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📄 fame_motion_none.c

📁 一个很好用的MPEG1/4的开源编码器
💻 C
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/*    libfame - Fast Assembly MPEG Encoder Library    Copyright (C) 2000-2001 Damien Vincent    This library is free software; you can redistribute it and/or    modify it under the terms of the GNU Library General Public    License as published by the Free Software Foundation; either    version 2 of the License, or (at your option) any later version.    This library is distributed in the hope that it will be useful,    but WITHOUT ANY WARRANTY; without even the implied warranty of    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU    Library General Public License for more details.    You should have received a copy of the GNU Library General Public    License along with this library; if not, write to the Free    Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.*/#include <stdio.h>#include <stdlib.h>#include "fame.h"#include "fame_motion.h"#include "fame_motion_none.h"#include "mad_int.h"    static fame_motion_coding_t none_estimation(fame_motion_t *motion,					    int mb_x,					    int mb_y,					    fame_motion_vector_t *vectors,					    unsigned char quant);static void find_vector(fame_yuv_t **ref,			unsigned char *current,			unsigned char *shape,			int offset[4],			int x,			int y,			int width,			int height,			int pitch,			int search_range,			int step_count,			compute_error_t eval_error,			fame_motion_vector_t *mv);static void find_subvector(fame_yuv_t **ref,			   unsigned char *current,			   unsigned char *shape,			   int offset,			   int x,			   int y,			   int width,			   int height,			   int pitch,			   int search_range,			   int step_count,			   compute_error_t eval_error,			   fame_motion_vector_t *mv);static void find_half_vector(fame_yuv_t **ref,			     unsigned char *current,			     unsigned char *shape,			     int offset[4],			     int x,			     int y,			     int width,			     int height,			     int pitch,			     compute_error_t eval_error,			     fame_motion_vector_t *mv);static void find_half_subvector(fame_yuv_t **ref,				unsigned char *current,				unsigned char *shape,				int offset,				int x,				int y,				int width,				int height,				int pitch,				compute_error_t eval_error,				fame_motion_vector_t *mv);FAME_CONSTRUCTOR(fame_motion_none_t){  fame_motion_t_constructor(FAME_MOTION(this));  FAME_OBJECT(this)->name = "no motion estimation";  FAME_MOTION(this)->estimation = none_estimation;  FAME_MOTION(this)->flags &= ~(FAME_MOTION_BLOCK_SEARCH | FAME_MOTION_SUBPEL_SEARCH);  return(this);}/*  none_estimation                                                          *//*                                                                           *//*  Description:                                                             *//*    Estimation motion for a macroblock.                                    *//*                                                                           *//*  Arguments:                                                               *//*    fame_motion_t *motion: the motion estimation                           *//*    int mb_x: x coordinate of the macroblock in macroblock unit            *//*    int mb_y: y coordinate of the macroblock in macroblock unit            *//*    fame_motion_vector_t *vectors: predicted vectors for this macroblock   *//*                                                                           *//*  Return value:                                                            *//*    fame_motion_coding_t: intra or inter coded.                            */static fame_motion_coding_t none_estimation(fame_motion_t *motion,					    int mb_x,					    int mb_y,					    fame_motion_vector_t *vectors,					    unsigned char quant){  int pitch;  unsigned char *current;  unsigned char *shape;  int x, y, width, height;  int offset[4];  int count;  int sad_inter, sad_inter4v, mad_inter;  fame_motion_vector_t subvectors[4];  int k;  x = mb_x << 4;  y = mb_y << 4;  width = motion->mb_width << 4;  height = motion->mb_height << 4;  current = motion->current->y;  pitch = motion->current->p;  shape = motion->shape;  /* saturate prediction to borders */  if((x<<1)+vectors[0].dx<0) vectors[0].dx = (-x)<<1;  if((y<<1)+vectors[0].dy<0) vectors[0].dy = (-y)<<1;  if((x<<1)+vectors[0].dx>((width-16)<<1)) vectors[0].dx = (width-16-x)<<1;  if((y<<1)+vectors[0].dy>((height-16)<<1)) vectors[0].dy = (height-16-y)<<1;    /* compute zero motion MAD and number of pixels in shape */  offset[0] = y * pitch + x;  offset[1] = y * pitch + x+8;  offset[2] = (y+8) * pitch + x;  offset[3] = (y+8) * pitch + x+8;      if(motion->shape) {    vectors[0].count = mad_withmask(current+offset[0], shape+offset[0], pitch, &vectors[0].deviation);    vectors[1].count = mad_withmask(current+offset[1], shape+offset[1], pitch, &vectors[1].deviation);    vectors[2].count = mad_withmask(current+offset[2], shape+offset[2], pitch, &vectors[2].deviation);    vectors[3].count = mad_withmask(current+offset[3], shape+offset[3], pitch, &vectors[3].deviation);  } else {    vectors[0].count = mad_withoutmask(current+offset[0], pitch, &vectors[0].deviation);    vectors[1].count = mad_withoutmask(current+offset[1], pitch, &vectors[1].deviation);    vectors[2].count = mad_withoutmask(current+offset[2], pitch, &vectors[2].deviation);    vectors[3].count = mad_withoutmask(current+offset[3], pitch, &vectors[3].deviation);  }      /* integer sample 4-step search */  find_vector(motion->ref, current, shape, offset,	      x, y, width, height, pitch,	      motion->search_range, 4,	      motion->MAE8x8,	      vectors);  if(motion->flags & FAME_MOTION_BLOCK_SEARCH) {    /* subvector search */    for(k = 0; k < 4; k++) { /* TODO: k depends on shape */      subvectors[k].dx = vectors[k].dx;      subvectors[k].dy = vectors[k].dy;      subvectors[k].error = vectors[k].error;      /* integer sample 2-step search */      find_subvector(motion->ref, current, shape, offset[k],		     x, y, width, height, pitch,		     motion->search_range / 4, 2,		     motion->MAE8x8,		     &subvectors[k]);      /* half sample search */      find_half_subvector(motion->ref, current, shape, offset[k],			  x, y, width, height, pitch,			  motion->MAE8x8,			  &subvectors[k]);    }  }  /* half sample search */  find_half_vector(motion->ref, current, shape, offset,		   x, y, width, height, pitch,		   motion->MAE8x8,		   vectors);  sad_inter = vectors[0].error + vectors[1].error +               vectors[2].error + vectors[3].error;  sad_inter4v = subvectors[0].error + subvectors[1].error +                 subvectors[2].error + subvectors[3].error; /* TODO: depends on shape */  mad_inter = vectors[0].deviation + vectors[1].deviation +               vectors[2].deviation + vectors[3].deviation;  count = vectors[0].count + vectors[1].count + vectors[2].count + vectors[3].count;  /* inter4v/inter mode decision */  if((motion->flags & FAME_MOTION_BLOCK_SEARCH) &&     sad_inter4v + ((count>>1)+1) < sad_inter) {    /* inter4v prediction */    sad_inter = sad_inter4v;    for(k = 0; k < 4; k++) {      vectors[k].dx = subvectors[k].dx;      vectors[k].dy = subvectors[k].dy;      vectors[k].error = subvectors[k].error;    }  }    /* intra/inter mode decision */  if(mad_inter + count + count < sad_inter)    return(motion_intra);  else    return(motion_inter);}/*  find_vector                                                              *//*                                                                           *//*  Description:                                                             *//*    Integer sample four-step search.                                       *//*                                                                           *//*  Arguments:                                                               *//*    fame_yuv_t **ref: reference frames (half-pel)                          *//*    unsigned char *current: current frame                                  *//*    unsigned char *shape: current shape                                    *//*    int offset[4]: offsets to the blocks                                   *//*    int x: x coordinate of the block in pixel unit                         *//*    int y: y coordinate of the block in pixel unit                         *//*    int width: width of the block in pixels                                *//*    int height: height of the block in pixels                              *//*    int pitch: number of pixels to the next line                           *//*    int count: number of pixels in macroblock                              *//*    int search_range: maximum motion range in pixels                       *//*    int search_4v: allow 4 different vectors                               *//*    compute_error_t eval_error: error evaluation function                  *//*    fame_motion_vector_t *mv: motion vectors                               *//*                                                                           *//*  Notes:                                                                   *//*    The search is centered on the predicted vector(s).                     *//*    The search is made on the Y blocks only.                               *//*    When allowing 4 vectors, the search is performed separetely for each.  *//*                                                                           *//*  Return value:                                                            *//*    None.                                                                  */static void find_vector(fame_yuv_t **ref,			unsigned char *current,			unsigned char *shape,			int offset[4],			int x,			int y,			int width,			int height,			int pitch,			int search_range,			int step_count,			compute_error_t eval_error,			fame_motion_vector_t *mv){  int motion0, motion1, motion2, motion3;  int residual;  mv[3].dx = mv[2].dx = mv[1].dx = mv[0].dx;  mv[3].dy = mv[2].dy = mv[1].dy = mv[0].dy;  residual = (mv[0].dx & 1) + ((mv[0].dy & 1) << 1);  motion0 = ((mv[0].dy >> 1) + y) * (pitch + 32) + (mv[0].dx >> 1) + x;  motion1 = ((mv[0].dy >> 1) + y) * (pitch + 32) + (mv[0].dx >> 1) + x + 8;  motion2 = ((mv[0].dy >> 1) + y + 8) * (pitch + 32) + (mv[0].dx >> 1) + x;  motion3 = ((mv[0].dy >> 1) + y + 8) * (pitch + 32) + (mv[0].dx >> 1) + x + 8;  /* initial step */  mv[0].error =     eval_error(ref[residual]->y+motion0,	       current+offset[0],	       shape+offset[0],	       pitch) - (mv[0].count >> 1);  mv[1].error =     eval_error(ref[residual]->y+motion1,	       current+offset[1],	       shape+offset[1],	       pitch) - (mv[1].count >> 1);  mv[2].error =     eval_error(ref[residual]->y+motion2,	       current+offset[2],	       shape+offset[2],	       pitch) - (mv[2].count >> 1);  mv[3].error =     eval_error(ref[residual]->y+motion3,	       current+offset[3],	       shape+offset[3],	       pitch) - (mv[3].count >> 1);}static void find_subvector(fame_yuv_t **ref,			   unsigned char *current,			   unsigned char *shape,			   int offset,			   int x,			   int y,			   int width,			   int height,			   int pitch,			   int search_range,			   int step_count,			   compute_error_t eval_error,			   fame_motion_vector_t *mv){}/*  find_half_vector                                                         *//*                                                                           *//*  Description:                                                             *//*    Refine integer vector(s) to half-pel vector(s).                        *//*                                                                           *//*  Arguments:                                                               *//*    fame_yuv_t **ref: reference frames (half-pel)                          *//*    unsigned char *current: current frame                                  *//*    unsigned char *shape: current shape                                    *//*    int offset[4]: offsets to the blocks                                   *//*    int x: x coordinate of the block in pixel unit                         *//*    int y: y coordinate of the block in pixel unit                         *//*    int width: width of the block in pixels                                *//*    int height: height of the block in pixels                              *//*    int pitch: number of pixels to the next line                           *//*    int search_4v: allow 4 different vectors                               *//*    compute_error_t eval_error: error evaluation function                  *//*    fame_motion_vector_t *mv: motion vectors                               *//*                                                                           *//*  Notes:                                                                   *//*    The search is centered on the integer vector(s).                       *//*    The search is made on the Y blocks only.                               *//*    When allowing 4 vectors, the search is performed separetely for each.  *//*                                                                           *//*  Return value:                                                            *//*    None.                                                                  */static void find_half_vector(fame_yuv_t **ref,			     unsigned char *current,			     unsigned char *shape,			     int offset[4],			     int x,			     int y,			     int width,			     int height,			     int pitch,			     compute_error_t eval,			     fame_motion_vector_t *mv){}static void find_half_subvector(fame_yuv_t **ref,				unsigned char *current,				unsigned char *shape,				int offset,				int x,				int y,				int width,				int height,				int pitch,				compute_error_t eval,				fame_motion_vector_t *mv){}

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