinations[61][0] =  0;  combinations[62][0] =  0;  combinations[63][0] =  0;      combinations[60][1] =  0;  combinations[61][1] =  0;  combinations[62][1] =  0;  combinations[63][1] =  0;      combinations[60][2] =  3;  combinations[61][2] =  2;  combinations[62][2] =  1;  combinations[63][2] =  0;      combinations[60][3] = 23;  combinations[61][3] = 22;  combinations[62][3] = 21;  combinations[63][3] = 20;      combinations[60][4] = 43;  combinations[61][4] = 42;  combinations[62][4] = 41;  combinations[63][4] = 40;      combinations[60][5] = 63;  combinations[61][5] = 62;  combinations[62][5] = 61;  combinations[63][5] = 60;       // Diagonal, Y      combinations[64][0] =  0;  combinations[65][0] =  0;  combinations[66][0] =  0;  combinations[67][0] =  0;      combinations[64][1] =  0;  combinations[65][1] =  0;  combinations[66][1] =  0;  combinations[67][1] =  0;      combinations[64][2] = 63;  combinations[65][2] = 59;  combinations[66][2] = 55;  combinations[67][2] = 51;      combinations[64][3] = 46;  combinations[65][3] = 42;  combinations[66][3] = 38;  combinations[67][3] = 34;      combinations[64][4] = 29;  combinations[65][4] = 25;  combinations[66][4] = 21;  combinations[67][4] = 17;      combinations[64][5] = 12;  combinations[65][5] =  8;  combinations[66][5] =  4;  combinations[67][5] =  0;       combinations[68][0] =  0;  combinations[69][0] =  0;  combinations[70][0] =  0;  combinations[71][0] =  0;      combinations[68][1] =  0;  combinations[69][1] =  0;  combinations[70][1] =  0;  combinations[71][1] =  0;      combinations[68][2] = 15;  combinations[69][2] = 11;  combinations[70][2] =  7;  combinations[71][2] =  3;      combinations[68][3] = 30;  combinations[69][3] = 26;  combinations[70][3] = 22;  combinations[71][3] = 18;      combinations[68][4] = 45;  combinations[69][4] = 41;  combinations[70][4] = 37;  combinations[71][4] = 33;      combinations[68][5] = 60;  combinations[69][5] = 56;  combinations[70][5] = 52;  combinations[71][5] = 48;       // Corner to Corner      combinations[72][0] =  0;  combinations[73][0] =  0;  combinations[74][0] =  0;  combinations[75][0] =  0;      combinations[72][1] =  0;  combinations[73][1] =  0;  combinations[74][1] =  0;  combinations[75][1] =  0;      combinations[72][2] =  0;  combinations[73][2] =  3;  combinations[74][2] = 12;  combinations[75][2] = 15;      combinations[72][3] = 21;  combinations[73][3] = 22;  combinations[74][3] = 25;  combinations[75][3] = 26;      combinations[72][4] = 42;  combinations[73][4] = 41;  combinations[74][4] = 38;  combinations[75][4] = 37;      combinations[72][5] = 63;  combinations[73][5] = 60;  combinations[74][5] = 51;  combinations[75][5] = 48;      // Initialize the combination flags to zero.      for (int i=0; i<76; i++)          combinations[i][6] = 0;      // Set up the pos_to_comb array to point to every winning combination that a given       // position may have.      setup_pos_to_comb();      // Set up the best_picks array.      update_best_picks();   }  /**   *  Initialize the "outside four" array.    */   public void init_outside_four() {      for (int i=0; i<18; i++) {         outside_four[i][0] = 0;         outside_four[i][1] = 0;         outside_four[i][2] = faces[i][ 2];         outside_four[i][3] = faces[i][ 5];         outside_four[i][4] = faces[i][14];         outside_four[i][5] = faces[i][17];      }   }  /**   *  Initialize the "inside four" array.   */   public void init_inside_four() {      for (int i=0; i<18; i++) {         inside_four[i][0] = 0;         inside_four[i][1] = 0;         inside_four[i][2] = faces[i][ 7];         inside_four[i][3] = faces[i][ 8];         inside_four[i][4] = faces[i][11];         inside_four[i][5] = faces[i][12];      }   }  /**   *  Initialize the "faces" array.    */   public void init_faces () {      faces[ 0][ 0] =  0;      faces[ 0][ 1] =  0;      faces[ 0][ 2] = 12;  faces[ 0][ 6] = 13;  faces[ 0][10] = 14;  faces[ 0][14] = 15;      faces[ 0][ 3] =  8;  faces[ 0][ 7] =  9;  faces[ 0][11] = 10;  faces[ 0][15] = 11;      faces[ 0][ 4] =  4;  faces[ 0][ 8] =  5;  faces[ 0][12] =  6;  faces[ 0][16] =  7;      faces[ 0][ 5] =  0;  faces[ 0][ 9] =  1;  faces[ 0][13] =  2;  faces[ 0][17] =  3;      faces[ 1][ 0] =  0;      faces[ 1][ 1] =  0;      faces[ 1][ 2] = 28;  faces[ 1][ 6] = 29;  faces[ 1][10] = 30;  faces[ 1][14] = 31;      faces[ 1][ 3] = 24;  faces[ 1][ 7] = 25;  faces[ 1][11] = 26;  faces[ 1][15] = 27;      faces[ 1][ 4] = 20;  faces[ 1][ 8] = 21;  faces[ 1][12] = 22;  faces[ 1][16] = 23;      faces[ 1][ 5] = 16;  faces[ 1][ 9] = 17;  faces[ 1][13] = 18;  faces[ 1][17] = 19;      faces[ 2][ 0] =  0;      faces[ 2][ 1] =  0;      faces[ 2][ 2] = 44;  faces[ 2][ 6] = 45;  faces[ 2][10] = 46;  faces[ 2][14] = 47;      faces[ 2][ 3] = 40;  faces[ 2][ 7] = 41;  faces[ 2][11] = 42;  faces[ 2][15] = 43;      faces[ 2][ 4] = 36;  faces[ 2][ 8] = 37;  faces[ 2][12] = 38;  faces[ 2][16] = 39;      faces[ 2][ 5] = 32;  faces[ 2][ 9] = 33;  faces[ 2][13] = 34;  faces[ 2][17] = 35;      faces[ 3][ 0] =  0;      faces[ 3][ 1] =  0;      faces[ 3][ 2] = 60;  faces[ 3][ 6] = 61;  faces[ 3][10] = 62;  faces[ 3][14] = 63;      faces[ 3][ 3] = 56;  faces[ 3][ 7] = 57;  faces[ 3][11] = 58;  faces[ 3][15] = 59;      faces[ 3][ 4] = 52;  faces[ 3][ 8] = 53;  faces[ 3][12] = 54;  faces[ 3][16] = 55;      faces[ 3][ 5] = 48;  faces[ 3][ 9] = 49;  faces[ 3][13] = 50;  faces[ 3][17] = 51;      faces[ 4][ 0] =  0;      faces[ 4][ 1] =  0;      faces[ 4][ 2] = 12;  faces[ 4][ 6] = 28;  faces[ 4][10] = 44;  faces[ 4][14] = 60;      faces[ 4][ 3] =  8;  faces[ 4][ 7] = 24;  faces[ 4][11] = 40;  faces[ 4][15] = 56;      faces[ 4][ 4] =  4;  faces[ 4][ 8] = 20;  faces[ 4][12] = 36;  faces[ 4][16] = 52;      faces[ 4][ 5] =  0;  faces[ 4][ 9] = 16;  faces[ 4][13] = 32;  faces[ 4][17] = 48;      faces[ 5][ 0] =  0;      faces[ 5][ 1] =  0;      faces[ 5][ 2] = 13;  faces[ 5][ 6] = 29;  faces[ 5][10] = 45;  faces[ 5][14] = 61;      faces[ 5][ 3] =  9;  faces[ 5][ 7] = 25;  faces[ 5][11] = 41;  faces[ 5][15] = 57;      faces[ 5][ 4] =  5;  faces[ 5][ 8] = 21;  faces[ 5][12] = 37;  faces[ 5][16] = 53;      faces[ 5][ 5] =  1;  faces[ 5][ 9] = 17;  faces[ 5][13] = 33;  faces[ 5][17] = 49;      faces[ 6][ 0] =  0;      faces[ 6][ 1] =  0;      faces[ 6][ 2] = 14;  faces[ 6][ 6] = 30;  faces[ 6][10] = 46;  faces[ 6][14] = 62;      faces[ 6][ 3] = 10;  faces[ 6][ 7] = 26;  faces[ 6][11] = 42;  faces[ 6][15] = 58;      faces[ 6][ 4] =  6;  faces[ 6][ 8] = 22;  faces[ 6][12] = 38;  faces[ 6][16] = 