📄 gamemidlet.java
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// Copyright 2003 Nokia Corporatio.//// THIS SOURCE CODE IS PROVIDED 'AS IS', WITH NO WARRANTIES WHATSOEVER,// EXPRESS OR IMPLIED, INCLUDING ANY WARRANTY OF MERCHANTABILITY, FITNESS// FOR ANY PARTICULAR PURPOSE, OR ARISING FROM A COURSE OF DEALING, USAGE// OR TRADE PRACTICE, RELATING TO THE SOURCE CODE OR ANY WARRANTY OTHERWISE// ARISING OUT OF ANY PROPOSAL, SPECIFICATION, OR SAMPLE AND WITH NO// OBLIGATION OF NOKIA TO PROVIDE THE LICENSEE WITH ANY MAINTENANCE OR// SUPPORT. FURTHERMORE, NOKIA MAKES NO WARRANTY THAT EXERCISE OF THE// RIGHTS GRANTED HEREUNDER DOES NOT INFRINGE OR MAY NOT CAUSE INFRINGEMENT// OF ANY PATENT OR OTHER INTELLECTUAL PROPERTY RIGHTS OWNED OR CONTROLLED// BY THIRD PARTIES//// Furthermore, information provided in this source code is preliminary,// and may be changed substantially prior to final release. Nokia Corporation// retains the right to make changes to this source code at// any time, without notice. This source code is provided for informational// purposes only.//// Nokia and Nokia Connecting People are registered trademarks of Nokia// Corporation.// Java and all Java-based marks are trademarks or registered trademarks of// Sun Microsystems, Inc.// Other product and company names mentioned herein may be trademarks or// trade names of their respective owners.//// A non-exclusive, non-transferable, worldwide, limited license is hereby// granted to the Licensee to download, print, reproduce and modify the// source code. The licensee has the right to market, sell, distribute and// make available the source code in original or modified form only when// incorporated into the programs developed by the Licensee. No other// license, express or implied, by estoppel or otherwise, to any other// intellectual property rights is granted herein.// unnamed packageimport javax.microedition.midlet.*;import javax.microedition.lcdui.*;import javax.microedition.io.*;public class GameMIDlet extends MIDlet{ private Dictionary dict; private GMCanvas gmCanvas; private boolean initDone = false; public GameMIDlet() { } public void startApp() { Displayable current = Display.getDisplay(this).getCurrent(); if (current == null) { // first time we've been called Display.getDisplay(this).setCurrent(new SplashScreen(this)); } else { if (current == gmCanvas) { gmCanvas.start(); } Display.getDisplay(this).setCurrent(current); } } public void pauseApp() { Displayable current = Display.getDisplay(this).getCurrent(); if (current == gmCanvas) { gmCanvas.stop(); } } public void destroyApp(boolean unconditional) { if (gmCanvas != null) { gmCanvas.storeGame(); gmCanvas.stop(); // kill its animation thread } } public synchronized void init() { if (!initDone) { initDone = true; gmCanvas = new GMCanvas(this); dict = new Dictionary(gmCanvas, System.getProperty("microedition.locale"), System.getProperty("microedition.encoding")); gmCanvas.dict = dict; } } void splashScreenDone() { init(); // if not already done Display.getDisplay(this).setCurrent(gmCanvas); gmCanvas.start(); } void menuListQuit() { destroyApp(false); notifyDestroyed(); } static Image createImage(String filename) { Image image = null; try { image = Image.createImage(filename); } catch (java.io.IOException e) { // just let return value be null System.out.println("Error loading Image "+filename+" "+e.getMessage()); } return image; }}
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