📄 listing1.cpp
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/* Copyright (C) William van der Sterren, 2001.
* All rights reserved worldwide.
*
* This software is provided "as is" without express or implied
* warranties. You may freely copy and compile this source into
* applications you distribute provided that the copyright text
* below is included in the resulting source code, for example:
* "Portions Copyright (C) William van der Sterren, 2001"
*/
// Left code portion from Figure 1
void SoloAI::Think() {
CombatSituation* sit = GetSituation();
sit->Observe();
for each available action {
if( action.IsApplicable(sit) )
{
determine value of action in sit;
if better than best action,
make best action
}
}
Execute best action();
}
// Right code portion from Figure 1
void SquadMemberAI::Think() {
CombatSituation* sit = GetSituation();
Sit->Observe();
sit->ProcessTeamIntentions();
sit->ProcessTeamObservations();
for each available action {
if( action.IsApplicable(sit) )
{
determine value of action in sit;
if better than best action,
make best action
}
}
nearbySqdMembers->AnnounceActn();
Execute best action();
}
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