54;      faces[ 6][ 5] =  2;  faces[ 6][ 9] = 18;  faces[ 6][13] = 34;  faces[ 6][17] = 50;      faces[ 7][ 0] =  0;      faces[ 7][ 1] =  0;      faces[ 7][ 2] = 15;  faces[ 7][ 6] = 31;  faces[ 7][10] = 47;  faces[ 7][14] = 63;      faces[ 7][ 3] = 11;  faces[ 7][ 7] = 27;  faces[ 7][11] = 43;  faces[ 7][15] = 59;      faces[ 7][ 4] =  7;  faces[ 7][ 8] = 23;  faces[ 7][12] = 39;  faces[ 7][16] = 55;      faces[ 7][ 5] =  3;  faces[ 7][ 9] = 19;  faces[ 7][13] = 35;  faces[ 7][17] = 51;      faces[ 8][ 0] =  0;      faces[ 8][ 1] =  0;      faces[ 8][ 2] = 12;  faces[ 8][ 6] = 28;  faces[ 8][10] = 44;  faces[ 8][14] = 60;      faces[ 8][ 3] = 13;  faces[ 8][ 7] = 29;  faces[ 8][11] = 45;  faces[ 8][15] = 61;      faces[ 8][ 4] = 14;  faces[ 8][ 8] = 30;  faces[ 8][12] = 46;  faces[ 8][16] = 62;      faces[ 8][ 5] = 15;  faces[ 8][ 9] = 31;  faces[ 8][13] = 47;  faces[ 8][17] = 63;      faces[ 9][ 0] =  0;      faces[ 9][ 1] =  0;      faces[ 9][ 2] =  8;  faces[ 9][ 6] = 24;  faces[ 9][10] = 40;  faces[ 9][14] = 56;      faces[ 9][ 3] =  9;  faces[ 9][ 7] = 25;  faces[ 9][11] = 41;  faces[ 9][15] = 57;      faces[ 9][ 4] = 10;  faces[ 9][ 8] = 26;  faces[ 9][12] = 42;  faces[ 9][16] = 58;      faces[ 9][ 5] = 11;  faces[ 9][ 9] = 27;  faces[ 9][13] = 43;  faces[ 9][17] = 59;      faces[10][ 0] =  0;      faces[10][ 1] =  0;      faces[10][ 2] =  4;  faces[10][ 6] = 20;  faces[10][10] = 36;  faces[10][14] = 52;      faces[10][ 3] =  5;  faces[10][ 7] = 21;  faces[10][11] = 37;  faces[10][15] = 53;      faces[10][ 4] =  6;  faces[10][ 8] = 22;  faces[10][12] = 38;  faces[10][16] = 54;      faces[10][ 5] =  7;  faces[10][ 9] = 23;  faces[10][13] = 39;  faces[10][17] = 55;      faces[11][ 0] =  0;      faces[11][ 1] =  0;      faces[11][ 2] =  0;  faces[11][ 6] = 16;  faces[11][10] = 32;  faces[11][14] = 48;      faces[11][ 3] =  1;  faces[11][ 7] = 17;  faces[11][11] = 33;  faces[11][15] = 49;      faces[11][ 4] =  2;  faces[11][ 8] = 18;  faces[11][12] = 34;  faces[11][16] = 50;      faces[11][ 5] =  3;  faces[11][ 9] = 19;  faces[11][13] = 35;  faces[11][17] = 51;      faces[12][ 0] =  0;      faces[12][ 1] =  0;      faces[12][ 2] = 12;  faces[12][ 6] = 13;  faces[12][10] = 14;  faces[12][14] = 15;      faces[12][ 3] = 24;  faces[12][ 7] = 25;  faces[12][11] = 26;  faces[12][15] = 27;      faces[12][ 4] = 36;  faces[12][ 8] = 37;  faces[12][12] = 38;  faces[12][16] = 39;      faces[12][ 5] = 48;  faces[12][ 9] = 49;  faces[12][13] = 50;  faces[12][17] = 51;      faces[13][ 0] =  0;      faces[13][ 1] =  0;      faces[13][ 2] =  0;  faces[13][ 6] =  1;  faces[13][10] =  2;  faces[13][14] =  3;      faces[13][ 3] = 20;  faces[13][ 7] = 21;  faces[13][11] = 22;  faces[13][15] = 23;      faces[13][ 4] = 40;  faces[13][ 8] = 41;  faces[13][12] = 42;  faces[13][16] = 43;      faces[13][ 5] = 60;  faces[13][ 9] = 61;  faces[13][13] = 62;  faces[13][17] = 63;      faces[14][ 0] =  0;      faces[14][ 1] =  0;      faces[14][ 2] = 12;  faces[14][ 6] = 28;  faces[14][10] = 44;  faces[14][14] = 60;      faces[14][ 3] =  9;  faces[14][ 7] = 25;  faces[14][11] = 41;  faces[14][15] = 57;      faces[14][ 4] =  6;  faces[14][ 8] = 22;  faces[14][12] = 38;  faces[14][16] = 54;      faces[14][ 5] =  3;  faces[14][ 9] = 19;  faces[14][13] = 35;  faces[14][17] = 51;      faces[15][ 0] =  0;      faces[15][ 1] =  0;      faces[15][ 2] = 15;  faces[15][ 6] = 31;  faces[15][10] = 47;  faces[15][14] = 63;      faces[15][ 3] = 10;  faces[15][ 7] = 26;  faces[15][11] = 42;  faces[15][15] = 58;      faces[15][ 4] =  5;  faces[15][ 8] = 21;  faces[15][12] = 37;  faces[15][16] = 53;      faces[15][ 5] =  0;  faces[15][ 9] = 16;  faces[15][13] = 32;  faces[15][17] = 48;      faces[16][ 0] =  0;      faces[16][ 1] =  0;      faces[16][ 2] = 12;  faces[16][ 6] = 29;  faces[16][10] = 46;  faces[16][14] = 63;      faces[16][ 3] =  8;  faces[16][ 7] = 25;  faces[16][11] = 42;  faces[16][15] = 59;      faces[16][ 4] =  4;  faces[16][ 8] = 21;  faces[16][12] = 38;  faces[16][16] = 55;      faces[16][ 5] =  0;  faces[16][ 9] = 17;  faces[16][13] = 34;  faces[16][17] = 51;      faces[17][ 0] =  0;      faces[17][ 1] =  0;      faces[17][ 2] = 15;  faces[17][ 6] = 30;  faces[17][10] = 45;  faces[17][14] = 60;      faces[17][ 3] = 11;  faces[17][ 7] = 26;  faces[17][11] = 41;  faces[17][15] = 56;      faces[17][ 4] =  7;  faces[17][ 8] = 22;  faces[17][12] = 37;  faces[17][16] = 52;      faces[17][ 5] =  3;  faces[17][ 9] = 18;  faces[17][13] = 33;  faces[17][17] = 48;   }   /**    *  Render the current face set in the 2D window.    */   public void render2D(Graphics gc) {      gc.setColor(background);      gc.fillRect(0, 0, width, height);      int id;      int x, y;      float begX;      float begY;      for (int l=0; l<3; l++) {         begY =  28.0f + l*(5.f*23.3f);         for (int k=0; k<6; k++) {            begX =  11.65f + k*(5.f*11.65f);            int count = 0;            int face = l*6+k;            for (int i=0; i<4; i++) {               for (int j=0; j<4; j++) {                  x = (int)begX + i*12;                  y = (int)begY + j*12;                  id = faces[face][count+2];                  if (occupied[id] == HUMAN) {                     x -= 2;                     y -= 2;                     gc.setColor(red);                     gc.fillRect(x, y, 5, 5);                  }                  else if (occupied[id] == MACHINE) {                     x -= 2;                     y -= 2;                     gc.setColor(blue);                     gc.fillRect(x, y, 5, 5);                  }                  else {                     x -= 1;                     y -= 1;                     gc.setColor(gray);                     gc.fillRect(x, y, 2, 2);                  }                  if (highlight[face]) {                     gc.setColor(yellow);                     positions.setHighlight(faces[face][count+2]);                  }                  count++;               }            }            if (highlight[face])               gc.setColor(yellow);            else               gc.setColor(white);            if ((face+1)<10)               gc.drawString("Face "+(face+1), (int)begX-2, (int)begY+60);            else               gc.drawString("Face "+(face+1), (int)begX-4, (int)begY+60);         }      }   }   /**    *  Determine what position has been selected in the 2D window.    */   public void checkSelection2D(int x, int y, int player) {      int id;      int posX, posY;      float begX;

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